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Heavy Thorax Swordmen BaktriaBaktria Melee Infantry

Heavy Thorax Swordmen

"Thorakitai" are the second evolution of the concept of "Theurophoroi" Thureos Swords, and are heavily armored to present a formidable battle line.

Light Greek infantry, the thureophoroi developed around the early 4th century BC, and straddled the gap between the phalanx and the skirmishing peltasts. Named after the thureos, their large oval shields, they were more heavily armoured than the traditional Thracian and Greek peltast. Able to both skirmish and form up as a phalanx, they were used to guard the flanks and protect other light troops. Their shield, normally made from wood and covered with leather, had a central handgrip that was protected by a vertical spine and a metal boss-like strip, and may have been inspired by Celtic or Roman shields of the time. Like the longer sarissa, the spears used by the thureophoroi had a weighted butt-spike to provide balance, but this also allowed them to throw javelins, if so equipped, by jamming their spears into the ground. Able to fulfil a variety of roles, thureophoroi were common amongst both citizen and mercenary units of the Greek city-states until they were eclipsed by the Macedonian phalanxes of Phillip II and Alexander the Great.

Heavy Thorax Swordmen

Unit Name

Heavy Thorax Swordmen

Main Unit Key

Bre_Thorakitai_Sword

Land Unit Key

Bre_Thorakitai_Sword

Naval Unit Key

greek_transport

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

700

Recruitment Cost

700

Upkeep Cost

85

Missile Damage

34

├ Missile Weapon

rome_javelin_precursor

├ Projectile

javelin_prec

├ Missile Damage

19

├ Missile Ap Damage

15

└ Base Reload Time

40

Accuracy

5

Range

40

Reload

0

Shots Per Minute

2

Ammunition

2

Melee Attack

30

Weapon Damage

38

├ Melee Weapon

rome_eastern_sword_elite

├ Melee Damage Base

33

├ Melee Damage Ap

5

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

7

Charge Bonus

30

Melee Defence

81

├ Base Defence

46

├ Shield

thureos

└ Shield Defence

35

Armour

92

├ Armour

scale

├ Armour Defence

57

└ Shield Armour

35

Health

75

├ Man Entity

rome_infantry_very_heavy

├ Man Health

60

└ Bonus Hit Points

15

Base Morale

60

Abilities

Heavy Thorax Swordmen
  • Shieldwall
    The unit moves into a close formation and raises shields.
    Armour strength, bracing, melee defence, shield strength
    Limited speed
  • Rapid Advance
    Improved unit movement speed over an extended period.
    Speed, acceleration, charge speed
    Exertion: fatigue
  • Use the Whip
    Improved attack and fatigue resistance for a short time.
    Melee attack, weapon damage, fatigue resistance
    Exertion: fatigue

Attributes

  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Heavy Thorax Swordmen
  • Very good attack
  • Average defence
  • Average damage but low armour penetration
  • Good morale
Requires Buildings
Heavy Thorax Swordmen Lv. 0 Hoplite Barracks
Hoplite Barracks
(greek_military_heavy_3)
Level 2
Heavy Thorax Swordmen Lv. 1 Royal Barracks
Royal Barracks
(greek_military_heavy_4)
Level 3
Civil Colony
Civil Colony
(greek_town_civil_4)
Level 3
Market Colony
Market Colony
(greek_town_trade_4)
Level 3
Faction Availability
Grand Campaign