Galatian Loyalists
Once their javelins have been thrown, the Galatians can fight expertly in close combat.Encouraged by Ptolemaic Pharaohs to settle in Egypt, Galatian mercenaries were employed in their armies and as royal guards. Celtic tribesmen, the Galatians migrated south into central Anatolia and eastern Phrygia following Brennus’ invasions of Macedon and Greece in 279BC. They had a fierce reputation and found employment as mercenaries throughout the Hellenistic world. Held in high esteem throughout the period, they fought in the Celtic style, making use of swords, javelins and oval shields. Auxiliaries in the Egyptian army were not generally armoured, but the Galatians of the royal guard wore mail shirts by the time of the last Cleopatra; she was given 300 Galatian warriors in 48BC by Julius Caesar. Galatians were a practical solution to a manpower shortage faced by the Ptolemaic dynasty; the loyalty of mercenaries could easily be purchased with Egypt’s wealth, and they were far less likely to turn on their foreign masters than the Egyptians.
Unit Name Galatian Loyalists |
Main Unit Key Cel_Galatian_Loyalists |
Land Unit Key Cel_Galatian_Loyalists |
Naval Unit Key egyptian_transport |
Soldiers 160 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 800 |
Recruitment Cost 800 |
Upkeep Cost 90 |
Melee Attack 40 |
36 |
├ Melee Weapon rome_celtic_longsword |
├ Melee Damage Base 32 |
├ Melee Damage Ap 4 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 5 |
Charge Bonus 30 |
82 |
├ Base Defence 47 |
├ Shield thureos |
└ Shield Defence 35 |
102 |
├ Armour segmentata |
├ Armour Defence 67 |
└ Shield Armour 35 |
80 |
├ Man Entity rome_infantry_very_heavy |
├ Man Health 60 |
└ Bonus Hit Points 20 |
Base Morale 60 |
Abilities
Galatian Loyalists- Shieldwall
The unit moves into a close formation and raises shields.
Armour strength, bracing, melee defence, shield strength
Limited speed - Rapid Advance
Improved unit movement speed over an extended period.
Speed, acceleration, charge speed
Exertion: fatigue - Frenzy
Improves a unit's charge and weapon damage for an extended period.
Charge damage, Weapon damage
Exertion: fatigue
Attributes
- Encourage
This unit provides a morale bonus to nearby allies. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good attack
- Average defence
- Average damage but low armour penetration
- Good morale
Faction Availability | |
---|---|
Grand Campaign | |
Imperator Augustus |