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Loyal Swords SeleucidSeleucid Melee Infantry

Loyal Swords

Loyal Eastern Selucians, willing to die for the cause at the call of a battle horn.

The longsword was a weapon of high worth and status within the Celtic community. A warrior had to prove himself in battle many times before he was permitted to wield one. The two-handed longsword was first developed during the 8th century BC, but fell from favour before re-emerging around 450BC. It is possible that Celtic ironwork was significantly behind that of the Romans, as apparently their longswords bent very easily and had to be straightened against the ground. On the other hand, since Celtic ironworking was several centuries old, some believe that Roman accounts of this practice mistook this practise, and it was actually a ritual to 'decommission' defeated, dishonoured or damaged weapons.

Loyal Swords

Unit Name

Loyal Swords

Main Unit Key

Eas_Loyal_Swords

Land Unit Key

Eas_Loyal_Swords

Naval Unit Key

persian_transport

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

740

Recruitment Cost

740

Upkeep Cost

85

Melee Attack

32

Weapon Damage

36

├ Melee Weapon

rome_eastern_sword

├ Melee Damage Base

32

├ Melee Damage Ap

4

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

5

Charge Bonus

28

Melee Defence

72

├ Base Defence

43

├ Shield

small_round

└ Shield Defence

29

Armour

47

├ Armour

leather

├ Armour Defence

47

└ Shield Armour

0

Health

70

├ Man Entity

rome_infantry_heavy_fast

├ Man Health

55

└ Bonus Hit Points

15

Base Morale

55

Abilities

Loyal Swords
  • Rapid Advance
    Improved unit movement speed over an extended period.
    Speed, acceleration, charge speed
    Exertion: fatigue
  • Shieldwall
    The unit moves into a close formation and raises shields.
    Armour strength, bracing, melee defence, shield strength
    Limited speed

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Loyal Swords
  • Good attack
  • Average defence
  • Average damage but low armour penetration
  • Normal morale