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Savage Dogs ArverniArverni Special

Savage Dogs

Ferocious animals, trained to rip out men's throats to break any resistance.

Dogs have always been useful for guard, patrol and scout work. With skilled handlers they can also be used effectively on the battlefield. Attack dogs were specifically bred and trained to ignore the noise and chaos of combat. Taught to attack on command, they were starved a little to ensure aggression before being unleashed upon enemy formations as a savage wave. Faced with a pack of foaming, hungry dogs many men naturally broke or faltered, opening gaps in a battle line that could then be exploited by melee troops.

Savage Dogs

Unit Name

Savage Dogs

Main Unit Key

Cel_Savage_Dogs

Land Unit Key

Cel_Savage_Dogs

Naval Unit Key

barbarian_transport_small

Soldiers

40

Category

Melee Infantry

Class

Special

Custom Battle Cost

500

Recruitment Cost

500

Upkeep Cost

75

Melee Attack

26

Weapon Damage

36

├ Melee Weapon

rome_celtic_longsword

├ Melee Damage Base

32

├ Melee Damage Ap

4

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

5

Charge Bonus

29

Melee Defence

69

├ Base Defence

34

├ Shield

caetra

└ Shield Defence

35

Armour

52

├ Armour

cloth

├ Armour Defence

27

└ Shield Armour

25

Health

55

├ Man Entity

rome_infantry_light

├ Man Health

50

└ Bonus Hit Points

5

Base Morale

35

Abilities

No Ability

Attributes

No Attribute

Strengths & Weaknesses

Light Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Savage Dogs
  • Very good attack
  • Strong against lightly armoured units
  • Handlers weak in melee
Requires Buildings
Savage Dogs Lv. 0 Slave Trader
Slave Trader
(barb_commons_slave_2)
Level 1
Savage Dogs Lv. 1 Slave Market
Slave Market
(barb_commons_slave_3)
Level 2