menu
HomeHome / Radious Total War Mod / Parthia (Imperator Augustus) / Units / Median Cavalry
Median Cavalry Parthia (Imperator Augustus)Parthia (Imperator Augustus) Melee Cavalry

Median Cavalry

These fine cavalrymen are well able to handle themselves in the cut and thrust of melee.

The Median people were once the rulers of an expansive kingdom spanning central Persia to Asia Minor, seizing the opportunity to create a unified Median state after the collapse of the Neo-Assyrian Empire in 605BC. The Median Kingdom endured until 505BC when the Persian king Cyrus the Great conquered its lands and formed the Achaemenid Empire. Under the Achaemenids, the Median people were considered prestige citizens, with equal status to their Persian kin. They held power as government officials, generals and as 'satraps' or governors. In battle, the Medes were known for the extraordinary agility of their horsemen, which they used against the crumbling Assyrian Empire, outmatching their enemy's skilled cavalry with superior mounted archers.

Median Cavalry

Unit Name

Median Cavalry

Main Unit Key

Eas_Median_Cav

Land Unit Key

Eas_Median_Cav

Naval Unit Key

persian_transport

Soldiers

90

Category

Cavalry

Class

Melee Cavalry

Custom Battle Cost

610

Recruitment Cost

610

Upkeep Cost

85

Melee Attack

29

Weapon Damage

29

├ Melee Weapon

rome_spear_cav

├ Melee Damage Base

19

├ Melee Damage Ap

10

├ Armour Piercing

No

├ Bonus vs. Large

10

├ Bonus vs Elephants

12

└ Bonus vs Infantry

10

Charge Bonus

31

Melee Defence

77

├ Base Defence

42

├ Shield

cavalry

└ Shield Defence

35

Armour

87

├ Armour

scale

├ Armour Defence

57

└ Shield Armour

30

Health

110

├ Man Entity

rome_infantry_heavy

├ Man Health

55

├ Bonus Hit Points

15

├ Mount

rome_eastern_horse_spear_shield_m

├ Mount Entity

rome_horse_medium

└ Mount Health

40

Base Morale

50

Abilities

Median Cavalry
  • Diamond
    The unit moves into a diamond-shaped attack formation.
    Charge bonus, melee attack
    Acceleration, melee defence

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Median Cavalry
  • Good attack
  • Average defence
  • Low damage but average armour penetration
  • Average morale
Requires Buildings
Median Cavalry Lv. 1 Royal Karka
Royal Karka
(east_city_royal_4)
Level 3
Satrap Karka
Satrap Karka
(east_city_satrap_4)
Level 3
Arabaya Stables
Arabaya Stables
(east_military_stables_light_4)
Level 3
Game Field
Game Field
(east_town_centre_game_4)
Level 3
Master Trader
Master Trader
(east_town_centre_trade_4)
Level 3
Garrison Large Town
Garrison Large Town
(east_town_garrison_4)
Level 3
Trade Large Town
Trade Large Town
(east_town_trade_4)
Level 3
Median Cavalry Lv. 0 Light Horse Studs
Light Horse Studs
(east_military_stables_light_2)
Level 1
Cavalry Stables
Cavalry Stables
(east_military_stables_light_3)
Level 2
Garrison Buildings
Median Cavalry x 1 Animal Breeder
Animal Breeder
(east_military_stables_1)
Level 0
Exotic Animal Studs
Exotic Animal Studs
(east_military_stables_animal_2)
Level 1
Animal Trader
Animal Trader
(east_military_stables_animal_3)
Level 2
Heavy Horse Studs
Heavy Horse Studs
(east_military_stables_heavy_2)
Level 1
Royal Stables
Royal Stables
(east_military_stables_heavy_3)
Level 2
Nisean Stables
Nisean Stables
(east_military_stables_heavy_4)
Level 3
Light Horse Studs
Light Horse Studs
(east_military_stables_light_2)
Level 1
Cavalry Stables
Cavalry Stables
(east_military_stables_light_3)
Level 2
Arabaya Stables
Arabaya Stables
(east_military_stables_light_4)
Level 3