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Vigiles Rome (Caesar in Gaul)Rome (Caesar in Gaul) Spear Infantry

Vigiles

These spear-armed garrison troops are also the town watch, riot squad and firemen.

Vigiles were stationed around Rome and were responsible for dealing with any unrest that occurred after dark. Keeping the peace was just one part of their work as they also acted as Rome’s fire department. They were equipped with pumps to douse small fires, but a blaze could spread quickly through tight-packed streets, so often buildings were torn down to make fire breaks. Vigiles did this with impressive speed, and men were specially trained to remove roofs and knock down walls. In extreme cases they used onagers to knock down buildings in a matter of seconds.

Vigiles

Unit Name

Vigiles

Main Unit Key

Rom_Vigiles

Land Unit Key

Rom_Vigiles

Naval Unit Key

roman_transport

Soldiers

160

Category

Melee Infantry

Class

Spear Infantry

Custom Battle Cost

280

Recruitment Cost

250

Upkeep Cost

60

Melee Attack

14

Weapon Damage

29

├ Melee Weapon

rome_spear

├ Melee Damage Base

19

├ Melee Damage Ap

10

├ Armour Piercing

No

├ Bonus vs. Large

15

├ Bonus vs Elephants

16

└ Bonus vs Infantry

0

Charge Bonus

11

Melee Defence

56

├ Base Defence

27

├ Shield

scutum

└ Shield Defence

29

Armour

63

├ Armour

cloth

├ Armour Defence

27

└ Shield Armour

36

Health

65

├ Man Entity

rome_infantry_medium

├ Man Health

55

└ Bonus Hit Points

10

Base Morale

30

Abilities

Vigiles
  • Square
    The unit moves into a close square formation.
    Bracing, morale, melee defence
    Can't move
  • Rapid Advance
    Improved unit movement speed over an extended period.
    Speed, acceleration, charge speed
    Exertion: fatigue

Attributes

  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Vigiles
  • Average defensive unit
  • Low damage but average armour penetration
  • Weak attack
  • Poor morale
Recuitment Requirement
Required Technology Cohort Organisation Cost 150 Upgrade From Rorarii
Garrison Buildings
Vigiles x 2 Village (Amber Shore)
Village (Amber Shore)
(rome_amber_1)
Level 0
Civil Municipium
Civil Municipium
(rome_city_civil_3)
Level 2
Village (Glassware)
Village (Glassware)
(rome_glass_1)
Level 0
Village (Gold Mine)
Village (Gold Mine)
(rome_gold_1)
Level 0
Village (Grain Fields)
Village (Grain Fields)
(rome_grain_1)
Level 0
Village (Horse Trainers)
Village (Horse Trainers)
(rome_horse_1)
Level 0
Village (Lead Mine)
Village (Lead Mine)
(rome_lead_1)
Level 0
Village (Tannery)
Village (Tannery)
(rome_leather_1)
Level 0
Village (Loggers)
Village (Loggers)
(rome_lumber_1)
Level 0
Village (Marble Pit)
Village (Marble Pit)
(rome_marble_1)
Level 0
Auxiliary Camp
Auxiliary Camp
(rome_military_aux_2)
Level 1
Village (Olive Grove)
Village (Olive Grove)
(rome_olive_1)
Level 0
Village (Murex Snail Farm)
Village (Murex Snail Farm)
(rome_purple_dye_1)
Level 0
Village (Silk Trader)
Village (Silk Trader)
(rome_silk_1)
Level 0
Village
Village
(rome_town_1)
Level 0
Civil Settlement
Civil Settlement
(rome_town_civil_2)
Level 1
Civil Town
Civil Town
(rome_town_civil_3)
Level 2
Farming Settlement
Farming Settlement
(rome_town_farm_2)
Level 1
Farming Town
Farming Town
(rome_town_farm_3)
Level 2
Market Settlement
Market Settlement
(rome_town_trade_2)
Level 1
Market Town
Market Town
(rome_town_trade_3)
Level 2
Village (Vineyard)
Village (Vineyard)
(rome_wine_1)
Level 0
Vigiles x 1 Settlement (Amber Collector)
Settlement (Amber Collector)
(rome_amber_2)
Level 1
Town (Amber Trader)
Town (Amber Trader)
(rome_amber_3)
Level 2
Colonia (Amber Road)
Colonia (Amber Road)
(rome_amber_4)
Level 3
Civil Urbs
Civil Urbs
(rome_city_civil_4)
Level 3
Garrison Municipium
Garrison Municipium
(rome_city_garrison_3)
Level 2
Settlement (Glass Blower)
Settlement (Glass Blower)
(rome_glass_2)
Level 1
Town (Glass Maker)
Town (Glass Maker)
(rome_glass_3)
Level 2
Colonia (Master Glass Maker)
Colonia (Master Glass Maker)
(rome_glass_4)
Level 3
Settlement (Trench Mine)
Settlement (Trench Mine)
(rome_gold_2)
Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(rome_gold_3)
Level 2
Colonia (Sluiced Mine)
Colonia (Sluiced Mine)
(rome_gold_4)
Level 3
Settlement (Grain Farms)
Settlement (Grain Farms)
(rome_grain_2)
Level 1
Town (Grain Irrigated Farm)
Town (Grain Irrigated Farm)
(rome_grain_3)
Level 2
Colonia (Grain Estate)
Colonia (Grain Estate)
(rome_grain_4)
Level 3
Town (Horse Breeders)
Town (Horse Breeders)
(rome_horse_2)
Level 1
Colonia (Master Horse Breeders)
Colonia (Master Horse Breeders)
(rome_horse_3)
Level 2
Village (Iron Workshop)
Village (Iron Workshop)
(rome_iron_1)
Level 0
Town (Shieldmaker)
Town (Shieldmaker)
(rome_iron_armour_2)
Level 1
Town (Blacksmith)
Town (Blacksmith)
(rome_iron_weapon_2)
Level 1
Settlement (Trench Mine)
Settlement (Trench Mine)
(rome_lead_2)
Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(rome_lead_3)
Level 2
Colonia (Sluiced Mine)
Colonia (Sluiced Mine)
(rome_lead_4)
Level 3
Settlement (Open Air Tannery)
Settlement (Open Air Tannery)
(rome_leather_2)
Level 1
Town (Leather Workshop)
Town (Leather Workshop)
(rome_leather_3)
Level 2
Colonia (Master Leather Workshop)
Colonia (Master Leather Workshop)
(rome_leather_4)
Level 3
Settlement (Logging Camp)
Settlement (Logging Camp)
(rome_lumber_2)
Level 1
Town (Timber Yard)
Town (Timber Yard)
(rome_lumber_3)
Level 2
Colonia (Timber Trader)
Colonia (Timber Trader)
(rome_lumber_4)
Level 3
Settlement (Marble Quarry)
Settlement (Marble Quarry)
(rome_marble_2)
Level 1
Town (Marble Cutter)
Town (Marble Cutter)
(rome_marble_3)
Level 2
Colonia (Marble Architect)
Colonia (Marble Architect)
(rome_marble_4)
Level 3
Settlement (Olive Press)
Settlement (Olive Press)
(rome_olive_2)
Level 1
Town (Mola Olearia)
Town (Mola Olearia)
(rome_olive_3)
Level 2
Colonia (Olive Oil Trader)
Colonia (Olive Oil Trader)
(rome_olive_4)
Level 3
Settlement (Snail Vats)
Settlement (Snail Vats)
(rome_purple_dye_2)
Level 1
Town (Dye Works)
Town (Dye Works)
(rome_purple_dye_3)
Level 2
Colonia (Master Dye Works)
Colonia (Master Dye Works)
(rome_purple_dye_4)
Level 3
Settlement (Silk Caravan)
Settlement (Silk Caravan)
(rome_silk_2)
Level 1
Town (Silk Market)
Town (Silk Market)
(rome_silk_3)
Level 2
Colonia (Silk Road)
Colonia (Silk Road)
(rome_silk_4)
Level 3
Civil Colonia
Civil Colonia
(rome_town_civil_4)
Level 3
Farming Colonia
Farming Colonia
(rome_town_farm_4)
Level 3
Market Colonia
Market Colonia
(rome_town_trade_4)
Level 3
Settlement (Large Vineyard)
Settlement (Large Vineyard)
(rome_wine_2)
Level 1
Town (Winemaker)
Town (Winemaker)
(rome_wine_3)
Level 2
Colonia (Master Winemaker)
Colonia (Master Winemaker)
(rome_wine_4)
Level 3
Vigiles x 5 City
City
(rome_city_1)
Level 0
Vigiles x 3 Civil Colonia
Civil Colonia
(rome_city_civil_2)
Level 1
Garrison Colonia
Garrison Colonia
(rome_city_garrison_2)
Level 1