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Indian War Elephants ParthiaParthia Elephant

Indian War Elephants

War elephants are a wave of flesh, unleashed against the unwary.

War elephants had to be trained like men and cavalry horses to endure the noise and chaos of battle. Indian war elephants were larger than their African counterparts and strong enough to carry a 'howdah', or small wooden tower, on their backs. The driver sat astride the beast’s neck while two men, armed with javelins, were in the howdah. The African elephants of the period were a smaller, third species found in northern Africa, and now extinct; they were not the large, intractable wild creatures from sub-Saharan Africa which are familiar to us. The Indian variety first came to the Middle East when Seleucus, one of Alexander the Great’s Successors, invaded India in 305BC. As part of the peace treaty between the Seleucid dynasty and the Indian Mauryans, 500 war elephants came to the Seleucids. This corps remained an important part of the Seleucids’ army until their defeat by the Romans at Magnesia in 190BC. The subsequent peace saw the forfeiture of all the elephants to the Romans, and the Seleucids were forbidden from breeding any more.

Indian War Elephants

Unit Name

Indian War Elephants

Main Unit Key

Ind_War_Elephants

Land Unit Key

Ind_War_Elephants

Naval Unit Key

persian_transport_small

Soldiers

24

Category

Elephants

Class

Elephant

Custom Battle Cost

1020

Recruitment Cost

1020

Upkeep Cost

130

Missile Damage

38

├ Missile Weapon

rome_composite_bow_elephant

├ Projectile

arrow_composite

├ Missile Damage

32

├ Missile Ap Damage

6

└ Base Reload Time

11

Accuracy

5

Range

145

Reload

13

Shots Per Minute

6

Ammunition

15

Melee Attack

57

Weapon Damage

68

├ Melee Weapon

tusks

├ Melee Damage Base

34

├ Melee Damage Ap

34

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

32

Melee Defence

27

├ Base Defence

27

├ Shield

none

└ Shield Defence

0

Armour

47

├ Armour

leather

├ Armour Defence

47

└ Shield Armour

0

Health

820

├ Man Entity

rome_infantry_medium

├ Man Health

55

├ Bonus Hit Points

15

├ Mount

indian_elephant

├ Mount Entity

indian_elephant

└ Mount Health

750

Base Morale

40

Abilities

Indian War Elephants
  • Kill Elephants
    Elephant drivers will kill their mounts with spikes. To be used only if they run amok.
  • Stampede
    Charges are more effective for an extended time.
    Charge bonus
    Exertion: fatigue

Attributes

  • Mighty Knockback
    This unit causes extra damage when it knocks enemies back.
  • Resistant to Heat
    This unit tires less quickly in the desert.
  • Run Amok
    This unit may go crazy if it's under pressure.
  • Scare (everyone)
    This unit frightens all enemy units.
  • Immune to Fear
    This unit is immune to the fear effects of scary units.

Strengths & Weaknesses

Light Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Indian War Elephants
  • Very good charge
  • High damage
  • Large amount of hit points
  • Average morale
Requires Buildings
Indian War Elephants Lv. 1 Animal Trader
Animal Trader
(east_military_stables_animal_3)
Level 2