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HomeHome / Radious Total War Mod / Lusitani (Hannibal at the Gates) / Units / Iberian Tribesmen
Iberian Tribesmen Lusitani (Hannibal at the Gates)Lusitani (Hannibal at the Gates) Spear Infantry

Iberian Tribesmen

Mule-headed stubbornness in the face of the enemy can be a useful thing.

Like many warriors, Iberian tribesmen were stubborn beyond all reason in defence of their gods, homes, lands and honour. Even when cornered, surrounded and beyond all hope, defeat was not an idea that could be entertained for a moment. In fact, rather than accept the shame of defeat they were known to kill themselves. Possibly they also hoped to deny the enemy the glory of having killed them. Some warriors went into battle carrying vials of quick-acting poison, carefully extracted from a variety of buttercup. All Strabo, the Greek historian described the poison as “…a herb that is nearly like parsley and painless…”, he was not being terribly accurate. Like all poisons, it hurt, and it caused the user’s face to contort into a horrid, sardonic grin before death came. This morbid, mocking expression unnerved enemies, even Romans, who were convinced that the smiling corpses were mocking their foes from the afterlife.

Iberian Tribesmen

Unit Name

Iberian Tribesmen

Main Unit Key

Ibe_Tribesmen

Land Unit Key

Ibe_Tribesmen

Naval Unit Key

barbarian_transport

Soldiers

160

Category

Melee Infantry

Class

Spear Infantry

Custom Battle Cost

290

Recruitment Cost

260

Upkeep Cost

60

Missile Damage

34

├ Missile Weapon

rome_javelin_precursor

├ Projectile

javelin_prec

├ Missile Damage

19

├ Missile Ap Damage

15

└ Base Reload Time

40

Accuracy

5

Range

40

Reload

0

Shots Per Minute

2

Ammunition

2

Melee Attack

13

Weapon Damage

29

├ Melee Weapon

rome_spear

├ Melee Damage Base

19

├ Melee Damage Ap

10

├ Armour Piercing

No

├ Bonus vs. Large

15

├ Bonus vs Elephants

16

└ Bonus vs Infantry

0

Charge Bonus

10

Melee Defence

58

├ Base Defence

23

├ Shield

caetra

└ Shield Defence

35

Armour

52

├ Armour

cloth

├ Armour Defence

27

└ Shield Armour

25

Health

55

├ Man Entity

rome_infantry_medium

├ Man Health

55

└ Bonus Hit Points

0

Base Morale

20

Abilities

No Ability

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Iberian Tribesmen
  • Average defensive unit
  • Low damage but average armour penetration
  • Weak attack
  • Poor morale
Garrison Buildings
Iberian Tribesmen x 1 Farmstead (Amber Shore)
Farmstead (Amber Shore)
(barb_amber_1)
Level 0
Village (Amber Collector)
Village (Amber Collector)
(barb_amber_2)
Level 1
Fortified Settlement
Fortified Settlement
(barb_city_2)
Level 1
Farmstead (Glassware)
Farmstead (Glassware)
(barb_glass_1)
Level 0
Village (Glass Blower)
Village (Glass Blower)
(barb_glass_2)
Level 1
Farmstead (Gold Mine)
Farmstead (Gold Mine)
(barb_gold_1)
Level 0
Village (Trench Mine)
Village (Trench Mine)
(barb_gold_2)
Level 1
Farmstead (Grain Fields)
Farmstead (Grain Fields)
(barb_grain_1)
Level 0
Village (Grain Farms)
Village (Grain Farms)
(barb_grain_2)
Level 1
Farmstead (Horse Trainers)
Farmstead (Horse Trainers)
(barb_horse_1)
Level 0
Village (Horse Breeders)
Village (Horse Breeders)
(barb_horse_2)
Level 1
Village (Shieldmaker)
Village (Shieldmaker)
(barb_iron_armour_2)
Level 1
Village (Blacksmith)
Village (Blacksmith)
(barb_iron_weapon_2)
Level 1
Farmstead (Lead Mine)
Farmstead (Lead Mine)
(barb_lead_1)
Level 0
Village (Trench Mine)
Village (Trench Mine)
(barb_lead_2)
Level 1
Farmstead (Tannery)
Farmstead (Tannery)
(barb_leather_1)
Level 0
Village (Open Air Tannery)
Village (Open Air Tannery)
(barb_leather_2)
Level 1
Farmstead (Loggers)
Farmstead (Loggers)
(barb_lumber_1)
Level 0
Village (Logging Camp)
Village (Logging Camp)
(barb_lumber_2)
Level 1
Farmstead (Marble Pit)
Farmstead (Marble Pit)
(barb_marble_1)
Level 0
Village (Marble Quarry)
Village (Marble Quarry)
(barb_marble_2)
Level 1
Farmstead (Olive Grove)
Farmstead (Olive Grove)
(barb_olive_1)
Level 0
Village (Olive Press)
Village (Olive Press)
(barb_olive_2)
Level 1
Farmstead (Murex Snail Farm)
Farmstead (Murex Snail Farm)
(barb_purple_dye_1)
Level 0
Village (Snail Vats)
Village (Snail Vats)
(barb_purple_dye_2)
Level 1
Farmstead (Silk Trader)
Farmstead (Silk Trader)
(barb_silk_1)
Level 0
Village (Silk Caravan)
Village (Silk Caravan)
(barb_silk_2)
Level 1
Village
Village
(barb_town_2)
Level 1
Farmstead (Vineyard)
Farmstead (Vineyard)
(barb_wine_1)
Level 0
Village (Large Vineyard)
Village (Large Vineyard)
(barb_wine_2)
Level 1
Iberian Tribesmen x 2 Settlement
Settlement
(barb_city_1)
Level 0
Farmstead (Iron Workshop)
Farmstead (Iron Workshop)
(barb_iron_1)
Level 0
Farmstead
Farmstead
(barb_town_1)
Level 0