menu
HomeHome / Radious Total War Mod / Rome (Samnite Wars) / Units / Auxiliary Egyptian Infantry
Auxiliary Egyptian Infantry Rome (Samnite Wars)Rome (Samnite Wars) Melee Infantry

Auxiliary Egyptian Infantry

The sons of the desert can be of useful service to Rome.

Native troops supported the Greek phalanxes of Ptolemaic Egypt. Brave and proud warriors, Egyptians fulfilled several roles, but were most commonly used as peltasts, skirmishers on the flanks of the phalanxes, or as non-phalanx infantry in difficult terrain. Although the Ptolemies adopted all the trappings of the Pharaohs and their religious infrastructure, there was still much unrest among the native population long after the succession. This was due mainly to the way the Greek overlords used the traditions of the Pharaohs to fill their coffers at the expensive of ordinary people. The core of Ptolemaic armies was always Greek until the Battle of Raphia in 217BC, when they faced such a large Seleucid force and Ptolemy IV was forced to muster some 30,000 native Egyptians for the first time. Need overcame the suspicion of the disenchanted natives; the performance of the Egyptians in battle eventually led to a greater proportion of native troops in the Egyptian army and, in time, more diverse roles for those men as they gained the trust of their Greek commanders.

Auxiliary Egyptian Infantry

Unit Name

Auxiliary Egyptian Infantry

Main Unit Key

Aux_Egy_Infantry

Land Unit Key

Aux_Egy_Infantry

Naval Unit Key

roman_transport

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

200

Recruitment Cost

200

Upkeep Cost

60

Missile Damage

34

├ Missile Weapon

rome_javelin_precursor

├ Projectile

javelin_prec

├ Missile Damage

19

├ Missile Ap Damage

15

└ Base Reload Time

40

Accuracy

5

Range

40

Reload

0

Shots Per Minute

2

Ammunition

2

Melee Attack

11

Weapon Damage

23

├ Melee Weapon

rome_shortsword

├ Melee Damage Base

20

├ Melee Damage Ap

3

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

5

Charge Bonus

4

Melee Defence

51

├ Base Defence

16

├ Shield

thureos

└ Shield Defence

35

Armour

72

├ Armour

padded

├ Armour Defence

37

└ Shield Armour

35

Health

65

├ Man Entity

rome_infantry_medium

├ Man Health

55

└ Bonus Hit Points

10

Base Morale

30

Abilities

Auxiliary Egyptian Infantry
  • Shieldwall
    The unit moves into a close formation and raises shields.
    Armour strength, bracing, melee defence, shield strength
    Limited speed

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Auxiliary Egyptian Infantry
  • Very good attack
  • Average defence
  • Average damage but low armour penetration
  • Good morale
Recuitment Requirement
Unit Resouces Auxilia_Egyptian
Requires Buildings
Auxiliary Egyptian Infantry Lv. 0 Auxiliary Camp
Auxiliary Camp
(rome_military_aux_2)
Level 1
Auxiliary Barracks
Auxiliary Barracks
(rome_military_aux_3)
Level 2
Auxiliary Egyptian Infantry Lv. 1 Auxiliary Garrison
Auxiliary Garrison
(rome_military_aux_4)
Level 3