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General
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
90 Agema Cavalry
Cavalry / Shock Cavalry / (Gre_Agema_Cav)
Agema Cavalry
This elite heavy cavalry unit has the training and equipment to handle any battlefield encounter.
90 870 950 100 37 34 71 27 84 140 65
2
90 Companion Cavalry
Cavalry / Shock Cavalry / (Gre_Companion_Cav)
Companion Cavalry
These superb cavalrymen are an armoured fist to drive deep into enemy ranks.
90 870 950 100 37 34 72 27 84 140 65
3
90 Hellenic Cataphracts
Cavalry / Shock Cavalry / (Gre_Hellenic_Cataphracts)
Hellenic Cataphracts
Incredibly heavy cavalry who can turn the tide of battle with their thunderous charge!
90 1100 1100 100 37 34 70 27 90 150 65
4
160 Royal Peltasts
Melee Infantry / Melee Infantry / (Gre_Royal_Peltasts)
Royal Peltasts
The king's own skirmishers are a force to be reckoned with.
160 1050 1050 110 55 38 23 72 95 80 65
5
12 Scythed Chariots
Cavalry / Chariot / (Gre_Scythed_Chariots)
Scythed Chariots
The terror of a thundering charge, with flashing blades, is often enough to weaken opponents.
12 820 820 110 54 37 32 36 90 140 65
6
160 Shield Bearers
Melee Infantry / Spear Infantry / (Gre_Shield_Bearers)
Shield Bearers
A powerful, reliable force of hoplites who can be counted on in almost any situation.
160 950 950 100 31 32 27 84 127 80 65
7
160 Silver Shield Pikemen
Melee Infantry / Pike Infantry / (Gre_Silver_Shield_Pike)
Silver Shield Pikemen
Veteran pikemen are rarely matched in quality or courage on the battlefield.
160 990 990 110 29 31 12 66 114 75 65
8
160 Silver Shield Swordsmen
Melee Infantry / Melee Infantry / (Gre_Silver_Shield_Sword)
Silver Shield Swordsmen
These veterans fight in the Roman style, and do so with fortitude.
160 970 970 110 38 38 35 88 97 80 65
9
24 Indian Armoured Elephants
Elephants / Elephant / (Ind_Armour_Elephants)
Indian Armoured Elephants
Clad in scale armour, these elephants are a terrifying, almost unstoppable force.
24 1200 1200 150 65 68 46 33 47 970 60
10
160 Seleucid Silver Hoplites
Melee Infantry / Spear Infantry / (Gre_Silver_Hoplites)
Seleucid Silver Hoplites
Hellenic spearmen donning the Greek-Selucian battle-garment. A match for even the legendary Spartan Spear wielders.
160 900 900 95 33 33 25 81 105 80 60
11
160 Seleucid Royal Thureophoroi
Melee Infantry / Spear Infantry / (Gre_Royal_Hoplites)
Seleucid Royal Thureophoroi
The king's own hoplites are an infantry force to be reckoned with.
160 1160 1160 100 33 32 33 82 133 80 65
Melee Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
12
160 Hillmen
Melee Infantry / Melee Infantry / (Eas_Hillmen)
Hillmen
Unschooled in formal warfare, these hillmen are canny fighters if used correctly.
160 310 270 70 25 34 11 42 52 65 35
13
120 Mob
Melee Infantry / Melee Infantry / (Gre_Mob)
Mob
Mobs are like the sea: a terrible storm, or a suddenly turning tide.
120 40 30 10 6 23 3 13 27 45 20
14
160 Royal Peltasts
Melee Infantry / Melee Infantry / (Gre_Royal_Peltasts)
Royal Peltasts
The king's own skirmishers are a force to be reckoned with.
160 1050 1050 110 55 38 23 72 95 80 65
15
160 Silver Shield Swordsmen
Melee Infantry / Melee Infantry / (Gre_Silver_Shield_Sword)
Silver Shield Swordsmen
These veterans fight in the Roman style, and do so with fortitude.
160 970 970 110 38 38 35 88 97 80 65
16
160 Thorax Swordsmen
Melee Infantry / Melee Infantry / (Gre_Thorax_Sword)
Thorax Swordsmen
These well-protected warriors are a danger, both in melee and with their javelins.
160 600 600 85 28 36 28 76 92 75 55
17
160 Silver Infantry
Melee Infantry / Melee Infantry / (Eas_Silver_Inf)
Silver Infantry
Elite Seleucid sword infantry with the legendary silver shields.
160 900 900 100 37 38 24 78 117 75 60
18
160 Seleucid Infantry
Melee Infantry / Melee Infantry / (Eas_Sele_Inf)
Seleucid Infantry
Basic Seleucid infantry, the core of every army.
160 580 580 70 25 36 17 66 100 70 55
19
160 Seleucid Chosen Infantry
Melee Infantry / Melee Infantry / (Eas_Sele_Chosen)
Seleucid Chosen Infantry
Chosen warriors are skilled and experienced soldiers.
160 850 850 85 35 38 22 74 100 75 60
20
160 Seleucid Shield Smashers
Melee Infantry / Melee Infantry / (Eas_Sele_Shield_Breakers)
Seleucid Shield Smashers
Smashers are excellent for breaking enemy shields and targeting armored units.
160 790 790 85 36 36 25 85 92 75 60
21
160 Loyal Swords
Melee Infantry / Melee Infantry / (Eas_Loyal_Swords)
Loyal Swords
Loyal Eastern Selucians, willing to die for the cause at the call of a battle horn.
160 740 740 85 32 36 28 72 47 70 55
22
160 Eastern-Born Hellenic Axes
Melee Infantry / Melee Infantry / (Gre_Eastern-Born_Hellenic_Axes)
Eastern-Born Hellenic Axes
Greek blooded, but born in the East; encompassing the fury of Selucia and the skill of their ancestors
160 880 880 90 39 36 37 80 90 75 55
Missile Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
23
120 Eastern Javelinmen
Missile Infantry / Missile Infantry / (Eas_Javelinmen)
Eastern Javelinmen
These skirmishers harass an enemy line with javelins, screening their comrades in the process.
120 500 500 85 32 70 9 18 7 23 3 31 52 50 20
24
120 Persian Light Archers
Missile Infantry / Missile Infantry / (Eas_Persian_Light_Archers)
Persian Light Archers
Archers should be valued for the ability to strike down a distant foe.
120 410 410 75 35 145 7 30 8 23 4 6 27 50 20
25
120 Eastern Slingers
Missile Infantry / Missile Infantry / (Eas_Slingers)
Eastern Slingers
Even giants can be humbled by nimble slingers.
120 500 500 70 22 155 8 35 7 23 3 31 52 50 20
26
120 Syrian Heavy Archers
Missile Infantry / Missile Infantry / (Eas_Syrian_Heavy_Archers)
Syrian Heavy Archers
These scale-armoured bowmen can do terrible damage to the enemy.
120 550 550 100 35 145 7 30 9 23 4 12 57 65 35
27
120 Archers
Missile Infantry / Missile Infantry / (Gre_Archers)
Archers
Archers are ideal for goading the enemy into foolish action.
120 380 380 70 33 140 7 30 7 23 3 5 27 50 20
28
120 Javelinmen
Missile Infantry / Missile Infantry / (Gre_Javelinmen)
Javelinmen
Lightly-armed javelinmen, intended to harass and disrupt the enemy battle line.
120 340 340 70 28 70 8 18 7 23 3 31 52 50 20
29
120 Light Peltasts
Missile Infantry / Missile Infantry / (Gre_Light_Peltasts)
Light Peltasts
These skirmishers harass the enemy with their javelins before sensibly withdrawing out of range.
120 500 500 85 28 70 9 30 10 23 4 53 57 55 35
30
120 Peltasts
Missile Infantry / Missile Infantry / (Gre_Peltasts)
Peltasts
These javelin-armed light infantry are used to harass slower, heavier enemy units.
120 490 490 85 28 70 8 18 9 23 4 51 82 55 30
Pike Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
31
160 Levy Pikemen
Melee Infantry / Pike Infantry / (Gre_Levy_Pike)
Levy Pikemen
It is considered an honour to defend one's home and family.
160 450 400 80 17 27 4 50 77 65 30
32
160 Pikemen
Melee Infantry / Pike Infantry / (Gre_Pike)
Pikemen
This tightly packed pike formation is a clenched fist.
160 550 550 85 23 29 6 58 82 65 45
33
160 Silver Shield Pikemen
Melee Infantry / Pike Infantry / (Gre_Silver_Shield_Pike)
Silver Shield Pikemen
Veteran pikemen are rarely matched in quality or courage on the battlefield.
160 990 990 110 29 31 12 66 114 75 65
34
160 Thorax Pikemen
Melee Infantry / Pike Infantry / (Gre_Thorax_Pike)
Thorax Pikemen
A phalanx armed with pikes presents a formidable threat.
160 640 640 85 26 29 8 64 87 70 55
Spear Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
35
160 Eastern Spearmen
Melee Infantry / Spear Infantry / (Eas_Garrison_Spear)
Eastern Spearmen
Spearmen should make horsemen behave with respect.
160 230 200 60 15 29 11 50 63 65 25
36
160 Persian Hoplites
Melee Infantry / Spear Infantry / (Eas_Persian_Hoplites)
Persian Hoplites
An idea like hoplites is worth copying, even if Greek "liberty" weakens a man…
160 520 520 80 20 29 16 64 90 70 40
37
160 Shield Bearers
Melee Infantry / Spear Infantry / (Gre_Shield_Bearers)
Shield Bearers
A powerful, reliable force of hoplites who can be counted on in almost any situation.
160 950 950 100 31 32 27 84 127 80 65
38
160 Thureos Spears
Melee Infantry / Spear Infantry / (Gre_Thureos_Spears)
Thureos Spears
These well-trained warriors are a flexible force of skirmishing hoplites.
160 500 500 85 22 29 23 76 87 65 50
39
160 Silver Spearmen
Melee Infantry / Spear Infantry / (Eas_Silver_Spear)
Silver Spearmen
Elite Seleucid spear Infantry with the legendary silver shields.
160 920 920 100 29 32 27 81 117 75 60
40
160 Seleucid Veterans
Melee Infantry / Spear Infantry / (Eas_Sele_Veterans)
Seleucid Veterans
Skilled soldiers who have fought in many battles.
160 830 830 85 29 32 28 74 100 75 60
41
160 Seleucid Heavy Spearmen
Melee Infantry / Spear Infantry / (Eas_Sele_Heavy_Spear)
Seleucid Heavy Spearmen
Armored Spearmen are great for holding the enemy's lines.
160 800 800 85 28 29 25 76 100 75 60
42
160 Seleucid Spear Guards
Melee Infantry / Spear Infantry / (Eas_Sele_Spear_Guard)
Seleucid Spear Guards
The guardians of noble and royal family members.
160 640 640 70 23 29 20 69 100 75 55
43
160 Spear Vanguards
Melee Infantry / Spear Infantry / (Eas_Spear_Vanguards)
Spear Vanguards
Well-trained hardened garrison men; a wall of steel even large animals struggle to pass.
160 770 770 85 27 29 23 78 92 65 50
44
160 Seleucid Silver Hoplites
Melee Infantry / Spear Infantry / (Gre_Silver_Hoplites)
Seleucid Silver Hoplites
Hellenic spearmen donning the Greek-Selucian battle-garment. A match for even the legendary Spartan Spear wielders.
160 900 900 95 33 33 25 81 105 80 60
45
160 Seleucid Royal Thureophoroi
Melee Infantry / Spear Infantry / (Gre_Royal_Hoplites)
Seleucid Royal Thureophoroi
The king's own hoplites are an infantry force to be reckoned with.
160 1160 1160 100 33 32 33 82 133 80 65
Melee Cavalry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
46
90 Camel Spearmen
Cavalry / Melee Cavalry / (Ara_Camel_Spear)
Camel Spearmen
Camels stink; they scare horses with that stink, and make excellent mounts for aggressive cavalrymen.
90 430 430 70 19 29 21 60 51 120 25
47
90 Azat Knights
Cavalry / Melee Cavalry / (Eas_Azat_Knights)
Azat Knights
These heavy cavalry are an elite force; deadly in battle, and loyal to the last breath.
90 900 900 100 38 32 46 86 87 140 60
48
90 Median Cavalry
Cavalry / Melee Cavalry / (Eas_Median_Cav)
Median Cavalry
These fine cavalrymen are well able to handle themselves in the cut and thrust of melee.
90 610 610 85 29 29 31 77 87 110 50
49
90 Citizen Cavalry
Cavalry / Melee Cavalry / (Gre_Citizen_Cav)
Citizen Cavalry
Wealthy horse-owners have the same rights as the lesser men of the phalanx.
90 570 570 85 26 29 30 61 97 105 45
50
90 Light Cavalry
Cavalry / Melee Cavalry / (Gre_Light_Cav)
Light Cavalry
A balanced army requires dashing cavalry as well as implacable infantrymen.
90 500 500 85 24 29 26 72 69 100 40
Missile Cavalry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
51
90 Camel Archers
Cavalry / Missile Cavalry / (Ara_Camel_Archers)
Camel Archers
These camel riders are well suited, by inclination and training, to hit-and-run raiding tactics.
90 460 460 70 38 125 6 30 10 23 9 6 27 115 25
52
90 Horse Skirmishers
Cavalry / Missile Cavalry / (Eas_Horse_Skirm)
Horse Skirmishers
These horsemen are useful, swift-moving skirmishers, well able to harass an enemy.
90 390 390 70 30 75 8 18 12 36 18 37 49 90 25
53
90 Skirmisher Cavalry
Cavalry / Missile Cavalry / (Gre_Skirm_Cav)
Skirmisher Cavalry
These speedy, light cavalrymen can do good service in harrying the enemy.
90 380 380 70 30 75 8 18 12 36 18 37 49 90 35
54
90 Tarantine Cavalry
Cavalry / Missile Cavalry / (Gre_Tarantine_Cav)
Tarantine Cavalry
Mercenary cavalrymen, rightly held in high regard for their skills.
90 570 570 85 30 75 9 18 14 36 19 51 77 105 40
Shock Cavalry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
55
90 Agema Cavalry
Cavalry / Shock Cavalry / (Gre_Agema_Cav)
Agema Cavalry
This elite heavy cavalry unit has the training and equipment to handle any battlefield encounter.
90 870 950 100 37 34 71 27 84 140 65
56
90 Hellenic Cataphracts
Cavalry / Shock Cavalry / (Gre_Hellenic_Cataphracts)
Hellenic Cataphracts
Incredibly heavy cavalry who can turn the tide of battle with their thunderous charge!
90 1100 1100 100 37 34 70 27 90 150 65
Chariot
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
57
12 Scythed Chariots
Cavalry / Chariot / (Gre_Scythed_Chariots)
Scythed Chariots
The terror of a thundering charge, with flashing blades, is often enough to weaken opponents.
12 820 820 110 54 37 32 36 90 140 65
Elephant
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
58
24 Indian Armoured Elephants
Elephants / Elephant / (Ind_Armour_Elephants)
Indian Armoured Elephants
Clad in scale armour, these elephants are a terrifying, almost unstoppable force.
24 1200 1200 150 65 68 46 33 47 970 60
59
24 Indian War Elephants
Elephants / Elephant / (Ind_War_Elephants)
Indian War Elephants
War elephants are a wave of flesh, unleashed against the unwary.
24 1020 1020 130 57 68 32 27 47 820 40
Fixed Artillery
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
60
40 Greek Giant Ballista
Siege Engine / Fixed Artillery / (Gre_Giant_Ballista)
Greek Giant Ballista
What a ballista lacks in honour it makes up for with killing power.
40 810 810 110 205 550 2 9 23 5 8 27 60 35
61
40 Greek Polybolos
Siege Engine / Fixed Artillery / (Gre_Polybolos)
Greek Polybolos
If firing a bolt at the enemy is good, many bolts must be excellent!
40 620 620 85 85 260 13 9 23 5 8 27 60 35
62
40 Greek Bastion Scorpion
Siege Engine / Fixed Artillery / (Gre_Scorpion_Bastion)
Greek Bastion Scorpion
Cruel bolts, fired over long distances, do much to weaken the enemy's resolve.
40 490 490 85 120 400 8 9 23 5 8 27 55 35
63
40 Greek Scorpion (Fixed)
Siege Engine / Fixed Artillery / (Gre_Scorpion)
Greek Scorpion (Fixed)
Cruel bolts, fired over long distances, do much to weaken the enemy's resolve.
40 490 490 85 120 350 6 9 23 5 8 27 60 35
Field Artillery
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
64
40 Greek Bastion Ballista
Siege Engine / Field Artillery / (Gre_Ballista_Bastion)
Greek Bastion Ballista
Only a slack-jawed barbarian would not use such an efficient engine of death!
40 560 560 85 170 460 4 9 23 5 8 27 55 35
65
40 Greek Ballista
Siege Engine / Field Artillery / (Gre_Ballista)
Greek Ballista
Only a slack-jawed barbarian would not use such an efficient engine of death!
40 1580 700 85 170 420 3 9 23 5 8 27 60 35
66
40 Greek Scorpion
Siege Engine / Field Artillery / (Gre_Cheiroballistra)
Greek Scorpion
Cruel bolts, fired over long distances, do much to weaken the enemy's resolve.
40 600 600 85 120 350 6 9 23 5 8 27 60 35
67
40 Greek Heavy Onager
Siege Engine / Field Artillery / (Gre_Large_Onager)
Greek Heavy Onager
Subtlety is not an onager's strongest point. Destruction is.
40 1800 880 110 230 480 3 9 23 5 8 27 60 35
68
40 Greek Bastion Onager
Siege Engine / Field Artillery / (Gre_Onager_Bastion)
Greek Bastion Onager
The crashing arrival of a large rock does much to humble arrogant foes.
40 650 650 85 190 400 5 9 23 5 8 27 55 35
69
40 Greek Onager
Siege Engine / Field Artillery / (Gre_Onager)
Greek Onager
The crashing arrival of a large rock does much to humble arrogant foes.
40 1600 750 85 190 350 4 9 23 5 8 27 60 35
Admiral
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
70
140 Tower Penteres - Persian Light Archers
Medium Ship / Missile Ship / (Eas_Per_Archers_Five_Lft_Bow)
Tower Penteres - Persian Light Archers
From a shipboard tower, all enemies become little targets to be potted at will.

Archers should be valued for the ability to strike down a distant foe.

140 1210 1210 115 1090 5 35 145 7 30 8 23 4 6 27 50 20
71
160 Assault Hexeres - Royal Peltasts
Heavy Ship / Melee Ship / (Gre_Royal_Pel_Six)
Assault Hexeres - Royal Peltasts
These magnificent ships are both intimidating and extremely dangerous.

The king's own skirmishers are a force to be reckoned with.

160 1360 1360 130 1046 4 55 38 23 72 95 80 65
Melee Ship
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
72
60 Assault Dieres - Hillmen
Medium Ship / Melee Ship / (Eas_Hillmen_Two)
Assault Dieres - Hillmen
With a ramming attack that can break an enemy hull, these ships are deadly weapons.

Unschooled in formal warfare, these hillmen are canny fighters if used correctly.

60 340 340 70 467 6 25 34 11 42 52 65 35
73
60 Fire Pot Dieres - Light Peltasts
Medium Ship / Melee Ship / (Gre_Light_Peltasts_Two_Fire_Pots)
Fire Pot Dieres - Light Peltasts
Fire pots, hurled onto enemy decks, are a terrible threat to wooden ships.

These skirmishers harass the enemy with their javelins before sensibly withdrawing out of range.

60 570 570 70 467 6 10 23 4 53 57 55 35
74
60 Fire Pot Dieres - Peltasts
Medium Ship / Melee Ship / (Gre_Peltasts_Two_Fire_Pots)
Fire Pot Dieres - Peltasts
Fire pots, hurled onto enemy decks, are a terrible threat to wooden ships.

These javelin-armed light infantry are used to harass slower, heavier enemy units.

60 570 570 70 467 6 9 23 4 51 82 55 30
75
160 Assault Hexeres - Royal Peltasts
Heavy Ship / Melee Ship / (Gre_Royal_Pel_Six)
Assault Hexeres - Royal Peltasts
These magnificent ships are both intimidating and extremely dangerous.

The king's own skirmishers are a force to be reckoned with.

160 1360 1360 130 1046 4 55 38 23 72 95 80 65
76
120 Assault Tetreres - Thureos Spears
Medium Ship / Melee Ship / (Gre_Thureos_Four)
Assault Tetreres - Thureos Spears
Ramming attacks from these ships will inflicting terrible damage.

These well-trained warriors are a flexible force of skirmishing hoplites.

120 740 740 100 825 5 22 29 23 76 87 65 50
Missile Ship
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
77
140 Scorpion Penteres - Persian Light Archers
Medium Ship / Missile Ship / (Eas_Per_Archers_Five_Dbl_Scorpio)
Scorpion Penteres - Persian Light Archers
Deadly accurate dart-throwers give these ships a significant crew-killing potential.

Archers should be valued for the ability to strike down a distant foe.

140 1210 1210 115 1090 5 35 145 7 30 8 23 4 6 27 50 20
78
140 Tower Penteres - Persian Light Archers
Medium Ship / Missile Ship / (Eas_Per_Archers_Five_Lft_Bow)
Tower Penteres - Persian Light Archers
From a shipboard tower, all enemies become little targets to be potted at will.

Archers should be valued for the ability to strike down a distant foe.

140 1210 1210 115 1090 5 35 145 7 30 8 23 4 6 27 50 20
79
140 Missile Penteres - Persian Light Archers
Medium Ship / Missile Ship / (Eas_Per_Archers_Five)
Missile Penteres - Persian Light Archers
Archers can shoot down upon many enemies from the deck, doing terrible work in the process.

Archers should be valued for the ability to strike down a distant foe.

140 1010 1010 115 1090 5 35 145 7 30 8 23 4 6 27 50 20
80
80 Scorpion Trieres - Eastern Slingers
Medium Ship / Missile Ship / (Eas_Slingers_Three_Scorpio)
Scorpion Trieres - Eastern Slingers
Deadly accurate dart-throwers give enemies pause.

Even giants can be humbled by nimble slingers.

80 700 700 85 585 6 22 155 8 35 7 23 3 31 52 50 20
81
80 Missile Trieres - Eastern Slingers
Medium Ship / Missile Ship / (Eas_Slingers_Three)
Missile Trieres - Eastern Slingers
A large contingent of archers can make short work of enemy crews.

Even giants can be humbled by nimble slingers.

80 650 650 85 585 6 22 155 8 35 7 23 3 31 52 50 20
82
180 Heavy Tower Hepteres - Syrian Heavy Archers
Heavy Ship / Missile Ship / (Eas_Syr_Archers_Seven_Scorpio_Hft)
Heavy Tower Hepteres - Syrian Heavy Archers
The threatening towers on these powerful warships should serve as a warning to enemies!

These scale-armoured bowmen can do terrible damage to the enemy.

180 1810 1810 130 1617 4 35 145 7 30 9 23 4 12 57 65 35
83
80 Raiding Hemiolia - Light Peltasts
Medium Ship / Missile Ship / (Gre_Light_Peltasts_One_Halfer)
Raiding Hemiolia - Light Peltasts
These swift, manoeuvrable ships are a useful scouting force for any admiral.

These skirmishers harass the enemy with their javelins before sensibly withdrawing out of range.

80 520 520 70 402 6 28 70 9 30 10 23 4 53 57 55 35
84
100 Pursuit Trihemiolia - Light Peltasts
Medium Ship / Missile Ship / (Gre_Light_Peltasts_Two_Halfer)
Pursuit Trihemiolia - Light Peltasts
Fast, relatively powerful pursuit ships, well able to hunt down pirates and other seagoing scum.

These skirmishers harass the enemy with their javelins before sensibly withdrawing out of range.

100 660 660 70 566 7 28 70 9 30 10 23 4 53 57 55 35
85
80 Raiding Hemiolia - Peltasts
Medium Ship / Missile Ship / (Gre_Peltasts_One_Halfer)
Raiding Hemiolia - Peltasts
These swift, manoeuvrable ships are a useful scouting force for any admiral.

These javelin-armed light infantry are used to harass slower, heavier enemy units.

80 540 540 70 402 6 28 70 8 18 9 23 4 51 82 55 30
86
100 Pursuit Trihemiolia - Peltasts
Medium Ship / Missile Ship / (Gre_Peltasts_Two_Halfer)
Pursuit Trihemiolia - Peltasts
Fast, relatively powerful pursuit ships, well able to hunt down pirates and other seagoing scum.

These javelin-armed light infantry are used to harass slower, heavier enemy units.

100 650 650 70 566 7 28 70 8 18 9 23 4 51 82 55 30
Artillery Ship
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
87
40 Light Artillery Penteres - Greek Ballista (Ship)
Medium Ship / Artillery Ship / (Gre_Ballista_Five)
Light Artillery Penteres - Greek Ballista (Ship)
Ballista bolts or stones are a powerful tool for destroying an enemy's will to resist.

Only a slack-jawed barbarian would not use such an efficient engine of death!

40 640 640 115 1090 5 180 420 3 9 23 5 8 27 60 35
88
40 Artillery Penteres - Greek Onager (Ship)
Medium Ship / Artillery Ship / (Gre_Onager_Five)
Artillery Penteres - Greek Onager (Ship)
With deck-mounted artillery pieces, these ships can rain down destruction on the enemy.

The crashing arrival of a large rock does much to humble arrogant foes.

40 760 760 115 1020 5 200 350 3 9 23 5 8 27 60 35