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Assault Bireme - Auxiliary Gallic Warriors Rome (Hannibal at the Gates)Rome (Hannibal at the Gates) Melee Ship

Assault Bireme - Auxiliary Gallic Warriors

With a ramming attack that can break an enemy hull, these ships are deadly weapons.

A Gaul may skilfully swing a longsword for Rome and remain a Gaul.

The waterline ram was first mounted on a vessel in around 850BC. Warships and naval tactics were transformed. Ships were no longer platforms for infantry battles on the water; the ship itself became the weapon. Galleys changed as the new reality sank in. Ramming at speed would hole and sink an enemy, therefore slimmer, faster, handier ships were required. More speed on demand obviously required more oars a fast ship with a single row of oars ended up being stupidly, impractically long. The solution, then, was to put in a second set of oars above the first, but slightly offset to allow for rowers' benches. These biremes, a Latin word meaning 'two oars', or dieres, the Greek equivalent, were no longer than previous designs but had twice the number of rowers. They were fast, manoeuvrable, and could carry a fighting contingent. Some nations also gave their bireme crews fire pots; these clay pots filled with oil and pitch were hurled at enemy ships in the entirely reasonable hope of setting them ablaze.

(Auxiliary Gallic Warriors)
While Celts often lacked the formal organisations and tactics of their more 'civilised' opponents, they did have extremely able metalworkers, and long experience as mercenaries. In battle, they were not outmatched on an individual level by Romans or Greeks. Celts often favoured the spear in battle. It is a simple weapon, and a typical Celtic warrior might carry several into a fight: lighter javelins to hurl at the enemy on the approach or charge, and sometimes an iron-tipped spear for close combat. Some spears were crafted with barbed tips to cause further damage as they were pulled from wounds. Spears were also convenient for displaying trophies, in the shape of rotting enemy heads. This bloody appearance by the Celts, and a ferocious appetite for battle, was often enough to un-man opponents. Celtic warriors would send a chorus of chants, taunts and insults aimed towards foes, and blow their unearthly-sounding 'carnyx' battle horns. The whole display was intended to frighten foes, and put the warriors into the right frame of mind for battle.

Assault Bireme - Auxiliary Gallic Warriors

Unit Name

Assault Bireme - Auxiliary Gallic Warriors

Main Unit Key

Aux_Gal_Warriors_Two

Land Unit Key

Aux_Gal_Warriors

Naval Unit Key

roman_two

Soldiers

60

Category

Medium Ship

Class

Melee Ship

Custom Battle Cost

340

Recruitment Cost

340

Upkeep Cost

70

Missile Damage

34

├ Missile Weapon

rome_javelin_precursor

├ Projectile

javelin_prec

├ Missile Damage

19

├ Missile Ap Damage

15

└ Base Reload Time

40

Accuracy

5

Range

40

Reload

0

Shots Per Minute

2

Ammunition

2

Ship Health

467

└ Ship

roman_two

Ship Speed

6

Melee Attack

25

Weapon Damage

36

├ Melee Weapon

rome_celtic_longsword

├ Melee Damage Base

32

├ Melee Damage Ap

4

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

5

Charge Bonus

24

Melee Defence

70

├ Base Defence

35

├ Shield

celtic

└ Shield Defence

35

Armour

57

├ Armour

cloth

├ Armour Defence

27

└ Shield Armour

30

Health

65

├ Man Entity

rome_infantry_heavy

├ Man Health

55

└ Bonus Hit Points

10

Base Morale

45

Abilities

Assault Bireme
  • Row Hard 10
    Increases speed for 10 strokes.
    Ship speed
Auxiliary Gallic Warriors
  • Shieldwall
    The unit moves into a close formation and raises shields.
    Armour strength, bracing, melee defence, shield strength
    Limited speed

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Assault Bireme
  • Very poor hull strength
  • Very light crew
  • Fast speed
  • Weak ramming
  • Good boarding
Auxiliary Gallic Warriors
  • Good attack
  • Average defence
  • Average damage but low armour penetration
  • Normal morale
Recuitment Requirement
Unit Resouces Auxilia_Gallic

Hannibal at the Gates Regions

Hannibal at the Gates
Provinces Regions
Aquitania Burdigala
Requires Buildings
Assault Bireme - Auxiliary Gallic Warriors Lv. 0 Fishmonger
Fishmonger
(rome_port_fish_3)
Level 2
Forum Piscarium
Forum Piscarium
(rome_port_fish_4)
Level 3
Shipwright
Shipwright
(rome_port_patrol_2)
Level 1
Docks
Docks
(rome_port_patrol_3)
Level 2
Coastal Patrol
Coastal Patrol
(rome_port_patrol_4)
Level 3
Trading Port
Trading Port
(rome_port_trade_3)
Level 2
Emporium
Emporium
(rome_port_trade_4)
Level 3
Capsa
Massyli (Hannibal at the Gates)
Carthago
Carthage (Hannibal at the Gates)
Hadrumentum
Carthage (Hannibal at the Gates)
Burdigala
Tarbelli (Hannibal at the Gates)
Iruna
Vascones (Hannibal at the Gates)
Libisosa
Oretani (Hannibal at the Gates)
Numantia
Arevaci (Hannibal at the Gates)
Toletum
Carpetani (Hannibal at the Gates)
Alalia
Rome (Hannibal at the Gates)
Karalis
Rome (Hannibal at the Gates)
Olbia
Rome (Hannibal at the Gates)
Arretium
Etruscan League (Hannibal at the Gates)
Pisae
Rome (Hannibal at the Gates)
Tarquinii
Etruscan League (Hannibal at the Gates)
Asturica
Astures (Hannibal at the Gates)
Lugos
Gallaeci (Hannibal at the Gates)
Pallantia
Vaccaei (Hannibal at the Gates)
Portus Amanum
Cantabri (Hannibal at the Gates)
Genua
Liguria (Hannibal at the Gates)
Patavium
Veneti (Hannibal at the Gates)
Placentia
Boii (Hannibal at the Gates)
Vercellae
Insubres (Hannibal at the Gates)
Lugdunum
Allobroges (Hannibal at the Gates)
Massilia
Massilia (Hannibal at the Gates)
Nemausus
Volcae (Hannibal at the Gates)
Tolosa
Volcae (Hannibal at the Gates)
Cissis
Cessetani (Hannibal at the Gates)
Emporiae
Emporion (Hannibal at the Gates)
Ilerda
Illergetes (Hannibal at the Gates)
Salduba
Illercavones (Hannibal at the Gates)
Carthago Nova
Carthage (Hannibal at the Gates)
Ibossim
Carthage (Hannibal at the Gates)
Ilici
Carthage (Hannibal at the Gates)
Saguntum
Carthage (Hannibal at the Gates)
Capua
Rome (Hannibal at the Gates)
Roma
Rome (Hannibal at the Gates)
Tarracina
Rome (Hannibal at the Gates)
Ebora
Celtici (Hannibal at the Gates)
Helmantica
Vettones (Hannibal at the Gates)
Olisipo
Lusitani (Hannibal at the Gates)
Buxentum
Samnites (Hannibal at the Gates)
Croton
Rome (Hannibal at the Gates)
Tarentum
Rome (Hannibal at the Gates)
Thurii
Rome (Hannibal at the Gates)
Rutubis
Gaetuli (Hannibal at the Gates)
Siga
Masaesyli (Hannibal at the Gates)
Tingis
Carthage (Hannibal at the Gates)
Volubilis
Mauri (Hannibal at the Gates)
Cirta
Massyli (Hannibal at the Gates)
Hippo Regius
Carthage (Hannibal at the Gates)
Iol
Carthage (Hannibal at the Gates)
Sitifi
Masaesyli (Hannibal at the Gates)
Barium
Samnites (Hannibal at the Gates)
Beneventum
Samnites (Hannibal at the Gates)
Sipontum
Samnites (Hannibal at the Gates)
Lilybaeum
Rome (Hannibal at the Gates)
Messana
Rome (Hannibal at the Gates)
Syracuse
Syracuse (Hannibal at the Gates)
Terra Incognita
Leptis Magna
Libya (Hannibal at the Gates)
Tacapae
Libya (Hannibal at the Gates)
Thenteos
Garamantia (Hannibal at the Gates)
Turris Tamalleni
Garamantia (Hannibal at the Gates)
Gades
Carthage (Hannibal at the Gates)
Kartuba
Turdetani (Hannibal at the Gates)
Ancona
Rome (Hannibal at the Gates)
Corfinium
Rome (Hannibal at the Gates)
Pisaurum
Rome (Hannibal at the Gates)
Spoletium
Etruscan League (Hannibal at the Gates)