Bactrian Spearmen
Core of Bactrian army, basic soldiers ready to fight.Light Greek infantry, the thureophoroi developed around the early 4th century BC, and straddled the gap between the phalanx and the skirmishing peltasts. Named after the thureos, their large oval shields, they were more heavily armoured than the traditional Thracian and Greek peltast. Able to both skirmish and form up as a phalanx, they were used to guard the flanks and protect other light troops. Their shield, normally made from wood and covered with leather, had a central handgrip that was protected by a vertical spine and a metal boss-like strip, and may have been inspired by Celtic or Roman shields of the time. Like the longer sarissa, the spears used by the thureophoroi had a weighted butt-spike to provide balance, but this also allowed them to throw javelins, if so equipped, by jamming their spears into the ground. Able to fulfil a variety of roles, thureophoroi were common amongst both citizen and mercenary units of the Greek city-states until they were eclipsed by the Macedonian phalanxes of Phillip II and Alexander the Great.
Unit Name Bactrian Spearmen |
Main Unit Key Bre_Bactrian_Spearmen |
Land Unit Key Bre_Bactrian_Spearmen |
Naval Unit Key greek_transport |
Soldiers 160 |
Category Melee Infantry |
Class Spear Infantry |
Custom Battle Cost 570 |
Recruitment Cost 570 |
Upkeep Cost 70 |
Melee Attack 25 |
29 |
├ Melee Weapon rome_spear |
├ Melee Damage Base 19 |
├ Melee Damage Ap 10 |
├ Armour Piercing No |
├ Bonus vs. Large 15 |
├ Bonus vs Elephants 16 |
└ Bonus vs Infantry 0 |
Charge Bonus 22 |
73 |
├ Base Defence 47 |
├ Shield hoplite |
└ Shield Defence 26 |
120 |
├ Armour scale_elite |
├ Armour Defence 77 |
└ Shield Armour 43 |
70 |
├ Man Entity rome_infantry_heavy_fast |
├ Man Health 55 |
└ Bonus Hit Points 15 |
Base Morale 55 |
Abilities
Bactrian Spearmen- Rapid Advance
Improved unit movement speed over an extended period.
Speed, acceleration, charge speed
Exertion: fatigue - Square
The unit moves into a close square formation.
Bracing, morale, melee defence
Can't move - Hoplite Wall
The unit moves into close wall formation.
Bracing, melee defence, shield strength
Acceleration, speed
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Hide (forest)
This unit can hide in forests until enemy units get too close. - Resistant to Heat
This unit tires less quickly in the desert.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Good attack
- Average defence
- Average damage but low armour penetration
- Normal morale
Faction Availability | |
---|---|
Grand Campaign |