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HomeHome / Radious Total War Mod / Armenia / Units / Eastern Slingers
Eastern Slingers ArmeniaArmenia Missile Infantry

Eastern Slingers

Even giants can be humbled by nimble slingers.

Slingers were common in ancient armies. Slings are ancient weapons, dating back to Palaeolithic times. In comparison to bows, they were easy to make and had a greater effective range. Constructed from braided flax, hemp or rushes, a sling has a cradle where the shot is placed. One end has a finger-loop, while the other has a knot or strip giving a firm handhold. The slinger puts his middle finger through the loop and holds the knotted end with his thumb and forefinger. After whirling the shot in the sling it is released with a flick of the wrist. Quick to fire and reload, the sling was widely hated by those on the receiving end. Shot varied from stones collected in rivers to shaped lumps of clay and lead; lead shot could fly over 400 metres. Such missiles were sometimes inscribed with comments such as “Catch!” or “Take that!” Shot was difficult to see in flight, and although it lacked the penetrating power of an arrow it could easily break bone or stave-in armour at short ranges. Famously, the Roman Consul Paullus was killed by a slinger early in the disastrous Battle of Cannae.

Eastern Slingers

Unit Name

Eastern Slingers

Main Unit Key

Eas_Slingers

Land Unit Key

Eas_Slingers

Naval Unit Key

persian_transport

Soldiers

120

Category

Missile Infantry

Class

Missile Infantry

Custom Battle Cost

500

Recruitment Cost

500

Upkeep Cost

70

Missile Damage

22

├ Missile Weapon

rome_sling_improved

├ Projectile

sling_stone_improved

├ Missile Damage

17

├ Missile Ap Damage

5

└ Base Reload Time

9

Accuracy

5

Range

155

Reload

13

Shots Per Minute

8

Ammunition

35

Melee Attack

7

Weapon Damage

23

├ Melee Weapon

rome_shortsword

├ Melee Damage Base

20

├ Melee Damage Ap

3

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

5

Charge Bonus

3

Melee Defence

31

├ Base Defence

5

├ Shield

pelta

└ Shield Defence

26

Armour

52

├ Armour

cloth

├ Armour Defence

27

└ Shield Armour

25

Health

50

├ Man Entity

rome_infantry_very_light_fast

├ Man Health

45

└ Bonus Hit Points

5

Base Morale

20

Abilities

No Ability

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Eastern Slingers
  • Very long range
  • Average rate of fire
  • Low damage but average armour penetration
  • Very weak in melee
  • Very poor morale
Requires Buildings
Eastern Slingers Lv. 0 Settlement (Amber Collector)
Settlement (Amber Collector)
(east_amber_2)
Level 1
Town (Amber Trader)
Town (Amber Trader)
(east_amber_3)
Level 2
Royal Large City
Royal Large City
(east_city_royal_2)
Level 1
Royal Kerta
Royal Kerta
(east_city_royal_3)
Level 2
Satrap Large City
Satrap Large City
(east_city_satrap_2)
Level 1
Satrap Kerta
Satrap Kerta
(east_city_satrap_3)
Level 2
Settlement (Glass Blower)
Settlement (Glass Blower)
(east_glass_2)
Level 1
Town (Glass Maker)
Town (Glass Maker)
(east_glass_3)
Level 2
Settlement (Trench Mine)
Settlement (Trench Mine)
(east_gold_2)
Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(east_gold_3)
Level 2
Settlement (Grain Farms)
Settlement (Grain Farms)
(east_grain_2)
Level 1
Town (Grain Irrigated Farm)
Town (Grain Irrigated Farm)
(east_grain_3)
Level 2
Settlement (Horse Breeders)
Settlement (Horse Breeders)
(east_horse_2)
Level 1
Town (Master Horse Breeders)
Town (Master Horse Breeders)
(east_horse_3)
Level 2
Settlement (Shieldmaker)
Settlement (Shieldmaker)
(east_iron_armour_2)
Level 1
Town (Armourer)
Town (Armourer)
(east_iron_armour_3)
Level 2
Settlement (Blacksmith)
Settlement (Blacksmith)
(east_iron_weapon_2)
Level 1
Town (Weaponsmith)
Town (Weaponsmith)
(east_iron_weapon_3)
Level 2
Settlement (Trench Mine)
Settlement (Trench Mine)
(east_lead_2)
Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(east_lead_3)
Level 2
Settlement (Open Air Tannery)
Settlement (Open Air Tannery)
(east_leather_2)
Level 1
Town (Leather Workshop)
Town (Leather Workshop)
(east_leather_3)
Level 2
Settlement (Logging Camp)
Settlement (Logging Camp)
(east_lumber_2)
Level 1
Town (Timber Yard)
Town (Timber Yard)
(east_lumber_3)
Level 2
Settlement (Marble Quarry)
Settlement (Marble Quarry)
(east_marble_2)
Level 1
Town (Marble Cutter)
Town (Marble Cutter)
(east_marble_3)
Level 2
Settlement (Olive Press)
Settlement (Olive Press)
(east_olive_2)
Level 1
Town (Mola Olearia)
Town (Mola Olearia)
(east_olive_3)
Level 2
Settlement (Snail Vats)
Settlement (Snail Vats)
(east_purple_dye_2)
Level 1
Town (Dye Works)
Town (Dye Works)
(east_purple_dye_3)
Level 2
Settlement (Silk Caravan)
Settlement (Silk Caravan)
(east_silk_2)
Level 1
Town (Silk Market)
Town (Silk Market)
(east_silk_3)
Level 2
Garrison Settlement
Garrison Settlement
(east_town_garrison_2)
Level 1
Garrison Town
Garrison Town
(east_town_garrison_3)
Level 2
Trade Settlement
Trade Settlement
(east_town_trade_2)
Level 1
Trade Town
Trade Town
(east_town_trade_3)
Level 2
Settlement (Large Vineyard)
Settlement (Large Vineyard)
(east_wine_2)
Level 1
Town (Winemaker)
Town (Winemaker)
(east_wine_3)
Level 2
Eastern Slingers Lv. 1 Large Town (Amber Road)
Large Town (Amber Road)
(east_amber_4)
Level 3
Royal Karka
Royal Karka
(east_city_royal_4)
Level 3
Satrap Karka
Satrap Karka
(east_city_satrap_4)
Level 3
Large Town (Master Glass Maker)
Large Town (Master Glass Maker)
(east_glass_4)
Level 3
Large Town (Sluiced Mine)
Large Town (Sluiced Mine)
(east_gold_4)
Level 3
Large Town (Grain Estate)
Large Town (Grain Estate)
(east_grain_4)
Level 3
Large Town (Sluiced Mine)
Large Town (Sluiced Mine)
(east_lead_4)
Level 3
Large Town (Master Leather Workshop)
Large Town (Master Leather Workshop)
(east_leather_4)
Level 3
Large Town (Timber Trader)
Large Town (Timber Trader)
(east_lumber_4)
Level 3
Large Town (Marble Architect)
Large Town (Marble Architect)
(east_marble_4)
Level 3
Large Town (Olive Oil Trader)
Large Town (Olive Oil Trader)
(east_olive_4)
Level 3
Large Town (Master Dye Works)
Large Town (Master Dye Works)
(east_purple_dye_4)
Level 3
Large Town (Silk Road)
Large Town (Silk Road)
(east_silk_4)
Level 3
Garrison Large Town
Garrison Large Town
(east_town_garrison_4)
Level 3
Trade Large Town
Trade Large Town
(east_town_trade_4)
Level 3
Large Town (Master Winemaker)
Large Town (Master Winemaker)
(east_wine_4)
Level 3