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Bactrian Hillmen BaktriaBaktria Melee Infantry

Bactrian Hillmen

Hillmen are hardy and unforgiving, if a little ill-disciplined as soldiers.

The Bactrian plain is to the west of the Hindu Kush in what is now Afghanistan. It first enters records of antiquity through Ctesias, a Greek historian (circa 400BC), who falsely claimed that the Assyrian King Ninus defeated the Bactrians in 2140BC. A fertile and developed land, Bactria was prosperous and so, during the expansion of the Achaemenid Empire, it inevitably drew the interest of the newly crowned Cyrus the Great. Under the Achaemenids, Bactria enjoyed the special privilege of being ruled by the crown prince, or heir-apparent to the royal line. It has been suggested that before the Persians, however, Bactria was ruled by the Median Kingdom before they, too, fell to the expansionist Achaemenids. Like many other Persian satrapies, Bactria attempted to rebel against its overlords in the wake of Darius III's defeat by Alexander the Great, only to be subdued by the victorious general.

Bactrian Hillmen

Unit Name

Bactrian Hillmen

Main Unit Key

Bac_Hillmen

Land Unit Key

Bac_Hillmen

Naval Unit Key

persian_transport

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

310

Recruitment Cost

270

Upkeep Cost

70

Missile Damage

34

├ Missile Weapon

rome_javelin_precursor

├ Projectile

javelin_prec

├ Missile Damage

19

├ Missile Ap Damage

15

└ Base Reload Time

40

Accuracy

5

Range

40

Reload

0

Shots Per Minute

2

Ammunition

2

Melee Attack

26

Weapon Damage

34

├ Melee Weapon

rome_eastern_axe

├ Melee Damage Base

16

├ Melee Damage Ap

18

├ Armour Piercing

Yes

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

9

Melee Defence

42

├ Base Defence

16

├ Shield

pelta

└ Shield Defence

26

Armour

52

├ Armour

cloth

├ Armour Defence

27

└ Shield Armour

25

Health

65

├ Man Entity

rome_infantry_medium

├ Man Health

55

└ Bonus Hit Points

10

Base Morale

25

Abilities

Bactrian Hillmen
  • Shieldwall
    The unit moves into a close formation and raises shields.
    Armour strength, bracing, melee defence, shield strength
    Limited speed
  • Use the Whip
    Improved attack and fatigue resistance for a short time.
    Melee attack, weapon damage, fatigue resistance
    Exertion: fatigue

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Bactrian Hillmen
  • Average attack
  • Poor defence
  • Low damage but good armour penetration
  • Poor morale
Requires Buildings
Bactrian Hillmen Lv. 0 Satrap's Palace
Satrap's Palace
(greek_city_centre_east_palace_3)
Level 2
Muster Field
Muster Field
(greek_military_1)
Level 0
Stables
Stables
(greek_military_east_stable_2)
Level 1
Satrap's Stables
Satrap's Stables
(greek_military_east_stable_3)
Level 2
Holosideros Barracks
Holosideros Barracks
(greek_military_heavy_2)
Level 1
Hoplite Barracks
Hoplite Barracks
(greek_military_heavy_3)
Level 2
Periokos Camp
Periokos Camp
(greek_military_light_2)
Level 1
Skirmisher Camp
Skirmisher Camp
(greek_military_light_3)
Level 2
Palestrae
Palestrae
(greek_town_centre_stadia_3)
Level 2
Civil Town
Civil Town
(greek_town_civil_3)
Level 2
Bactrian Hillmen Lv. 1 Satrap's Great Palace
Satrap's Great Palace
(greek_city_centre_east_palace_4)
Level 3
Royal Stables
Royal Stables
(greek_military_east_stable_4)
Level 3
Royal Barracks
Royal Barracks
(greek_military_heavy_4)
Level 3
Mercenary Camp
Mercenary Camp
(greek_military_light_4)
Level 3
Stadia
Stadia
(greek_town_centre_stadia_4)
Level 3
Civil Colony
Civil Colony
(greek_town_civil_4)
Level 3
Farming Colony
Farming Colony
(greek_town_farm_4)
Level 3
Faction Availability
Grand Campaign