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Auxiliary Short Swords Rome (Samnite Wars)Rome (Samnite Wars) Melee Infantry

Auxiliary Short Swords

Bravery in battle, rather than skill, sometimes gives worth to a man.

These irregular, novice warriors were drawn from among the farmers, hunters and young men of the tribe. They carried Celtic shortswords, which were cutting and hacking blades, unlike the thrusting design of the Roman gladius. The shortsword developed from the earlier Celtic longsword, and was not as expensive to make. With little armour and only a simple shield these irregulars may have been lacking in equipment and skills but they made up for it by their numbers. Some warriors would also carry javelins or heavy, weighted darts to throw in the last moments before charging into melee. This gave them uses as both skirmishers and light infantry.

Auxiliary Short Swords

Unit Name

Auxiliary Short Swords

Main Unit Key

Aux_Cel_Short_Swords

Land Unit Key

Aux_Cel_Short_Swords

Naval Unit Key

barbarian_transport

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

470

Recruitment Cost

470

Upkeep Cost

85

Missile Damage

34

├ Missile Weapon

rome_javelin_precursor

├ Projectile

javelin_prec

├ Missile Damage

19

├ Missile Ap Damage

15

└ Base Reload Time

40

Accuracy

5

Range

40

Reload

0

Shots Per Minute

2

Ammunition

2

Melee Attack

31

Weapon Damage

36

├ Melee Weapon

rome_hoplite_sword

├ Melee Damage Base

29

├ Melee Damage Ap

7

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

5

Charge Bonus

19

Melee Defence

65

├ Base Defence

30

├ Shield

celtic

└ Shield Defence

35

Armour

57

├ Armour

cloth

├ Armour Defence

27

└ Shield Armour

30

Health

65

├ Man Entity

rome_infantry_medium_fast

├ Man Health

55

└ Bonus Hit Points

10

Base Morale

45

Abilities

Auxiliary Short Swords
  • Shieldwall
    The unit moves into a close formation and raises shields.
    Armour strength, bracing, melee defence, shield strength
    Limited speed
  • Frenzy
    Improves a unit's charge and weapon damage for an extended period.
    Charge damage, Weapon damage
    Exertion: fatigue

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Auxiliary Short Swords
  • Average attack
  • Weak defence
  • Average damage but low armour penetration
  • Poor morale
Recuitment Requirement
Unit Resouces Auxilia_Celtic
Requires Buildings
Auxiliary Short Swords Lv. 0 Auxiliary Camp
Auxiliary Camp
(rome_military_aux_2)
Level 1
Auxiliary Barracks
Auxiliary Barracks
(rome_military_aux_3)
Level 2
Auxiliary Short Swords Lv. 1 Auxiliary Garrison
Auxiliary Garrison
(rome_military_aux_4)
Level 3