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Assault Dieres - Peltasts EpirusEpirus Melee Ship

Assault Dieres - Peltasts

With a ramming attack that can break an enemy hull, these ships are deadly weapons.

These javelin-armed light infantry are used to harass slower, heavier enemy units.

The waterline ram was first mounted on a vessel in around 850BC. Warships and naval tactics were transformed. Ships were no longer platforms for infantry battles on the water; the ship itself became the weapon. Galleys changed as the new reality sank in. Ramming at speed would hole and sink an enemy, therefore slimmer, faster, handier ships were required. More speed on demand obviously required more oars a fast ship with a single row of oars ended up being stupidly, impractically long. The solution, then, was to put in a second set of oars above the first, but slightly offset to allow for rowers' benches. These biremes, a Latin word meaning 'two oars', or dieres, the Greek equivalent, were no longer than previous designs but had twice the number of rowers. They were fast, manoeuvrable, and could carry a fighting contingent. Some nations also gave their bireme crews fire pots; these clay pots filled with oil and pitch were hurled at enemy ships in the entirely reasonable hope of setting them ablaze.

(Peltasts)
These skirmishers were named for their small crescent-shaped leather or wicker shields or 'peltai'. It was a common habit to name troops for their shield style in the Greek world. They wore little or no armour and carried three javelins. After harassing the enemy by flinging javelins, they would hastily retreat before any counter-charge or flanking move could be carried out. As armies developed and tactics became more complex, peltasts were expected to take part in hand-to-hand combat: with such expectation they were given stiffened linen cuirasses and short swords. They were still expected to use javelins, but could then join in the close fighting. Eventually, peltasts even exchanged their characteristic shield for the heavier thureos. Their name and battlefield function remained unchanged.

Assault Dieres - Peltasts

Unit Name

Assault Dieres - Peltasts

Main Unit Key

Gre_Peltasts_Two

Land Unit Key

Gre_Peltasts

Naval Unit Key

greek_two

Soldiers

60

Category

Medium Ship

Class

Melee Ship

Custom Battle Cost

550

Recruitment Cost

550

Upkeep Cost

70

Missile Damage

28

├ Missile Weapon

rome_javelin

├ Projectile

javelin_normal

├ Missile Damage

15

├ Missile Ap Damage

13

└ Base Reload Time

9

Accuracy

5

Range

70

Reload

18

Shots Per Minute

8

Ammunition

18

Ship Health

467

└ Ship

greek_two

Ship Speed

6

Melee Attack

9

Weapon Damage

23

├ Melee Weapon

rome_shortsword

├ Melee Damage Base

20

├ Melee Damage Ap

3

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

5

Charge Bonus

4

Melee Defence

51

├ Base Defence

12

├ Shield

peltast_thureos

└ Shield Defence

39

Armour

82

├ Armour

spolas

├ Armour Defence

52

└ Shield Armour

30

Health

55

├ Man Entity

rome_infantry_light

├ Man Health

50

└ Bonus Hit Points

5

Base Morale

30

Abilities

Assault Dieres
  • Row Hard 10
    Increases speed for 10 strokes.
    Ship speed
Peltasts
  • Quick Reload
    Improved reloading for an extended time.
    Shots per minute
    Exertion: fatigue

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.

Strengths & Weaknesses

Assault Dieres
  • Very poor hull strength
  • Very light crew
  • Fast speed
  • Weak ramming
  • Good boarding
Peltasts
  • Short range
  • Fast rate of fire
  • Very good damage and armour penetration
  • Large shield
  • Very weak in melee
  • Poor morale
Upgrade
Required Technology Mercenaries Cost 150 Upgrade To Assault Dieres - Light Peltasts
Requires Buildings
Assault Dieres - Peltasts Lv. 0 Fishmonger
Fishmonger
(greek_port_fish_3)
Level 2
Fish Market
Fish Market
(greek_port_fish_4)
Level 3
Shipwright
Shipwright
(greek_port_harbour_2)
Level 1
Docks
Docks
(greek_port_harbour_3)
Level 2
Neosokoi
Neosokoi
(greek_port_harbour_4)
Level 3
Trading Port
Trading Port
(greek_port_trade_3)
Level 2
Emporion
Emporion
(greek_port_trade_4)
Level 3
Garrison Buildings
Assault Dieres - Peltasts x 2 Shipwright
Shipwright
(greek_port_harbour_2)
Level 1