Indo-Greek Noble Hoplites
"Indohellenikoi Eugeneis Hoplitai" the elite infantrymen of Hellenic India, drawn from the Indo-Greek population they are the finest infantry available.Light Greek infantry, the thureophoroi developed around the early 4th century BC, and straddled the gap between the phalanx and the skirmishing peltasts. Named after the thureos, their large oval shields, they were more heavily armoured than the traditional Thracian and Greek peltast. Able to both skirmish and form up as a phalanx, they were used to guard the flanks and protect other light troops. Their shield, normally made from wood and covered with leather, had a central handgrip that was protected by a vertical spine and a metal boss-like strip, and may have been inspired by Celtic or Roman shields of the time. Like the longer sarissa, the spears used by the thureophoroi had a weighted butt-spike to provide balance, but this also allowed them to throw javelins, if so equipped, by jamming their spears into the ground. Able to fulfil a variety of roles, thureophoroi were common amongst both citizen and mercenary units of the Greek city-states until they were eclipsed by the Macedonian phalanxes of Phillip II and Alexander the Great.
Unit Name Indo-Greek Noble Hoplites |
Main Unit Key Bre_IndoGreek_Nobles |
Land Unit Key Bre_IndoGreek_Nobles |
Naval Unit Key greek_transport |
Soldiers 160 |
Category Melee Infantry |
Class Spear Infantry |
Custom Battle Cost 1000 |
Recruitment Cost 1000 |
Upkeep Cost 100 |
Melee Attack 33 |
33 |
├ Melee Weapon rome_hoplite_spear_elite |
├ Melee Damage Base 18 |
├ Melee Damage Ap 15 |
├ Armour Piercing No |
├ Bonus vs. Large 12 |
├ Bonus vs Elephants 15 |
└ Bonus vs Infantry 0 |
Charge Bonus 34 |
78 |
├ Base Defence 52 |
├ Shield hoplite |
└ Shield Defence 26 |
117 |
├ Armour bronze |
├ Armour Defence 74 |
└ Shield Armour 43 |
80 |
├ Man Entity rome_infantry_very_heavy |
├ Man Health 60 |
└ Bonus Hit Points 20 |
Base Morale 60 |
Abilities
Indo-Greek Noble Hoplites- Square
The unit moves into a close square formation.
Bracing, morale, melee defence
Can't move - Hoplite Wall
The unit moves into close wall formation.
Bracing, melee defence, shield strength
Acceleration, speed - Rapid Advance
Improved unit movement speed over an extended period.
Speed, acceleration, charge speed
Exertion: fatigue - Cavalry Counter-tactics
Improves unit's ability to endure enemy cavalry charges for an extended time.
Bonus vs mounted units
Attributes
- Expert Charge Defence
This unit’s melee attack and damage are increased against charging enemies. - Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Encourage
This unit provides a morale bonus to nearby allies. - Hide (forest)
This unit can hide in forests until enemy units get too close. - Resistant to Heat
This unit tires less quickly in the desert.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good defensive unit
- Low damage but average armour penetration
- Average attack
- Good morale
Faction Availability | |
---|---|
Grand Campaign |