Roman Heavy Onager
Enemies deserve the gift of large missiles crashing down on them!Named after the wild ass with a dangerous kick, the onager catapult had a mighty kick all of its own, as crews quickly discovered. Although not accurate, it could hurl extremely heavy missiles over significant distances. Its throwing arm was pushed through a twisted bundle of animal sinew, held in a solid wooden frame. Pulled back, the tension in the sinew held an incredible amount of power until the arm snapped forwards and the deadly cargo was launched. The arm smacked into the frame, and it was this impact on every shot that made the entire machine lurch about unpredictably. An area-attack weapon, the onager was best suited to siege work, but it could be fired against tightly packed units of troops as well. The missiles launched could be as varied as rocks, clay pots filled with incendiary mixtures, and even dead bodies to spread disease and despair. Severed heads were gruesomely fired into besieged towns from time to time, as a warning of what was to come. Easily constructed from timber, the onager was used throughout the ancient world.
Unit Name Roman Heavy Onager |
Main Unit Key Rom_Large_Onager |
Land Unit Key Rom_Large_Onager |
Naval Unit Key roman_transport_small |
Soldiers 40 |
Category Siege Engine |
Class Field Artillery |
Custom Battle Cost 1800 |
Recruitment Cost 880 |
Upkeep Cost 110 |
230 |
├ Engine onager_large |
├ Missile Weapon rome_onager_large |
├ Projectile rock_large |
├ Missile Damage 120 |
├ Missile Ap Damage 110 |
└ Base Reload Time 22 |
Accuracy 5 |
Range 480 |
Reload 4 |
Shots Per Minute 3 |
Ammunition 20 |
Melee Attack 9 |
23 |
├ Melee Weapon rome_shortsword |
├ Melee Damage Base 20 |
├ Melee Damage Ap 3 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 5 |
Charge Bonus 5 |
8 |
├ Base Defence 8 |
├ Shield none |
└ Shield Defence 0 |
57 |
├ Armour mail |
├ Armour Defence 57 |
└ Shield Armour 0 |
60 |
├ Man Entity rome_infantry_medium |
├ Man Health 55 |
└ Bonus Hit Points 5 |
Base Morale 35 |
Abilities
Roman Heavy Onager- Quick Reload
Improved reloading for an extended time.
Shots per minute
Exertion: fatigue
Attributes
- Cannot Run
This unit cannot run and will only move at walking pace.
Strengths & Weaknesses
Light Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Long range
- High damage with its different rounds
- Hard to destroy
- Inaccurate
- Low rate of fire
Faction Availability | |
---|---|
Grand Campaign | |
Samnite Wars | |
Imperator Augustus |