Levy Freemen
The chance to win glory and position makes these men fierce opponents.The Celtic client system meant that a 'freeman' was given opportunities by the tribal hierarchy. He had to serve the noble classes, but he could also earn prestige in his own right. A freeman inevitably became the follower of an aristocrat, working on the land and raising livestock. However he also had the right to bear arms and fight alongside the nobles during times of war. In combat, a Celt could prove his worth, making a reputation for himself. This system caused an appetite for battle amongst the ambitious lower classes. This did not mean that their armies were ill-disciplined or haphazard: their cavalry used 'trimarcisia', where each rider went into battle with a pair of freeman servants, ready to supply fresh mounts or replace a warrior who fell.
Unit Name Levy Freemen |
Main Unit Key CiG_Cel_Levy_Freemen |
Land Unit Key Cel_Levy_Freemen |
Naval Unit Key barbarian_transport |
Soldiers 160 |
Category Melee Infantry |
Class Spear Infantry |
Custom Battle Cost 350 |
Recruitment Cost 310 |
Upkeep Cost 70 |
34 |
├ Missile Weapon rome_javelin_precursor |
├ Projectile javelin_prec |
├ Missile Damage 19 |
├ Missile Ap Damage 15 |
└ Base Reload Time 40 |
Accuracy 5 |
Range 40 |
Reload 0 |
Shots Per Minute 2 |
Ammunition 2 |
Melee Attack 16 |
28 |
├ Melee Weapon rome_celtic_spear_anti_cav |
├ Melee Damage Base 20 |
├ Melee Damage Ap 8 |
├ Armour Piercing No |
├ Bonus vs. Large 23 |
├ Bonus vs Elephants 26 |
└ Bonus vs Infantry 0 |
Charge Bonus 19 |
62 |
├ Base Defence 27 |
├ Shield celtic |
└ Shield Defence 35 |
57 |
├ Armour cloth |
├ Armour Defence 27 |
└ Shield Armour 30 |
55 |
├ Man Entity rome_infantry_light |
├ Man Health 50 |
└ Bonus Hit Points 5 |
Base Morale 25 |
Abilities
No Ability
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Average defensive unit
- Low damage but average armour penetration
- Weak attack
- Poor morale
Recuitment Requirement | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Unit Resouces | CiG_Regional_Celtic | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Caesar in Gaul Regions
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Requires Buildings | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Lv. 0 |
Village (Amber Shore)
(rome_amber_1) Level 0
Settlement (Amber Collector)
(rome_amber_2) Level 1
Town (Amber Trader)
(rome_amber_3) Level 2
City
(rome_city_1) Level 0
Civil Colonia
(rome_city_civil_2) Level 1
Civil Municipium
(rome_city_civil_3) Level 2
Garrison Colonia
(rome_city_garrison_2) Level 1
Garrison Municipium
(rome_city_garrison_3) Level 2
Village (Glassware)
(rome_glass_1) Level 0
Settlement (Glass Blower)
(rome_glass_2) Level 1
Town (Glass Maker)
(rome_glass_3) Level 2
Village (Gold Mine)
(rome_gold_1) Level 0
Settlement (Trench Mine)
(rome_gold_2) Level 1
Town (Shaft Mine)
(rome_gold_3) Level 2
Village (Grain Fields)
(rome_grain_1) Level 0
Settlement (Grain Farms)
(rome_grain_2) Level 1
Town (Grain Irrigated Farm)
(rome_grain_3) Level 2
Village (Horse Trainers)
(rome_horse_1) Level 0
Town (Horse Breeders)
(rome_horse_2) Level 1
Colonia (Master Horse Breeders)
(rome_horse_3) Level 2
Village (Iron Workshop)
(rome_iron_1) Level 0
Town (Shieldmaker)
(rome_iron_armour_2) Level 1
Colonia (Armourer)
(rome_iron_armour_3) Level 2
Town (Blacksmith)
(rome_iron_weapon_2) Level 1
Colonia (Weaponsmith)
(rome_iron_weapon_3) Level 2
Village (Lead Mine)
(rome_lead_1) Level 0
Settlement (Trench Mine)
(rome_lead_2) Level 1
Town (Shaft Mine)
(rome_lead_3) Level 2
Village (Tannery)
(rome_leather_1) Level 0
Settlement (Open Air Tannery)
(rome_leather_2) Level 1
Town (Leather Workshop)
(rome_leather_3) Level 2
Village (Loggers)
(rome_lumber_1) Level 0
Settlement (Logging Camp)
(rome_lumber_2) Level 1
Town (Timber Yard)
(rome_lumber_3) Level 2
Village (Marble Pit)
(rome_marble_1) Level 0
Settlement (Marble Quarry)
(rome_marble_2) Level 1
Town (Marble Cutter)
(rome_marble_3) Level 2
Village (Olive Grove)
(rome_olive_1) Level 0
Settlement (Olive Press)
(rome_olive_2) Level 1
Town (Mola Olearia)
(rome_olive_3) Level 2
Village (Murex Snail Farm)
(rome_purple_dye_1) Level 0
Settlement (Snail Vats)
(rome_purple_dye_2) Level 1
Town (Dye Works)
(rome_purple_dye_3) Level 2
Village (Silk Trader)
(rome_silk_1) Level 0
Settlement (Silk Caravan)
(rome_silk_2) Level 1
Town (Silk Market)
(rome_silk_3) Level 2
Village
(rome_town_1) Level 0
Civil Settlement
(rome_town_civil_2) Level 1
Civil Town
(rome_town_civil_3) Level 2
Farming Settlement
(rome_town_farm_2) Level 1
Farming Town
(rome_town_farm_3) Level 2
Market Settlement
(rome_town_trade_2) Level 1
Market Town
(rome_town_trade_3) Level 2
Village (Vineyard)
(rome_wine_1) Level 0
Settlement (Large Vineyard)
(rome_wine_2) Level 1
Town (Winemaker)
(rome_wine_3) Level 2 |
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Lv. 1 |
Colonia (Amber Road)
(rome_amber_4) Level 3
Civil Urbs
(rome_city_civil_4) Level 3
Garrison Urbs
(rome_city_garrison_4) Level 3
Colonia (Master Glass Maker)
(rome_glass_4) Level 3
Colonia (Sluiced Mine)
(rome_gold_4) Level 3
Colonia (Grain Estate)
(rome_grain_4) Level 3
Colonia (Sluiced Mine)
(rome_lead_4) Level 3
Colonia (Master Leather Workshop)
(rome_leather_4) Level 3
Colonia (Timber Trader)
(rome_lumber_4) Level 3
Colonia (Marble Architect)
(rome_marble_4) Level 3
Colonia (Olive Oil Trader)
(rome_olive_4) Level 3
Colonia (Master Dye Works)
(rome_purple_dye_4) Level 3
Colonia (Silk Road)
(rome_silk_4) Level 3
Civil Colonia
(rome_town_civil_4) Level 3
Farming Colonia
(rome_town_farm_4) Level 3
Market Colonia
(rome_town_trade_4) Level 3
Colonia (Master Winemaker)
(rome_wine_4) Level 3 |
Faction Availability | |
---|---|
Caesar in Gaul |
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Redones (Caesar in Gaul)
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Rome (Caesar in Gaul)
Rome (Caesar in Gaul)
Rome (Caesar in Gaul)
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Unelli (Caesar in Gaul)
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Sequani (Caesar in Gaul)
Cadurci (Caesar in Gaul)
Rome (Caesar in Gaul)
Ruteni (Caesar in Gaul)
Volcae (Caesar in Gaul)
Turones (Caesar in Gaul)
Pictones (Caesar in Gaul)
Santones (Caesar in Gaul)
Senones (Caesar in Gaul)
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Parisii (Caesar in Gaul)
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Morini (Caesar in Gaul)
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Suebi (Caesar in Gaul)
Massilia (Caesar in Gaul)
Vocontii (Caesar in Gaul)