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HomeHome / Radious Total War Mod / Syracuse (Hannibal at the Gates) / Units / Hellenic Axemen
Hellenic Axemen Syracuse (Hannibal at the Gates)Syracuse (Hannibal at the Gates) Melee Infantry

Hellenic Axemen

Hellenic axe infantry.

The Agrianes were a Paeonian tribe of fierce fighters. Known for their incredible dexterity and speed, they became an auxiliary infantry unit in the army of Alexander the Great. Carrying a clutch of javelins into battle, the Agrianes were able to move fast and strike hard. They wore little or no armour to hinder them and carried no shield. Alexander employed them time and time again as front line troops in many of his major battles, where they developed into an elite missile assault unit under the command of his general Attalus, proving especially effective in mountainous areas where agility was essential and the phalanx formation proved unwieldy. Carrying axes and knives that could also be used as climbing hooks, the Agrianes were exceptional not only at climbing and traversing difficult terrain, but also when assaulting manmade defences and walls. Fiercely loyal and extremely effective, they were also used to protect siege equipment before joining the crack hypastists for the assault. Alexander rewarded the Agrianes for their service with the right to govern their own lands. Later an elite force of Agrianes fought for Antiochus at Raphia in 217BC against Ptolemy IV.

Hellenic Axemen

Unit Name

Hellenic Axemen

Main Unit Key

Gre_Agrianian_Heavy_Axemen

Land Unit Key

Gre_Agrianian_Heavy_Axemen

Naval Unit Key

greek_transport

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

610

Recruitment Cost

610

Upkeep Cost

85

Missile Damage

34

├ Missile Weapon

rome_javelin_precursor

├ Projectile

javelin_prec

├ Missile Damage

19

├ Missile Ap Damage

15

└ Base Reload Time

40

Accuracy

5

Range

40

Reload

0

Shots Per Minute

2

Ammunition

4

Melee Attack

27

Weapon Damage

34

├ Melee Weapon

rome_steppe_pickaxe

├ Melee Damage Base

19

├ Melee Damage Ap

15

├ Armour Piercing

Yes

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

25

Melee Defence

79

├ Base Defence

44

├ Shield

thureos

└ Shield Defence

35

Armour

77

├ Armour

chest

├ Armour Defence

42

└ Shield Armour

35

Health

70

├ Man Entity

rome_infantry_medium_fast

├ Man Health

55

└ Bonus Hit Points

15

Base Morale

55

Abilities

Hellenic Axemen
  • Shieldwall
    The unit moves into a close formation and raises shields.
    Armour strength, bracing, melee defence, shield strength
    Limited speed
  • Use the Whip
    Improved attack and fatigue resistance for a short time.
    Melee attack, weapon damage, fatigue resistance
    Exertion: fatigue
  • Rapid Advance
    Improved unit movement speed over an extended period.
    Speed, acceleration, charge speed
    Exertion: fatigue

Attributes

  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Hellenic Axemen
  • Very good attack
  • Average defence
  • Average damage but low armour penetration
  • Good morale
Requires Buildings
Hellenic Axemen Lv. 0 Hoplite Barracks
Hoplite Barracks
(greek_military_heavy_3)
Level 2
Hellenic Axemen Lv. 1 Royal Barracks
Royal Barracks
(greek_military_heavy_4)
Level 3
Civil Colony
Civil Colony
(greek_town_civil_4)
Level 3
Farming Colony
Farming Colony
(greek_town_farm_4)
Level 3
Market Colony
Market Colony
(greek_town_trade_4)
Level 3