Left Panel
HomeHome / Total War: Rome II / Antony's Rome (Imperator Augustus) / Units / Assault Bireme - Legionaries
Assault Bireme - Legionaries Antony's Rome (Imperator Augustus)Antony's Rome (Imperator Augustus) Melee Ship

Assault Bireme - Legionaries

With a ramming attack that can break an enemy hull, these ships are deadly weapons.

The classic heavy infantry, with good armour and exceptional morale.

The waterline ram was first mounted on a vessel in around 850BC. Warships and naval tactics were transformed. Ships were no longer platforms for infantry battles on the water; the ship itself became the weapon. Galleys changed as the new reality sank in. Ramming at speed would hole and sink an enemy, therefore slimmer, faster, handier ships were required. More speed on demand obviously required more oars a fast ship with a single row of oars ended up being stupidly, impractically long. The solution, then, was to put in a second set of oars above the first, but slightly offset to allow for rowers' benches. These biremes, a Latin word meaning 'two oars', or dieres, the Greek equivalent, were no longer than previous designs but had twice the number of rowers. They were fast, manoeuvrable, and could carry a fighting contingent. Some nations also gave their bireme crews fire pots; these clay pots filled with oil and pitch were hurled at enemy ships in the entirely reasonable hope of setting them ablaze.

(Legionaries)
The military reforms of Gaius Marius in 104BC transformed the Roman army into a professional fighting force. Recruits were no longer required to own land in order to be soldiers: Roman citizenship was enough. Without farms to return to, men were willing to make the army their career, fighting lengthy campaigns in return for the pay, glory and retirement benefits. The Legions were equipped at the expense of the state, and each man carried a pilum, a gladius and a large 'scutum' shield, emblazoned with their Legion’s insignia. Under Marius men were expected to carry their own equipment, removing the need for large baggage trains manned by non-combatants. Unfortunately for the men this meant that they were carrying kit that weighed around 45 kilos, earning them the nickname 'Marius' mules'.

Assault Bireme - Legionaries

Unit Name

Assault Bireme - Legionaries

Main Unit Key

Emp_Rom_Legionaries_Two

Land Unit Key

Rom_Legionaries

Naval Unit Key

roman_two

Soldiers

60

Category

Light Ship

Class

Melee Ship

Custom Battle Cost

420

Recruitment Cost

420

Upkeep Cost

84

Missile Damage

30

├ Missile Weapon

rome_pilum_heavy

├ Projectile

pilum_heavy

├ Missile Damage

20

├ Missile Ap Damage

10

└ Base Reload Time

15

Accuracy

5

Range

40

Reload

0

Shots Per Minute

4

Ammunition

2

Ship Health

501

└ Ship

roman_two

Ship Speed

6

Melee Attack

47

Weapon Damage

35

├ Melee Weapon

rome_gladius_marian

├ Melee Damage Base

30

├ Melee Damage Ap

5

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

14

Melee Defence

48

├ Base Defence

23

├ Shield

scutum_marian

└ Shield Defence

25

Armour

80

├ Armour

mail

├ Armour Defence

40

└ Shield Armour

40

Health

60

├ Man Entity

rome_infantry_very_heavy

├ Man Health

45

└ Bonus Hit Points

15

Base Morale

55

Abilities

Assault Bireme
  • Row Hard 10
    Increases speed for 10 strokes.
    Ship speed
Legionaries
  • Attacking Testudo
    The troops of this unit raise their shields above their heads in a defensive formation.
    Protection against missiles
    Limited speed

Attributes

  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Formation Attack
    The unit will try to stay in formation when in melee.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Assault Bireme
  • Very poor hull strength
  • Very light crew
  • Fast speed
  • Weak ramming
  • Good boarding
Legionaries
  • Good attack
  • Average defence
  • Average damage but low armour penetration
  • Normal morale
Upgrade
Required Technology Professional Soldiery Cost 300 Upgrade To Assault Bireme - Legionary Cohort
Requires Buildings
Assault Bireme - Legionaries Lv. 0 Shipwright
Shipwright
(rome_port_patrol_2)
Level 1
Docks
Docks
(rome_port_patrol_3)
Level 2
Coastal Patrol
Coastal Patrol
(rome_port_patrol_4)
Level 3
Garrison Buildings
Assault Bireme - Legionaries x 2 Shipwright
Shipwright
(rome_port_patrol_2)
Level 1
Coastal Patrol
Coastal Patrol
(rome_port_patrol_4)
Level 3