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Disciples of Ares SpartaSparta Melee Infantry

Disciples of Ares

Spartan Elite Assault Infantry, these men use the kopis over the spear, specializing in close quarters combat.

Conditioned from the age of seven for a life on campaign, and dedicated to full-time military training, the Spartans were exceptionally well drilled and masters of their weaponry and equipment. Anyone who lost their shield in battle was dishonoured: while cuirass and helmet were for protecting the individual, the shield was seen as protection for the entire phalanx. As such, the Spartans were a highly-disciplined and co-ordinated force, largely superior to any other on the battlefield. It was the Spartans who led the defence of the Peloponnese against the Persians in 480BC and, after two full days of battle, fought the famous last stand at Thermopylae. 300 Spartans and their Greek allies blocked the tiny pass between the cliffs and the sea, forcing the Persians to attack their deadly phalanx head on. When a Greek traitor eventually caused the Spartans to be outflanked, they fought to the very last man. The time spent defeating the Spartans was just enough for the remaining Greek allies to prepare a fleet to defeat the Persian navy decisively near the island of Salamis, ending the war.

Disciples of Ares

Unit Name

Disciples of Ares

Main Unit Key

Spa_Assault_Infantry_Elite

Land Unit Key

Spa_Assault_Infantry_Elite

Naval Unit Key

greek_transport

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

990

Recruitment Cost

990

Upkeep Cost

100

Melee Attack

42

Weapon Damage

38

├ Melee Weapon

rome_kopis

├ Melee Damage Base

32

├ Melee Damage Ap

6

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

6

Charge Bonus

30

Melee Defence

74

├ Base Defence

48

├ Shield

hoplite

└ Shield Defence

26

Armour

117

├ Armour

bronze

├ Armour Defence

74

└ Shield Armour

43

Health

80

├ Man Entity

rome_infantry_very_heavy

├ Man Health

60

└ Bonus Hit Points

20

Base Morale

60

Abilities

Disciples of Ares
  • Shieldwall
    The unit moves into a close formation and raises shields.
    Armour strength, bracing, melee defence, shield strength
    Limited speed
  • Use the Whip
    Improved attack and fatigue resistance for a short time.
    Melee attack, weapon damage, fatigue resistance
    Exertion: fatigue
  • Rapid Advance
    Improved unit movement speed over an extended period.
    Speed, acceleration, charge speed
    Exertion: fatigue

Attributes

  • Expert Charge Defence
    This unit’s melee attack and damage are increased against charging enemies.
  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Encourage
    This unit provides a morale bonus to nearby allies.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Disciples of Ares
  • Very good attack
  • Average defence
  • Average damage but low armour penetration
  • Good morale
Requires Buildings
Disciples of Ares Lv. 1 Royal Barracks
Royal Barracks
(greek_military_heavy_4)
Level 3
Disciples of Ares Lv. 2 Monument of Leonidas
Monument of Leonidas
(greek_military_heavy_5)
Level 4
Faction Availability
Grand Campaign
Imperator Augustus