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Pontic Guard PontusPontus Spear Infantry

Pontic Guard

City guards, keeping order in the city.

The thureos, a large oval-shaped shield, became common throughout the Hellenistic world from the 3rd century BC. Made from wood covered in hide, it differed from the earlier Greek hoplon in having a central handgrip, which was protected by a vertical spine running the length of the shield. This in turn could be further reinforced by the addition of a wide metal strip that protected the grip and the user’s hand. Inspired by the sub-rectangular and oval shields of the Celts, possibly through contact with the migrating Galatians, its usage seems to have spread through the Illyrian and Thracian tribes before it was adopted by the Greeks. Although large, the thureos was light in comparison to the traditional hoplon, and was adopted by heavily-armoured peltasts. Named after their shields, 'thureophoroi' could fight as common peltasts, skirmishing with javelins, but could also form up with their larger shields and longer spears in a similar fashion to a phalanx. The versatile and useful design of the thureos meant it was used by many armies, including the auxiliaries and cavalry of the later Roman Legions.

Pontic Guard

Unit Name

Pontic Guard

Main Unit Key

Eas_Pontic_Heavy_Spearmen

Land Unit Key

Eas_Pontic_Heavy_Spearmen

Naval Unit Key

persian_transport

Soldiers

160

Category

Melee Infantry

Class

Spear Infantry

Custom Battle Cost

570

Recruitment Cost

570

Upkeep Cost

70

Melee Attack

21

Weapon Damage

29

├ Melee Weapon

rome_spear_anti_cav

├ Melee Damage Base

19

├ Melee Damage Ap

10

├ Armour Piercing

No

├ Bonus vs. Large

23

├ Bonus vs Elephants

26

└ Bonus vs Infantry

0

Charge Bonus

22

Melee Defence

62

├ Base Defence

38

├ Shield

tower

└ Shield Defence

24

Armour

93

├ Armour

mail

├ Armour Defence

57

└ Shield Armour

36

Health

70

├ Man Entity

rome_infantry_heavy

├ Man Health

55

└ Bonus Hit Points

15

Base Morale

55

Abilities

Pontic Guard
  • Rapid Advance
    Improved unit movement speed over an extended period.
    Speed, acceleration, charge speed
    Exertion: fatigue
  • Shield Screen
    The unit raises their shields in a static defensive formation.
    Bracing, melee defence, shield strength
    Can't move
  • Square
    The unit moves into a close square formation.
    Bracing, morale, melee defence
    Can't move

Attributes

  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Pontic Guard
  • Good defensive unit
  • Low damage but average armour penetration
  • Average attack
  • Normal morale
Faction Availability
Grand Campaign
Imperator Augustus