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Mercenary Armoured Horse Archers Mercenaries Missile Cavalry

Mercenary Armoured Horse Archers

There are few things more dangerous on the battlefield than a skilled horse archer.

With raiding as a way of life for many tribes, mounted archery was established early in eastern culture, producing some highly effective warriors. While foot archers could carry long, powerful bows, a mounted archer was a formidable fighter thanks to his composite bow. Constructed from layers of wood, sinew and animal horn, the composite bow was a much more powerful weapon than its size alone would suggest. In the hands of an expert an arrow on target was entirely capable of piercing chainmail armour. It did, however, require strength and care to use: in particular, it had to be kept away from damp. Military campaigns were usually fought during the summer and autumn, so bows were used during arid months. Archers could rest their weapons during the winter, taking good care of them before the next campaigning season.

Mercenary Armoured Horse Archers

Unit Name

Mercenary Armoured Horse Archers

Main Unit Key

Mer_Scy_Armour_Horse_Archers

Land Unit Key

Mer_Scy_Armour_Horse_Archers

Naval Unit Key

barbarian_transport

Soldiers

80

Category

Cavalry

Class

Missile Cavalry

Custom Battle Cost

580

Recruitment Cost

500

Upkeep Cost

370

Missile Damage

40

├ Missile Weapon

rome_composite_bow_horse

├ Projectile

arrow_composite_horse

├ Missile Damage

36

├ Missile Ap Damage

4

└ Base Reload Time

12

Accuracy

5

Range

125

Reload

23

Shots Per Minute

6

Ammunition

15

Melee Attack

37

Weapon Damage

34

├ Melee Weapon

rome_steppe_sword

├ Melee Damage Base

30

├ Melee Damage Ap

4

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

15

Melee Defence

15

├ Base Defence

15

├ Shield

none

└ Shield Defence

0

Armour

35

├ Armour

spolas

├ Armour Defence

35

└ Shield Armour

0

Health

75

├ Man Entity

rome_infantry_medium

├ Man Health

40

├ Bonus Hit Points

15

├ Mount

rome_scythian_horse_sword_m

├ Mount Entity

rome_horse_medium_missile

└ Mount Health

20

Base Morale

45

Abilities

Mercenary Armoured Horse Archers
  • Precision Shot
    Improved missile weapon damage for an extended period.
    Missile damage
    Exertion: fatigue

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Fire Whilst Moving
    This unit can fire when mounted and moving.
  • Parthian Shot
    This unit can fire all around and not just in-front of itself.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Mercenary Armoured Horse Archers
  • Long range
  • Fast rate of fire
  • Fast moving
  • Good damage but low armour penetration
  • Very weak in melee
  • Poor morale

Imperator Augustus Mercenaries Pool

Mercenaries Pool
Imperator Augustus
No. Pool Province Region Initial Unit Count Chance To Replenish Max Replenish Per Turn Max Count
1 rom_province_pool_scythia Scythia Gelonus
Samandar
Sarai
Siracena
0 0.75 1 2

Grand Campaign Mercenaries Pool

Mercenaries Pool
Grand Campaign
No. Pool Province Region Initial Unit Count Chance To Replenish Max Replenish Per Turn Max Count
2 rom_province_pool_scythia Scythia Gelonus
Sarai
Aktau
0 0.75 1 2

Faction Mercenaries Pool

Mercenaries Pool
No. Pool Faction Initial Unit Count Chance To Replenish Max Replenish Per Turn Max Count
3 rom_faction_pool_scythian_saka 1 0.75 1 2
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