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Early Legionaries RomeRome Melee Infantry

Early Legionaries

Early Legionaries are not as effective as the classic legionary cohorts but they will suffice.

The military reforms of Gaius Marius in 104BC transformed the Roman army into a professional fighting force. Recruits were no longer required to own land in order to be soldiers: Roman citizenship was enough. Without farms to return to, men were willing to make the army their career, fighting lengthy campaigns in return for the pay, glory and retirement benefits. The Legions were equipped at the expense of the state, and each man carried a pilum, a gladius and a large 'scutum' shield, emblazoned with their Legion’s insignia. Under Marius men were expected to carry their own equipment, removing the need for large baggage trains manned by non-combatants. Unfortunately for the men this meant that they were carrying kit that weighed around 45 kilos, earning them the nickname 'Marius' mules'.

Early Legionaries

Unit Name

Early Legionaries

Main Unit Key

Rom_Early_Legio

Land Unit Key

Rom_Early_Legio

Naval Unit Key

roman_transport

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

580

Recruitment Cost

580

Upkeep Cost

70

Missile Damage

37

├ Missile Weapon

rome_pilum

├ Projectile

pilum_normal

├ Missile Damage

21

├ Missile Ap Damage

16

└ Base Reload Time

40

Accuracy

5

Range

40

Reload

0

Shots Per Minute

2

Ammunition

2

Melee Attack

39

Weapon Damage

39

├ Melee Weapon

rome_gladius_marian

├ Melee Damage Base

31

├ Melee Damage Ap

8

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

5

Charge Bonus

10

Melee Defence

59

├ Base Defence

30

├ Shield

scutum

└ Shield Defence

29

Armour

93

├ Armour

mail

├ Armour Defence

57

└ Shield Armour

36

Health

70

├ Man Entity

rome_infantry_heavy

├ Man Health

55

└ Bonus Hit Points

15

Base Morale

55

Abilities

Early Legionaries
  • Rapid Advance
    Improved unit movement speed over an extended period.
    Speed, acceleration, charge speed
    Exertion: fatigue
  • Attacking Testudo
    The troops of this unit raise their shields above their heads in a defensive formation.
    Protection against missiles
    Limited speed
  • Defensive Testudo
    The troops of this unit raise their shields above their heads in a static defensive formation.
    Bracing, protection against missiles
    Can't move
  • Use the Whip
    Improved attack and fatigue resistance for a short time.
    Melee attack, weapon damage, fatigue resistance
    Exertion: fatigue

Attributes

  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Early Legionaries
  • Good attack
  • Average defence
  • Average damage but low armour penetration
  • Normal morale
Requires Buildings
Early Legionaries Lv. 0 Cohort Barracks
Cohort Barracks
(rome_military_main_3)
Level 2
Civil Town
Civil Town
(rome_town_civil_3)
Level 2
Market Town
Market Town
(rome_town_trade_3)
Level 2
Early Legionaries Lv. 1 Legionary Barracks
Legionary Barracks
(rome_military_main_4)
Level 3
Civil Colonia
Civil Colonia
(rome_town_civil_4)
Level 3
Market Colonia
Market Colonia
(rome_town_trade_4)
Level 3