Socii Extraordinarii
For close-quarters fighting, these men admit no equals; a boast, perhaps, but one born of pride.These elite soldiers, chosen from amongst the Latin and Italian allies of Rome, were often given dangerous or vital duties to perform. Socii extraordinarii were composed of roughly the best fifth of an allied infantry force, and led any column on the march, acting as scouts and occasionally forming a rear-guard. The city-states and tribes of the Italian peninsula who provided the Socii were expected to match Rome’s military contribution on any campaign. Those liable for service included Romans that had given up citizenship to live in the colonies and Latin neighbours of Rome, such as the Etruscans and Samnites. In return for providing half of Rome’s military might, they did not have to pay tributes and received half of any spoils.
Unit Name Socii Extraordinarii |
Main Unit Key Aux_Ita_Socii_Extraordinarii |
Land Unit Key Aux_Ita_Socii_Extraordinarii |
Naval Unit Key roman_transport |
Soldiers 160 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 640 |
Recruitment Cost 640 |
Upkeep Cost 90 |
34 |
├ Missile Weapon rome_javelin_precursor |
├ Projectile javelin_prec |
├ Missile Damage 19 |
├ Missile Ap Damage 15 |
└ Base Reload Time 40 |
Accuracy 5 |
Range 40 |
Reload 0 |
Shots Per Minute 2 |
Ammunition 2 |
Melee Attack 34 |
36 |
├ Melee Weapon rome_hoplite_sword |
├ Melee Damage Base 29 |
├ Melee Damage Ap 7 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 5 |
Charge Bonus 16 |
66 |
├ Base Defence 29 |
├ Shield oval |
└ Shield Defence 37 |
107 |
├ Armour bronze |
├ Armour Defence 74 |
└ Shield Armour 33 |
80 |
├ Man Entity rome_infantry_very_heavy |
├ Man Health 60 |
└ Bonus Hit Points 20 |
Base Morale 55 |
Abilities
Socii Extraordinarii- Use the Whip
Improved attack and fatigue resistance for a short time.
Melee attack, weapon damage, fatigue resistance
Exertion: fatigue
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good attack
- Average defence
- Average damage but low armour penetration
- Good morale
Recuitment Requirement | |
---|---|
Unit Resouces | Auxilia_Italian |
Requires Buildings | |
Lv. 0 |
Auxiliary Barracks
(rome_military_aux_3) Level 2 |
Lv. 1 |
Auxiliary Garrison
(rome_military_aux_4) Level 3 |
Faction Availability | |
---|---|
Grand Campaign | |
Samnite Wars | |
Hannibal at the Gates | |
Imperator Augustus |