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Persian Cavalry ArmeniaArmenia Shock Cavalry

Persian Cavalry

A good cavalry charge can break the most ardent of enemies.

The thureos, a large oval-shaped shield, became common throughout the Hellenistic world from the 3rd century BC. Made from wood covered in hide, it differed from the earlier Greek hoplon in having a central handgrip, which was protected by a vertical spine running the length of the shield. This in turn could be further reinforced by the addition of a wide metal strip that protected the grip and the user’s hand. Inspired by the sub-rectangular and oval shields of the Celts, possibly through contact with the migrating Galatians, its usage seems to have spread through the Illyrian and Thracian tribes before it was adopted by the Greeks. Although large, the thureos was light in comparison to the traditional hoplon, and was adopted by heavily-armoured peltasts. Named after their shields, 'thureophoroi' could fight as common peltasts, skirmishing with javelins, but could also form up with their larger shields and longer spears in a similar fashion to a phalanx. The versatile and useful design of the thureos meant it was used by many armies, including the auxiliaries and cavalry of the later Roman Legions.

Persian Cavalry

Unit Name

Persian Cavalry

Main Unit Key

Eas_Persian_Cavalry

Land Unit Key

Eas_Persian_Cavalry

Naval Unit Key

persian_transport

Soldiers

90

Category

Cavalry

Class

Shock Cavalry

Custom Battle Cost

640

Recruitment Cost

640

Upkeep Cost

85

Melee Attack

32

Weapon Damage

31

├ Melee Weapon

rome_lance

├ Melee Damage Base

16

├ Melee Damage Ap

15

├ Armour Piercing

No

├ Bonus vs. Large

10

├ Bonus vs Elephants

12

└ Bonus vs Infantry

0

Charge Bonus

64

Melee Defence

23

├ Base Defence

23

├ Shield

none

└ Shield Defence

0

Armour

57

├ Armour

scale

├ Armour Defence

57

└ Shield Armour

0

Health

135

├ Man Entity

rome_infantry_very_heavy

├ Man Health

60

├ Bonus Hit Points

15

├ Mount

rome_eastern_horse_lance_vh

├ Mount Entity

rome_horse_very_heavy_shock

└ Mount Health

60

Base Morale

60

Abilities

Persian Cavalry
  • Diamond
    The unit moves into a diamond-shaped attack formation.
    Charge bonus, melee attack
    Acceleration, melee defence
  • Trample
    Charges are more effective for an extended time.
    Charge bonus
    Exertion: fatigue

Attributes

  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Persian Cavalry
  • Good charge
  • Low damage but average armour penetration
  • Weak in prolonged melee
  • Average morale
Requires Buildings
Persian Cavalry Lv. 1 Royal Karka
Royal Karka
(east_city_royal_4)
Level 3
Satrap Karka
Satrap Karka
(east_city_satrap_4)
Level 3
Nisean Stables
Nisean Stables
(east_military_stables_heavy_4)
Level 3
Game Field
Game Field
(east_town_centre_game_4)
Level 3
Master Trader
Master Trader
(east_town_centre_trade_4)
Level 3
Garrison Large Town
Garrison Large Town
(east_town_garrison_4)
Level 3
Trade Large Town
Trade Large Town
(east_town_trade_4)
Level 3
Persian Cavalry Lv. 0 Heavy Horse Studs
Heavy Horse Studs
(east_military_stables_heavy_2)
Level 1
Royal Stables
Royal Stables
(east_military_stables_heavy_3)
Level 2
Garrison Buildings
Persian Cavalry x 1 Town (Amber Trader)
Town (Amber Trader)
(east_amber_3)
Level 2
Large Town (Amber Road)
Large Town (Amber Road)
(east_amber_4)
Level 3
Polo Pitch
Polo Pitch
(east_city_centre_arena_3)
Level 2
Satrap's Palace
Satrap's Palace
(east_city_centre_palace_3)
Level 2
Spice Bazaar
Spice Bazaar
(east_city_centre_spice_3)
Level 2
Royal Large City
Royal Large City
(east_city_royal_2)
Level 1
Satrap Large City
Satrap Large City
(east_city_satrap_2)
Level 1
Town (Glass Maker)
Town (Glass Maker)
(east_glass_3)
Level 2
Large Town (Master Glass Maker)
Large Town (Master Glass Maker)
(east_glass_4)
Level 3
Town (Shaft Mine)
Town (Shaft Mine)
(east_gold_3)
Level 2
Large Town (Sluiced Mine)
Large Town (Sluiced Mine)
(east_gold_4)
Level 3
Town (Grain Irrigated Farm)
Town (Grain Irrigated Farm)
(east_grain_3)
Level 2
Large Town (Grain Estate)
Large Town (Grain Estate)
(east_grain_4)
Level 3
Town (Master Horse Breeders)
Town (Master Horse Breeders)
(east_horse_3)
Level 2
Settlement (Shieldmaker)
Settlement (Shieldmaker)
(east_iron_armour_2)
Level 1
Town (Armourer)
Town (Armourer)
(east_iron_armour_3)
Level 2
Settlement (Blacksmith)
Settlement (Blacksmith)
(east_iron_weapon_2)
Level 1
Town (Weaponsmith)
Town (Weaponsmith)
(east_iron_weapon_3)
Level 2
Town (Shaft Mine)
Town (Shaft Mine)
(east_lead_3)
Level 2
Large Town (Sluiced Mine)
Large Town (Sluiced Mine)
(east_lead_4)
Level 3
Town (Leather Workshop)
Town (Leather Workshop)
(east_leather_3)
Level 2
Large Town (Master Leather Workshop)
Large Town (Master Leather Workshop)
(east_leather_4)
Level 3
Town (Timber Yard)
Town (Timber Yard)
(east_lumber_3)
Level 2
Large Town (Timber Trader)
Large Town (Timber Trader)
(east_lumber_4)
Level 3
Town (Marble Cutter)
Town (Marble Cutter)
(east_marble_3)
Level 2
Large Town (Marble Architect)
Large Town (Marble Architect)
(east_marble_4)
Level 3
Infantry Quarters
Infantry Quarters
(east_military_infantry_3)
Level 2
Royal Barracks
Royal Barracks
(east_military_infantry_4)
Level 3
Exotic Animal Studs
Exotic Animal Studs
(east_military_stables_animal_2)
Level 1
Animal Trader
Animal Trader
(east_military_stables_animal_3)
Level 2
Heavy Horse Studs
Heavy Horse Studs
(east_military_stables_heavy_2)
Level 1
Royal Stables
Royal Stables
(east_military_stables_heavy_3)
Level 2
Cavalry Stables
Cavalry Stables
(east_military_stables_light_3)
Level 2
Town (Mola Olearia)
Town (Mola Olearia)
(east_olive_3)
Level 2
Large Town (Olive Oil Trader)
Large Town (Olive Oil Trader)
(east_olive_4)
Level 3
Town (Dye Works)
Town (Dye Works)
(east_purple_dye_3)
Level 2
Large Town (Master Dye Works)
Large Town (Master Dye Works)
(east_purple_dye_4)
Level 3
Town (Silk Market)
Town (Silk Market)
(east_silk_3)
Level 2
Large Town (Silk Road)
Large Town (Silk Road)
(east_silk_4)
Level 3
Garrison Town
Garrison Town
(east_town_garrison_3)
Level 2
Garrison Large Town
Garrison Large Town
(east_town_garrison_4)
Level 3
Trade Town
Trade Town
(east_town_trade_3)
Level 2
Trade Large Town
Trade Large Town
(east_town_trade_4)
Level 3
Town (Winemaker)
Town (Winemaker)
(east_wine_3)
Level 2
Large Town (Master Winemaker)
Large Town (Master Winemaker)
(east_wine_4)
Level 3
Persian Cavalry x 2 Royal Kerta
Royal Kerta
(east_city_royal_3)
Level 2
Royal Karka
Royal Karka
(east_city_royal_4)
Level 3
Satrap Kerta
Satrap Kerta
(east_city_satrap_3)
Level 2
Satrap Karka
Satrap Karka
(east_city_satrap_4)
Level 3
Nisean Stables
Nisean Stables
(east_military_stables_heavy_4)
Level 3
Arabaya Stables
Arabaya Stables
(east_military_stables_light_4)
Level 3