Octavian's Rome (Imperator Augustus) Units
Units
- General (3)
- Command (2)
- Melee Infantry (32)
- Missile Infantry (21)
- Spear Infantry (14)
- Melee Cavalry (22)
- Missile Cavalry (11)
- Shock Cavalry (4)
- Elephant (2)
- Fixed Artillery (4)
- Field Artillery (7)
- Special (1)
- Admiral (2)
- Melee Ship (29)
- Missile Ship (20)
- Artillery Ship (2)
General | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Cavalry / Command / (Emp_Rom_Legatus) Legatus Romans should be led from the front. |
|||||||||||||||||
50 | 450 | 450 | 75 | 32 | 32 | 31 | 81 | 87 | 125 | 55 | ||||||||
2 |
Melee Infantry / Melee Infantry / (Emp_Rom_Vet_Legionaries) Veteran Legionaries All legionaries are effective fighters, veterans doubly so. |
|||||||||||||||||
160 | 850 | 850 | 90 | 46 | 39 | 23 | 67 | 98 | 75 | 60 | ||||||||
3 |
Melee Infantry / Melee Infantry / (Rom_Evocati_Cohort) Evocati Cohort All legionaries are effective fighters, veterans doubly so. |
|||||||||||||||||
160 | 800 | 800 | 90 | 49 | 39 | 28 | 65 | 107 | 75 | 60 | ||||||||
Command | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
4 |
Cavalry / Command / (Emp_Rom_Legatus) Legatus Romans should be led from the front. |
|||||||||||||||||
50 | 450 | 450 | 75 | 32 | 32 | 31 | 81 | 87 | 125 | 55 | ||||||||
5 |
Cavalry / Command / (Rom_Legatus_Praetorianum_Comitari) Legatus Praetorianum Comitari These men are an elite heavy cavalry arm of the Praetorian Guard, assigned as personal bodyguards to Roman Legates, members of the Senate, and other high ranking Roman officials. |
|||||||||||||||||
50 | 1200 | 1200 | 110 | 41 | 44 | 44 | 85 | 104 | 140 | 65 | ||||||||
Melee Infantry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
6 |
Melee Infantry / Melee Infantry / (Aux_Bac_Hillmen) Auxiliary Bactrian Hillmen Armed with javelins and axes, these hardy hill people can trouble an enemy. |
|||||||||||||||||
160 | 310 | 310 | 60 | 27 | 34 | 9 | 41 | 52 | 65 | 25 | ||||||||
7 |
Melee Infantry / Melee Infantry / (Aux_Cel_Axe_Warriors) Auxiliary Axe Warriors In the hands of a loyal auxiliaries, axes can be most charming! |
|||||||||||||||||
160 | 500 | 500 | 85 | 33 | 35 | 18 | 55 | 77 | 65 | 50 | ||||||||
8 |
Melee Infantry / Melee Infantry / (Aux_Cel_Naked_Swords) Auxiliary Naked Swords The savage gods of war should be used to Rome's advantage. |
|||||||||||||||||
160 | 500 | 500 | 85 | 25 | 36 | 29 | 73 | 10 | 75 | 55 | ||||||||
9 |
Melee Infantry / Melee Infantry / (Aux_Cel_Short_Swords) Auxiliary Short Swords Bravery in battle, rather than skill, sometimes gives worth to a man. |
|||||||||||||||||
160 | 470 | 470 | 85 | 31 | 36 | 19 | 65 | 57 | 65 | 45 | ||||||||
10 |
Melee Infantry / Melee Infantry / (Aux_Cel_Warriors) Auxiliary Celtic Warriors A Celt may swing a longsword for Rome and remain a Celt. |
|||||||||||||||||
160 | 470 | 470 | 85 | 24 | 36 | 22 | 66 | 57 | 65 | 40 | ||||||||
11 |
Melee Infantry / Melee Infantry / (Aux_Dac_Falxmen) Auxiliary Falxmen The falx is a deadly weapon in the correct hands - in Roman hands… |
|||||||||||||||||
160 | 430 | 430 | 75 | 31 | 46 | 46 | 12 | 27 | 70 | 45 | ||||||||
12 |
Melee Infantry / Melee Infantry / (Aux_Eas_Hillmen) Auxiliary Hillmen Resentment of others can make anyone fight hard, even for Rome. |
|||||||||||||||||
160 | 280 | 280 | 60 | 19 | 34 | 9 | 41 | 52 | 65 | 25 | ||||||||
13 |
Melee Infantry / Melee Infantry / (Aux_Egy_Infantry) Auxiliary Egyptian Infantry The sons of the desert can be of useful service to Rome. |
|||||||||||||||||
160 | 200 | 200 | 60 | 11 | 23 | 4 | 51 | 72 | 65 | 30 | ||||||||
14 |
Melee Infantry / Melee Infantry / (Aux_Gal_Warriors) Auxiliary Gallic Warriors A Gaul may skilfully swing a longsword for Rome and remain a Gaul. |
|||||||||||||||||
160 | 470 | 470 | 85 | 25 | 36 | 24 | 70 | 57 | 65 | 45 | ||||||||
15 |
Melee Infantry / Melee Infantry / (Aux_Ibe_Scutarii) Auxiliary Scutarii Heavy infantry, armed with deadly falcata swords, are a handy unit for any general. |
|||||||||||||||||
160 | 620 | 620 | 85 | 39 | 36 | 21 | 71 | 72 | 70 | 50 | ||||||||
16 |
Melee Infantry / Melee Infantry / (Aux_Ibe_Sword) Auxiliary Iberian Swordsmen Javelins and swords make these Iberians a worthy addition to the Roman battle line. |
|||||||||||||||||
160 | 460 | 460 | 85 | 31 | 36 | 15 | 63 | 52 | 65 | 40 | ||||||||
17 |
Melee Infantry / Melee Infantry / (Aux_Ill_Coastal_Levies) Auxiliary Coastal Levies Good axemen should always have a place in the armies of Rome. |
|||||||||||||||||
160 | 310 | 310 | 60 | 19 | 35 | 9 | 50 | 62 | 65 | 30 | ||||||||
18 |
Melee Infantry / Melee Infantry / (Aux_Ill_Raiders) Auxiliary Illyrian Raiders Swift, local infantry who know the territory; a valuable addition to the ranks. |
|||||||||||||||||
160 | 500 | 500 | 75 | 30 | 35 | 16 | 50 | 77 | 65 | 55 | ||||||||
19 |
Melee Infantry / Melee Infantry / (Aux_Ita_Socii_Extraordinarii) Socii Extraordinarii For close-quarters fighting, these men admit no equals; a boast, perhaps, but one born of pride. |
|||||||||||||||||
160 | 640 | 640 | 90 | 34 | 36 | 16 | 66 | 107 | 80 | 55 | ||||||||
20 |
Melee Infantry / Melee Infantry / (Aux_Ita_Socii_Hastati) Socii Hastati These troops throw spears at the enemy, and then close to settle matters with the sword. |
|||||||||||||||||
160 | 450 | 450 | 70 | 25 | 36 | 13 | 59 | 75 | 65 | 40 | ||||||||
21 |
Melee Infantry / Melee Infantry / (Aux_Thr_Warriors) Auxiliary Thracian Warriors When victorious over a worthy opponent, absorb its strength. |
|||||||||||||||||
160 | 540 | 540 | 85 | 38 | 46 | 33 | 13 | 64 | 65 | 40 | ||||||||
22 |
Melee Infantry / Melee Infantry / (Emp_Rom_First_Cohort) First Cohort Legionaries of the First Cohort are the best of their kind. |
|||||||||||||||||
160 | 910 | 910 | 95 | 52 | 39 | 14 | 68 | 98 | 75 | 55 | ||||||||
23 |
Melee Infantry / Melee Infantry / (Emp_Rom_Legionaries) Legionaries The classic heavy infantry, with good armour and exceptional morale. |
|||||||||||||||||
160 | 680 | 680 | 80 | 42 | 39 | 11 | 57 | 93 | 75 | 55 | ||||||||
24 |
Melee Infantry / Melee Infantry / (Emp_Rom_Vet_Legionaries) Veteran Legionaries All legionaries are effective fighters, veterans doubly so. |
|||||||||||||||||
160 | 850 | 850 | 90 | 46 | 39 | 23 | 67 | 98 | 75 | 60 | ||||||||
25 |
Melee Infantry / Melee Infantry / (Rom_Armour_Legionaries) Armoured Legionaries Tough Roman legionaries, given improved armour for battle. |
|||||||||||||||||
160 | 710 | 710 | 85 | 47 | 39 | 14 | 58 | 112 | 75 | 60 | ||||||||
26 |
Melee Infantry / Melee Infantry / (Rom_Eagle_Cohort) Eagle Cohort The Eagle is the heart and soul of its Legion. |
|||||||||||||||||
160 | 790 | 860 | 100 | 52 | 39 | 11 | 57 | 107 | 75 | 55 | ||||||||
27 |
Melee Infantry / Melee Infantry / (Rom_Evocati_Cohort) Evocati Cohort All legionaries are effective fighters, veterans doubly so. |
|||||||||||||||||
160 | 800 | 800 | 90 | 49 | 39 | 28 | 65 | 107 | 75 | 60 | ||||||||
28 |
Melee Infantry / Melee Infantry / (Rom_Gladiators) Gladiators Superbly-trained heavy infantry with little fear of death. |
|||||||||||||||||
120 | 610 | 610 | 85 | 60 | 44 | 17 | 86 | 10 | 80 | 55 | ||||||||
29 |
Melee Infantry / Melee Infantry / (Rom_Legionary_Cohort) Legionary Cohort The classic heavy infantry, with good armour and exceptional morale. |
|||||||||||||||||
160 | 620 | 620 | 90 | 44 | 39 | 11 | 55 | 107 | 75 | 55 | ||||||||
30 |
Melee Infantry / Melee Infantry / (Rom_Plebs) Plebs Rabble from the streets can be dangerous in large numbers. |
|||||||||||||||||
120 | 40 | 30 | 10 | 6 | 23 | 3 | 13 | 27 | 45 | 20 | ||||||||
31 |
Melee Infantry / Melee Infantry / (Rom_Praetorian_Guard) Praetorian Guard The "tent guards" are a force of hand-picked heavy infantry. |
|||||||||||||||||
160 | 1150 | 1150 | 110 | 56 | 44 | 17 | 73 | 103 | 80 | 65 | ||||||||
32 |
Melee Infantry / Melee Infantry / (Rom_Praetorians) Praetorians Hand-picked heavy infantry, well used to all kinds of combat. |
|||||||||||||||||
160 | 1070 | 1070 | 100 | 54 | 44 | 17 | 71 | 98 | 80 | 65 | ||||||||
33 |
Melee Infantry / Melee Infantry / (Rom_Dismounted_Praetorianum) Dismounted Legatus Praetorianum These men are an elite heavy cavalry arm of the Praetorian Guard, assigned as personal bodyguards to Roman Legates, members of the Senate, and other high ranking Roman officials. |
|||||||||||||||||
160 | 1350 | 1350 | 110 | 60 | 44 | 21 | 79 | 110 | 80 | 60 | ||||||||
34 |
Melee Infantry / Melee Infantry / (Rom_Gladiator_Champs) Gladiator Champions What foe can stand before undefeated champions of the Colosseum? |
|||||||||||||||||
120 | 820 | 820 | 100 | 62 | 44 | 33 | 75 | 93 | 85 | 60 | ||||||||
35 |
Melee Infantry / Melee Infantry / (Rom_Second_Cohort) Second Cohort The Second Cohort is very effective in all situations. Some of Romes' strongest and most loyal soldiers. |
|||||||||||||||||
160 | 780 | 860 | 90 | 53 | 39 | 12 | 64 | 93 | 75 | 55 | ||||||||
36 |
Melee Infantry / Melee Infantry / (Rom_Heavy_Legio) Heavy Legionaries Heavy Legionaries are some of the strongest units in Roman core army. Useful in any situation. |
|||||||||||||||||
160 | 700 | 700 | 95 | 46 | 39 | 13 | 61 | 112 | 75 | 55 | ||||||||
37 |
Melee Infantry / Melee Infantry / (Rom_Early_Legio) Early Legionaries Early Legionaries are not as effective as the classic legionary cohorts but they will suffice. |
|||||||||||||||||
160 | 580 | 580 | 70 | 39 | 39 | 10 | 59 | 93 | 70 | 55 | ||||||||
Missile Infantry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
38 |
Missile Infantry / Missile Infantry / (Aux_Afr_Archers) Auxiliary Sabaean Archers An archer at home in desert sands is always useful. |
|||||||||||||||||
120 | 370 | 370 | 70 | 33 | 140 | 7 | 30 | 7 | 23 | 3 | 5 | 27 | 50 | 20 | ||||
39 |
Missile Infantry / Missile Infantry / (Aux_Bri_Slingers) Auxiliary Briton Slingers A good slinger is worth his weight in slingshot, many times over. |
|||||||||||||||||
120 | 440 | 440 | 70 | 22 | 155 | 8 | 35 | 7 | 23 | 3 | 44 | 53 | 50 | 20 | ||||
40 |
Missile Infantry / Missile Infantry / (Aux_Cel_Skirm) Auxiliary Celtic Skirmishers Even the humblest can serve Rome in times of need. |
|||||||||||||||||
120 | 410 | 410 | 70 | 28 | 70 | 8 | 18 | 7 | 23 | 3 | 35 | 62 | 50 | 20 | ||||
41 |
Missile Infantry / Missile Infantry / (Aux_Dac_Bowmen) Auxiliary Dacian Bowmen Bowmen will always find a use, no matter their quality. |
|||||||||||||||||
120 | 380 | 380 | 70 | 33 | 140 | 7 | 30 | 7 | 23 | 3 | 5 | 27 | 50 | 20 | ||||
42 |
Missile Infantry / Missile Infantry / (Aux_Dac_Skirm) Auxiliary Dacian Skirmishers Excellent local skirmishers to screen the movements of the Legions. |
|||||||||||||||||
120 | 440 | 440 | 75 | 28 | 70 | 8 | 18 | 7 | 23 | 3 | 40 | 62 | 55 | 25 | ||||
43 |
Missile Infantry / Missile Infantry / (Aux_Eas_Javelinmen) Auxiliary Eastern Javelinmen These javelin-armed troops skirmish ahead of the main line, weakening the enemy's resolve. |
|||||||||||||||||
120 | 400 | 400 | 70 | 28 | 70 | 8 | 18 | 7 | 23 | 3 | 31 | 52 | 50 | 20 | ||||
44 |
Missile Infantry / Missile Infantry / (Aux_Egy_Archers) Auxiliary Egyptian Archers Archers can strike down the enemies of Rome at a distance. |
|||||||||||||||||
120 | 350 | 350 | 70 | 33 | 140 | 7 | 30 | 7 | 23 | 3 | 5 | 27 | 50 | 20 | ||||
45 |
Missile Infantry / Missile Infantry / (Aux_Gal_Gallic_Hunters) Auxiliary Gallic Hunters The skills of a hunter are best used in the service of Rome. |
|||||||||||||||||
120 | 550 | 550 | 75 | 33 | 140 | 9 | 30 | 16 | 23 | 5 | 11 | 27 | 50 | 30 | ||||
46 |
Missile Infantry / Missile Infantry / (Aux_Ger_Longbow_Hunters) Auxiliary Longbow Hunters An arrow shot in Rome's service is always a good thing. |
|||||||||||||||||
120 | 420 | 420 | 70 | 38 | 165 | 6 | 30 | 7 | 23 | 3 | 5 | 27 | 50 | 20 | ||||
47 |
Missile Infantry / Missile Infantry / (Aux_Gre_Cretan_Archers) Auxiliary Cretan Archers Give a Cretan a bow, and he will conquer in the name of Rome. |
|||||||||||||||||
120 | 580 | 580 | 100 | 38 | 145 | 8 | 30 | 11 | 23 | 5 | 8 | 27 | 70 | 45 | ||||
48 |
Missile Infantry / Missile Infantry / (Aux_Gre_Peltasts) Auxiliary Peltasts A good Roman commander knows the value of skirmishers. |
|||||||||||||||||
120 | 500 | 500 | 85 | 28 | 70 | 8 | 18 | 20 | 38 | 8 | 61 | 82 | 60 | 30 | ||||
49 |
Missile Infantry / Missile Infantry / (Aux_Gre_Rhodian_Slingers) Auxiliary Rhodian Slingers Few can match the deadly accuracy of the men of Rhodes. |
|||||||||||||||||
120 | 600 | 600 | 100 | 24 | 155 | 9 | 35 | 11 | 23 | 5 | 45 | 27 | 60 | 45 | ||||
50 |
Missile Infantry / Missile Infantry / (Aux_Ibe_Balearic_Slingers) Auxiliary Balearic Slingers If a target can be seen, the sling stone is already on its way. |
|||||||||||||||||
120 | 500 | 500 | 100 | 24 | 155 | 9 | 35 | 9 | 23 | 4 | 45 | 53 | 55 | 35 | ||||
51 |
Missile Infantry / Missile Infantry / (Aux_Ibe_Slingers) Auxiliary Iberian Slingers An Iberian stone cast for Rome can be as deadly as any other. |
|||||||||||||||||
120 | 440 | 440 | 70 | 20 | 155 | 7 | 35 | 8 | 23 | 6 | 45 | 53 | 50 | 30 | ||||
52 |
Missile Infantry / Missile Infantry / (Aux_Num_Javelinmen) Auxiliary Numidian Javelinmen These skirmishers can harass an enemy battle line, or keep enemy skirmishers at bay. |
|||||||||||||||||
120 | 470 | 470 | 70 | 28 | 70 | 9 | 18 | 8 | 23 | 4 | 33 | 52 | 50 | 30 | ||||
53 |
Missile Infantry / Missile Infantry / (Aux_Per_Archers) Auxiliary Persian Archers Deadly archers remain deadly, even when they wear another's colours. |
|||||||||||||||||
120 | 370 | 370 | 70 | 35 | 145 | 7 | 30 | 8 | 23 | 4 | 6 | 27 | 50 | 20 | ||||
54 |
Missile Infantry / Missile Infantry / (Aux_Syrian_Archers) Auxiliary Syrian Archers The chance to strike down Rome's enemies at a distance should be embraced, always. |
|||||||||||||||||
120 | 550 | 550 | 100 | 35 | 145 | 7 | 30 | 9 | 23 | 4 | 6 | 57 | 65 | 35 | ||||
55 |
Missile Infantry / Missile Infantry / (Aux_Thr_Peltasts) Auxiliary Thracian Peltasts Light infantrymen, able to move swiftly to counter the enemy, are a useful tool for a Roman general. |
|||||||||||||||||
120 | 480 | 480 | 85 | 32 | 70 | 10 | 18 | 9 | 32 | 4 | 32 | 52 | 55 | 30 | ||||
56 |
Missile Infantry / Missile Infantry / (Rom_Leves) Leves Even a poor man can throw a javelin with skill. |
|||||||||||||||||
120 | 330 | 330 | 70 | 28 | 70 | 7 | 18 | 5 | 23 | 3 | 31 | 52 | 50 | 20 | ||||
57 |
Missile Infantry / Missile Infantry / (Rom_Velites) Velites These javelin-armed skirmishers are fast moving and lightly armoured. |
|||||||||||||||||
120 | 470 | 470 | 85 | 28 | 70 | 8 | 18 | 7 | 23 | 3 | 31 | 52 | 50 | 20 | ||||
58 |
Missile Infantry / Missile Infantry / (Rom_Roman_Archers) Roman Archers Skilled archers trained by eastern nations. |
|||||||||||||||||
120 | 570 | 570 | 85 | 35 | 145 | 7 | 30 | 13 | 23 | 8 | 20 | 57 | 60 | 40 | ||||
Spear Infantry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
59 |
Melee Infantry / Spear Infantry / (Aux_Afr_Spr) Auxiliary Sabaean Spearmen A man at home in the desert has his uses. |
|||||||||||||||||
160 | 250 | 250 | 60 | 13 | 29 | 11 | 52 | 63 | 65 | 30 | ||||||||
60 |
Melee Infantry / Spear Infantry / (Aux_Ara_Spr) Auxiliary Arabian Spearmen Silver buys desert guile, and some familiarity with the spear. |
|||||||||||||||||
160 | 290 | 290 | 60 | 13 | 29 | 11 | 65 | 60 | 65 | 30 | ||||||||
61 |
Melee Infantry / Spear Infantry / (Aux_Bri_Spear_Band) Auxiliary Spear Band It is honourable to take Roman coin, and carry a spear into battle. |
|||||||||||||||||
160 | 400 | 400 | 70 | 17 | 28 | 23 | 72 | 57 | 65 | 40 | ||||||||
62 |
Melee Infantry / Spear Infantry / (Aux_Dac_Spears) Auxiliary Dacian Spears Within their limitations, a Roman commander can always find a use for spearmen. |
|||||||||||||||||
160 | 290 | 290 | 60 | 12 | 28 | 17 | 64 | 57 | 65 | 30 | ||||||||
63 |
Melee Infantry / Spear Infantry / (Aux_Ger_Spear_Brothers) Auxiliary Spear Brothers Germans are still fierce and formidable, even in Roman uniforms. |
|||||||||||||||||
160 | 470 | 470 | 85 | 24 | 29 | 27 | 86 | 62 | 65 | 40 | ||||||||
64 |
Melee Infantry / Spear Infantry / (Aux_Gre_Hoplites) Auxiliary Hoplites Romans recognise the manly virtues embodied by the phalanx. |
|||||||||||||||||
160 | 600 | 600 | 85 | 26 | 30 | 24 | 85 | 95 | 75 | 55 | ||||||||
65 |
Melee Infantry / Spear Infantry / (Aux_Infantry) Auxiliary Infantry Able soldiers, well schooled in war, and eager to serve Rome. |
|||||||||||||||||
160 | 440 | 440 | 75 | 16 | 29 | 16 | 71 | 90 | 65 | 45 | ||||||||
66 |
Melee Infantry / Spear Infantry / (Aux_Par_Spear) Auxiliary Parthian Spearmen Spearmen do not need to be skilled or well paid to die for Rome. |
|||||||||||||||||
160 | 230 | 230 | 60 | 14 | 29 | 11 | 49 | 63 | 65 | 25 | ||||||||
67 |
Melee Infantry / Spear Infantry / (Emp_Rom_Vigiles) Vigiles These spear-armed garrison troops are also the town watch, riot squad and firemen. |
|||||||||||||||||
160 | 400 | 400 | 70 | 14 | 29 | 11 | 56 | 63 | 65 | 30 | ||||||||
68 |
Melee Infantry / Spear Infantry / (Rom_Gladiator_Spear) Gladiator Spearmen Spears are the same in the arena as in battle. |
|||||||||||||||||
120 | 540 | 540 | 80 | 36 | 32 | 26 | 107 | 10 | 75 | 50 | ||||||||
69 |
Melee Infantry / Spear Infantry / (Rom_City_Guard) City Guards Elite guard units, used to protect larger Roman cities. |
|||||||||||||||||
160 | 490 | 490 | 70 | 20 | 29 | 15 | 68 | 93 | 70 | 55 | ||||||||
70 |
Melee Infantry / Spear Infantry / (Rom_Triarii_Cohort) Auxiliary Betica Cohort These men com from Hispania Ulterior Betica (nowaday Andalusia)This reagion offered to the glory of Rome people like Seneca; emperors: Hadrianus...and as result of a complete Romanisation, skilled spear auxiliary cohortes. |
|||||||||||||||||
160 | 1090 | 1090 | 100 | 44 | 32 | 18 | 88 | 87 | 75 | 65 | ||||||||
71 |
Melee Infantry / Spear Infantry / (Roman_Equites_Taifali) Roman Auxiliary Spearmen These men were a versatile auxiliary spear unit under the Magister Militum per Gallias and Comes Galliae. |
|||||||||||||||||
160 | 670 | 670 | 85 | 36 | 29 | 24 | 82 | 87 | 75 | 60 | ||||||||
72 |
Melee Infantry / Spear Infantry / (Equites_Stablesiani_Africani) Late Roman Imperial Spearmen These meni were a class of spearmen in the Late Roman army. |
|||||||||||||||||
160 | 710 | 710 | 85 | 41 | 32 | 26 | 88 | 87 | 75 | 60 | ||||||||
Melee Cavalry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
73 |
Cavalry / Melee Cavalry / (Aux_Afr_Cav) Auxiliary Sabaean Cavalry The desert breeds fierce fighters, and good horsemen. |
|||||||||||||||||
90 | 490 | 490 | 70 | 35 | 30 | 23 | 63 | 51 | 110 | 40 | ||||||||
74 |
Cavalry / Melee Cavalry / (Aux_Ara_Camel_Spear) Auxiliary Camel Spearmen Hardy fighters whose camels unnerve horses. |
|||||||||||||||||
90 | 430 | 430 | 70 | 19 | 29 | 21 | 60 | 51 | 120 | 25 | ||||||||
75 |
Cavalry / Melee Cavalry / (Aux_Ara_Cav) Auxiliary Arabian Cavalry The desert does not allow fools or cowards to live long. |
|||||||||||||||||
90 | 480 | 480 | 70 | 35 | 30 | 23 | 63 | 51 | 105 | 40 | ||||||||
76 |
Cavalry / Melee Cavalry / (Aux_Bac_Light_Horse) Auxiliary Bactrian Light Horse These men are of tough hill stock, and handy in a fight. |
|||||||||||||||||
90 | 410 | 410 | 70 | 23 | 29 | 26 | 54 | 82 | 95 | 30 | ||||||||
77 |
Cavalry / Melee Cavalry / (Aux_Bri_Scout_Riders) Auxiliary Briton Scout Riders Light horsemen are always useful as a general's eyes and ears. |
|||||||||||||||||
90 | 420 | 420 | 70 | 21 | 29 | 31 | 67 | 57 | 95 | 35 | ||||||||
78 |
Cavalry / Melee Cavalry / (Aux_Cav) Auxiliary Cavalry Skilled in close-combat, these cavalrymen are also well protected. |
|||||||||||||||||
90 | 630 | 630 | 85 | 30 | 29 | 34 | 77 | 87 | 115 | 55 | ||||||||
79 |
Cavalry / Melee Cavalry / (Aux_Cel_Light_Horse) Auxiliary Celtic Light Horse No Roman general would refuse cavalry able to fight and scout. |
|||||||||||||||||
90 | 500 | 500 | 70 | 32 | 29 | 42 | 93 | 51 | 95 | 45 | ||||||||
80 |
Cavalry / Melee Cavalry / (Aux_Dac_Spear_Horsemen) Auxiliary Spear Horsemen While not renowned as horsemen, Dacians can still set spears and charge. |
|||||||||||||||||
90 | 570 | 570 | 85 | 21 | 29 | 33 | 70 | 77 | 120 | 45 | ||||||||
81 |
Cavalry / Melee Cavalry / (Aux_Eas_Cappadocian_Cav) Auxiliary Cappadocian Cavalry No ambitious Roman commander ignores a force of competent cavalrymen. |
|||||||||||||||||
90 | 670 | 670 | 85 | 33 | 34 | 36 | 85 | 87 | 120 | 60 | ||||||||
82 |
Cavalry / Melee Cavalry / (Aux_Gal_Light_Horse) Auxiliary Gallic Light Horse A good Roman commander can put light cavalry to good use in a fight. |
|||||||||||||||||
90 | 510 | 510 | 70 | 32 | 29 | 42 | 92 | 51 | 95 | 45 | ||||||||
83 |
Cavalry / Melee Cavalry / (Aux_Gal_Noble_Horse) Auxiliary Noble Horse A mounted, armoured fist is always useful in a Roman army. |
|||||||||||||||||
90 | 1040 | 1040 | 100 | 38 | 32 | 47 | 64 | 92 | 140 | 65 | ||||||||
84 |
Cavalry / Melee Cavalry / (Aux_Gre_Citizen_Cav) Auxiliary Citizen Cavalry Loyal auxiliaries are a useful cavalry force. |
|||||||||||||||||
90 | 560 | 560 | 85 | 23 | 29 | 26 | 54 | 97 | 105 | 45 | ||||||||
85 |
Cavalry / Melee Cavalry / (Aux_Ibe_Cav) Auxiliary Iberian Cavalry These auxiliaries are a flexible force of cavalry in any Roman army. |
|||||||||||||||||
90 | 510 | 510 | 70 | 38 | 36 | 25 | 63 | 51 | 105 | 40 | ||||||||
86 |
Cavalry / Melee Cavalry / (Aux_Ibe_Scutarii_Cav) Auxiliary Scutarii Cavalry These heavy cavalrymen are well-versed in the cut-and-thrust of melee. |
|||||||||||||||||
90 | 680 | 680 | 85 | 31 | 29 | 44 | 77 | 72 | 110 | 55 | ||||||||
87 |
Cavalry / Melee Cavalry / (Aux_Ill_Cav) Auxiliary Illyrian Cavalry Romans are infantrymen; it makes sense, then, to use whatever auxiliary cavalry can be found. |
|||||||||||||||||
90 | 420 | 420 | 70 | 18 | 29 | 21 | 59 | 72 | 105 | 30 | ||||||||
88 |
Cavalry / Melee Cavalry / (Aux_Ita_Socii_Equites) Socii Equites Excellent horsemen and a valuable striking force to a bold commander. |
|||||||||||||||||
90 | 570 | 570 | 75 | 28 | 29 | 31 | 71 | 72 | 115 | 50 | ||||||||
89 |
Cavalry / Melee Cavalry / (Emp_Rom_Legionary_Cav) Legionary Cavalry Cavalry support is vital to all infantry work, even in the Legions. |
|||||||||||||||||
90 | 630 | 630 | 80 | 24 | 29 | 26 | 69 | 87 | 110 | 45 | ||||||||
90 |
Cavalry / Melee Cavalry / (Rom_Praetorian_Cav) Praetorian Cavalry An elite heavy cavalry bodyguard, capable of a decisive charge. |
|||||||||||||||||
90 | 1000 | 1000 | 100 | 39 | 32 | 39 | 92 | 87 | 140 | 65 | ||||||||
91 |
Cavalry / Melee Cavalry / (Rom_Legatus_Praetorianum) Legatus Praetorianum These men are an elite heavy cavalry arm of the Praetorian Guard, assigned as personal bodyguards to Roman Legates, members of the Senate, and other high ranking Roman officials. |
|||||||||||||||||
90 | 1200 | 1200 | 110 | 44 | 44 | 46 | 95 | 104 | 140 | 65 | ||||||||
92 |
Cavalry / Melee Cavalry / (Rom_Mounted_Legio) Mounted Sword Legionaries Roman Legionary cavalry are particularly effective in melee combat. |
|||||||||||||||||
90 | 570 | 570 | 85 | 28 | 39 | 28 | 69 | 90 | 120 | 55 | ||||||||
93 |
Cavalry / Melee Cavalry / (Equites_Singulares_Augusti) Equites Singulares Augusti Recruited from the finest troopers of the alae, the "Imperial Horseguards" escorted the Emperor whenever he left the City on campaign or on tours of the provinces. |
|||||||||||||||||
90 | 1100 | 1100 | 100 | 42 | 44 | 44 | 80 | 119 | 140 | 65 | ||||||||
94 |
Cavalry / Melee Cavalry / (Equites_Octavo_Dalmatia) Equites Octavo Dalmatia The equites Dalmatae were the largest category of the new cavalry vexillationes. At the beginning of the fifth century, the Notitia Dignitatum lists 48 units of equites Dalmatae deployed throughout the Roman Empire. |
|||||||||||||||||
90 | 1020 | 1020 | 100 | 37 | 32 | 60 | 87 | 87 | 135 | 65 | ||||||||
Missile Cavalry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
95 |
Cavalry / Missile Cavalry / (Aux_Ara_Camel_Archers) Auxiliary Camel Archers Camels make useful mounts for archers, if only because they upset horses! |
|||||||||||||||||
90 | 430 | 430 | 70 | 38 | 125 | 6 | 30 | 10 | 23 | 9 | 6 | 27 | 115 | 25 | ||||
96 |
Cavalry / Missile Cavalry / (Aux_Eas_Horse_Skirm) Auxiliary Horse Skirmishers Roman generals find mounted skirmishers useful from time to time. |
|||||||||||||||||
90 | 400 | 400 | 70 | 30 | 75 | 8 | 18 | 12 | 36 | 18 | 37 | 49 | 90 | 25 | ||||
97 |
Cavalry / Missile Cavalry / (Aux_Ger_Scout_Riders) Auxiliary Germanic Scout Riders A Roman army needs cunning troops to be its eyes and ears. |
|||||||||||||||||
90 | 360 | 360 | 70 | 30 | 75 | 7 | 7 | 21 | 36 | 19 | 49 | 52 | 90 | 45 | ||||
98 |
Cavalry / Missile Cavalry / (Aux_Gre_Tarantine_cav) Auxiliary Tarantine Cavalry Good, skilled horsemen will always find a place in the ranks of the Roman army. |
|||||||||||||||||
90 | 670 | 670 | 85 | 30 | 75 | 9 | 18 | 28 | 38 | 22 | 55 | 82 | 110 | 45 | ||||
99 |
Cavalry / Missile Cavalry / (Aux_Ibe_Cantabrian_Cav) Auxiliary Cantabrian Cavalry These master skirmishers can harry an enemy unit to breaking point and beyond. |
|||||||||||||||||
90 | 600 | 600 | 85 | 30 | 75 | 9 | 18 | 33 | 36 | 23 | 59 | 51 | 100 | 55 | ||||
100 |
Cavalry / Missile Cavalry / (Aux_Num_Cav) Auxiliary Numidian Cavalry Numidians are expert mounted skirmishers, able to strike and withdraw quickly. |
|||||||||||||||||
90 | 500 | 500 | 85 | 30 | 75 | 9 | 18 | 17 | 36 | 19 | 39 | 49 | 95 | 45 | ||||
101 |
Cavalry / Missile Cavalry / (Aux_Par_Horse_Archers) Auxiliary Parthian Horse Archers No Roman commander worth his salt ignores the possibilities of horse archers. |
|||||||||||||||||
90 | 420 | 420 | 70 | 38 | 125 | 6 | 30 | 12 | 23 | 10 | 7 | 27 | 95 | 35 | ||||
102 |
Cavalry / Missile Cavalry / (Aux_Sar_Horse_Archers) Auxiliary Sarmatian Horse Archers Sarmatians in the service of Rome are a force well worth their salt. |
|||||||||||||||||
90 | 390 | 390 | 70 | 40 | 125 | 6 | 30 | 11 | 23 | 10 | 7 | 27 | 95 | 25 | ||||
103 |
Cavalry / Missile Cavalry / (Aux_Scy_Armour_horse_Archers) Auxiliary Armoured Horse Archers Scythians who pull a bow for Rome are worthy warriors. |
|||||||||||||||||
90 | 520 | 520 | 85 | 40 | 125 | 6 | 30 | 12 | 35 | 11 | 16 | 52 | 110 | 45 | ||||
104 |
Cavalry / Missile Cavalry / (Aux_Scy_Horse_Archers) Auxiliary Scythian Horse Archers Scythians who pull a bow for Rome are worthy warriors. |
|||||||||||||||||
90 | 390 | 390 | 70 | 40 | 125 | 6 | 30 | 11 | 23 | 10 | 7 | 27 | 95 | 25 | ||||
105 |
Cavalry / Missile Cavalry / (Aux_Thr_Cav) Auxiliary Thracian Cavalry Those who fling javelins in the service of Rome do so with the blessings of Jupiter! |
|||||||||||||||||
90 | 440 | 440 | 70 | 30 | 75 | 8 | 18 | 12 | 36 | 17 | 43 | 57 | 95 | 35 | ||||
Shock Cavalry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
106 |
Cavalry / Shock Cavalry / (Aux_Ita_Socii_Equites_Extraordinarii) Socii Equites Extraordinarii These heavy cavalry give excellent account of themselves in close-combat. |
|||||||||||||||||
90 | 640 | 640 | 85 | 28 | 31 | 56 | 31 | 74 | 140 | 55 | ||||||||
107 |
Cavalry / Shock Cavalry / (Aux_Per_Cav) Auxiliary Persian Cavalry A wise Roman commander recognises cavalry talent, and values it. |
|||||||||||||||||
90 | 640 | 640 | 85 | 33 | 31 | 63 | 23 | 57 | 135 | 60 | ||||||||
108 |
Cavalry / Shock Cavalry / (Aux_Sar_Armour_Lancers) Auxiliary Armoured Lancers These armoured lancers can be the sharp point of a Roman general's bloody spear! |
|||||||||||||||||
90 | 450 | 450 | 85 | 21 | 31 | 38 | 22 | 47 | 120 | 40 | ||||||||
109 |
Cavalry / Shock Cavalry / (Aux_Sar_Lancers) Auxiliary Sarmatian Lancers Enemy guts spilled by a lance are a good thing for any Roman commander. |
|||||||||||||||||
90 | 400 | 400 | 70 | 24 | 31 | 46 | 19 | 27 | 105 | 35 | ||||||||
Elephant | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
110 |
Elephants / Elephant / (Aux_Afr_Elephant) Auxiliary African Elephants In the end, all things must serve Rome. |
|||||||||||||||||
12 | 770 | 770 | 110 | 51 | 68 | 39 | 25 | 47 | 720 | 55 | ||||||||
111 |
Elephants / Elephant / (Aux_Ind_War_Elephant) Auxiliary Indian War Elephants Even the most exotic and temperamental of beasts can be made to serve the will of the Senate! |
|||||||||||||||||
24 | 1050 | 1050 | 130 | 62 | 68 | 46 | 28 | 47 | 820 | 65 | ||||||||
Fixed Artillery | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
112 |
Siege Engine / Fixed Artillery / (Rom_Giant_Ballista) Roman Giant Ballista Giant ballistae can shoot spear-like missiles over great distances. |
|||||||||||||||||
40 | 810 | 810 | 110 | 205 | 550 | 2 | 9 | 23 | 5 | 8 | 57 | 60 | 35 | |||||
113 |
Siege Engine / Fixed Artillery / (Rom_Polybolos) Roman Polybolos There is wicked cunning in a machine that can fire so many bolts so quickly. |
|||||||||||||||||
40 | 620 | 620 | 85 | 85 | 260 | 13 | 9 | 23 | 5 | 8 | 57 | 60 | 35 | |||||
114 |
Siege Engine / Fixed Artillery / (Rom_Scorpion_Bastion) Roman Bastion Scorpion These small ballistae fire bolts that can pass through a man. |
|||||||||||||||||
40 | 490 | 490 | 85 | 120 | 400 | 8 | 9 | 23 | 5 | 8 | 57 | 55 | 35 | |||||
115 |
Siege Engine / Fixed Artillery / (Rom_Scorpion) Roman Scorpion (Fixed) These small ballistae fire bolts that can pass through a man. |
|||||||||||||||||
40 | 490 | 490 | 85 | 120 | 350 | 6 | 9 | 23 | 5 | 8 | 57 | 60 | 35 | |||||
Field Artillery | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
116 |
Siege Engine / Field Artillery / (Rom_Ballista_Bastion) Roman Bastion Ballista Ballistae can shoot with deadly accuracy over surprising distances. |
|||||||||||||||||
40 | 560 | 560 | 85 | 170 | 460 | 4 | 9 | 23 | 5 | 8 | 57 | 55 | 35 | |||||
117 |
Siege Engine / Field Artillery / (Rom_Ballista) Roman Ballista Ballistae can shoot with deadly accuracy over surprising distances. |
|||||||||||||||||
40 | 1580 | 700 | 85 | 170 | 420 | 3 | 9 | 23 | 5 | 8 | 57 | 60 | 35 | |||||
118 |
Siege Engine / Field Artillery / (Rom_Beehive_Onager) Roman Beehive Onager Angry bees blister the parts other types of shot cannot reach. |
|||||||||||||||||
40 | 1580 | 580 | 110 | 20 | 350 | 4 | 9 | 23 | 6 | 4 | 57 | 60 | 40 | |||||
119 |
Siege Engine / Field Artillery / (Rom_Cheiroballistra) Roman Scorpion Mounted on small carts, these ballistae have firepower and mobility. |
|||||||||||||||||
40 | 600 | 600 | 85 | 120 | 350 | 6 | 9 | 23 | 5 | 8 | 57 | 60 | 35 | |||||
120 |
Siege Engine / Field Artillery / (Rom_Large_Onager) Roman Heavy Onager Enemies deserve the gift of large missiles crashing down on them! |
|||||||||||||||||
40 | 1800 | 880 | 110 | 230 | 480 | 3 | 9 | 23 | 5 | 8 | 57 | 60 | 35 | |||||
121 |
Siege Engine / Field Artillery / (Rom_Onager_Bastion) Roman Bastion Onager The kick of the wild ass can bring down cities and kings. |
|||||||||||||||||
40 | 650 | 650 | 85 | 190 | 400 | 5 | 9 | 23 | 5 | 8 | 57 | 55 | 35 | |||||
122 |
Siege Engine / Field Artillery / (Rom_Onager) Roman Onager The kick of the wild ass can bring down cities and kings. |
|||||||||||||||||
40 | 1600 | 750 | 85 | 190 | 350 | 4 | 9 | 23 | 5 | 8 | 57 | 60 | 35 | |||||
Special | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
123 |
Melee Infantry / Special / (Rom_War_Dogs) War Dogs Ferocious animals, trained to rip out men's throats to break any resistance. |
|||||||||||||||||
40 | 500 | 500 | 75 | 24 | 36 | 29 | 72 | 52 | 55 | 35 | ||||||||
Admiral | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
124 |
Heavy Ship / Melee Ship / (Emp_Rom_Vet_Legionaries_Lft_Aft) Assault Hexareme - Veteran Legionaries These magnificent ships are both intimidating and extremely dangerous. All legionaries are effective fighters, veterans doubly so. |
|||||||||||||||||
160 | 1200 | 1200 | 95 | 1206 | 4 | 46 | 39 | 23 | 67 | 98 | 75 | 60 | ||||||
125 |
Heavy Ship / Melee Ship / (Rom_Evocati_Six_Lft_Aft) Tower Hexareme - Evocati Cohort From a shipboard tower, all enemies become little targets to be potted at will. All legionaries are effective fighters, veterans doubly so. |
|||||||||||||||||
160 | 1360 | 1360 | 130 | 1206 | 4 | 49 | 39 | 28 | 65 | 107 | 75 | 60 | ||||||
Melee Ship | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
126 |
Medium Ship / Melee Ship / (Aux_Afr_Spr_Two) Assault Bireme - Auxiliary Sabaean Spearmen With a ramming attack that can break an enemy hull, these ships are deadly weapons. A man at home in the desert has his uses. |
|||||||||||||||||
60 | 230 | 230 | 70 | 467 | 6 | 13 | 29 | 11 | 52 | 63 | 65 | 30 | ||||||
127 |
Medium Ship / Melee Ship / (Aux_Ara_Spr_Two) Assault Bireme - Auxiliary Arabian Spearmen With a ramming attack that can break an enemy hull, these ships are deadly weapons. Silver buys desert guile, and some familiarity with the spear. |
|||||||||||||||||
60 | 280 | 280 | 70 | 467 | 6 | 13 | 29 | 11 | 65 | 60 | 65 | 30 | ||||||
128 |
Medium Ship / Melee Ship / (Aux_Bac_Hillmen_Two) Assault Bireme - Auxiliary Bactrian Hillmen With a ramming attack that can break an enemy hull, these ships are deadly weapons. Armed with javelins and axes, these hardy hill people can trouble an enemy. |
|||||||||||||||||
60 | 260 | 260 | 70 | 467 | 6 | 27 | 34 | 9 | 41 | 52 | 65 | 25 | ||||||
129 |
Medium Ship / Melee Ship / (Aux_Bri_Spear_Band_Two) Assault Bireme - Auxiliary Spear Band With a ramming attack that can break an enemy hull, these ships are deadly weapons. It is honourable to take Roman coin, and carry a spear into battle. |
|||||||||||||||||
60 | 330 | 330 | 70 | 467 | 6 | 17 | 28 | 23 | 72 | 57 | 65 | 40 | ||||||
130 |
Medium Ship / Melee Ship / (Aux_Cel_Axe_Warriors_Two) Assault Bireme - Auxiliary Axe Warriors With a ramming attack that can break an enemy hull, these ships are deadly weapons. In the hands of a loyal auxiliaries, axes can be most charming! |
|||||||||||||||||
60 | 380 | 380 | 70 | 467 | 6 | 33 | 35 | 18 | 55 | 77 | 65 | 50 | ||||||
131 |
Medium Ship / Melee Ship / (Aux_Cel_Warriors_Two) Assault Bireme - Auxiliary Celtic Warriors With a ramming attack that can break an enemy hull, these ships are deadly weapons. A Celt may swing a longsword for Rome and remain a Celt. |
|||||||||||||||||
60 | 330 | 330 | 70 | 467 | 6 | 24 | 36 | 22 | 66 | 57 | 65 | 40 | ||||||
132 |
Medium Ship / Melee Ship / (Aux_Dac_Spears_Two) Assault Bireme - Auxiliary Dacian Spears With a ramming attack that can break an enemy hull, these ships are deadly weapons. Within their limitations, a Roman commander can always find a use for spearmen. |
|||||||||||||||||
60 | 280 | 280 | 70 | 467 | 6 | 12 | 28 | 17 | 64 | 57 | 65 | 30 | ||||||
133 |
Medium Ship / Melee Ship / (Aux_Eas_Hillmen_Two) Assault Bireme - Auxiliary Hillmen With a ramming attack that can break an enemy hull, these ships are deadly weapons. Resentment of others can make anyone fight hard, even for Rome. |
|||||||||||||||||
60 | 220 | 220 | 70 | 467 | 6 | 19 | 34 | 9 | 41 | 52 | 65 | 25 | ||||||
134 |
Medium Ship / Melee Ship / (Aux_Egy_Infantry_Four) Assault Quadreme - Auxiliary Egyptian Infantry Ramming attacks from these ships will inflicting terrible damage. The sons of the desert can be of useful service to Rome. |
|||||||||||||||||
120 | 410 | 410 | 100 | 825 | 5 | 11 | 23 | 4 | 51 | 72 | 65 | 30 | ||||||
135 |
Medium Ship / Melee Ship / (Aux_Gal_Warriors_Two) Assault Bireme - Auxiliary Gallic Warriors With a ramming attack that can break an enemy hull, these ships are deadly weapons. A Gaul may skilfully swing a longsword for Rome and remain a Gaul. |
|||||||||||||||||
60 | 340 | 340 | 70 | 467 | 6 | 25 | 36 | 24 | 70 | 57 | 65 | 45 | ||||||
136 |
Medium Ship / Melee Ship / (Aux_Ger_Spear_Brothers_Two) Assault Bireme - Auxiliary Spear Brothers With a ramming attack that can break an enemy hull, these ships are deadly weapons. Germans are still fierce and formidable, even in Roman uniforms. |
|||||||||||||||||
60 | 340 | 340 | 70 | 467 | 6 | 24 | 29 | 27 | 86 | 62 | 65 | 40 | ||||||
137 |
Medium Ship / Melee Ship / (Aux_Gre_Hoplites_Four) Assault Quadreme - Auxiliary Hoplites Ramming attacks from these ships will inflicting terrible damage. Romans recognise the manly virtues embodied by the phalanx. |
|||||||||||||||||
120 | 720 | 720 | 100 | 825 | 5 | 26 | 30 | 24 | 85 | 95 | 75 | 55 | ||||||
138 |
Medium Ship / Melee Ship / (Aux_Ibe_Sword_Two) Assault Bireme - Auxiliary Iberian Swordsmen With a ramming attack that can break an enemy hull, these ships are deadly weapons. Javelins and swords make these Iberians a worthy addition to the Roman battle line. |
|||||||||||||||||
60 | 270 | 270 | 70 | 467 | 6 | 31 | 36 | 15 | 63 | 52 | 65 | 40 | ||||||
139 |
Medium Ship / Melee Ship / (Aux_Ill_Coastal_Levies_Two) Assault Bireme - Auxiliary Coastal Levies With a ramming attack that can break an enemy hull, these ships are deadly weapons. Good axemen should always have a place in the armies of Rome. |
|||||||||||||||||
60 | 280 | 280 | 70 | 467 | 6 | 19 | 35 | 9 | 50 | 62 | 65 | 30 | ||||||
140 |
Medium Ship / Melee Ship / (Aux_Ill_Raiders_Two) Assault Bireme - Auxiliary Illyrian Raiders With a ramming attack that can break an enemy hull, these ships are deadly weapons. Swift, local infantry who know the territory; a valuable addition to the ranks. |
|||||||||||||||||
80 | 380 | 380 | 75 | 467 | 6 | 30 | 35 | 16 | 50 | 77 | 65 | 55 | ||||||
141 |
Medium Ship / Melee Ship / (Aux_Infantry_Two) Assault Bireme - Auxiliary Infantry With a ramming attack that can break an enemy hull, these ships are deadly weapons. Able soldiers, well schooled in war, and eager to serve Rome. |
|||||||||||||||||
60 | 370 | 370 | 70 | 467 | 6 | 16 | 29 | 16 | 71 | 90 | 65 | 45 | ||||||
142 |
Medium Ship / Melee Ship / (Aux_Ita_Socii_Extraordinarii_Four) Assault Quadreme - Socii Extraordinarii Ramming attacks from these ships will inflicting terrible damage. For close-quarters fighting, these men admit no equals; a boast, perhaps, but one born of pride. |
|||||||||||||||||
120 | 790 | 790 | 100 | 825 | 5 | 34 | 36 | 16 | 66 | 107 | 80 | 55 | ||||||
143 |
Medium Ship / Melee Ship / (Aux_Ita_Socii_Hastati_Four) Assault Quadreme - Socii Hastati Ramming attacks from these ships will inflicting terrible damage. These troops throw spears at the enemy, and then close to settle matters with the sword. |
|||||||||||||||||
120 | 590 | 590 | 100 | 825 | 5 | 25 | 36 | 13 | 59 | 75 | 65 | 40 | ||||||
144 |
Medium Ship / Melee Ship / (Aux_Par_Spear_Two) Assault Bireme - Auxiliary Parthian Spearmen With a ramming attack that can break an enemy hull, these ships are deadly weapons. Spearmen do not need to be skilled or well paid to die for Rome. |
|||||||||||||||||
60 | 220 | 220 | 70 | 467 | 6 | 14 | 29 | 11 | 49 | 63 | 65 | 25 | ||||||
145 |
Medium Ship / Melee Ship / (Emp_Rom_Legionaries_Four) Assault Quadreme - Legionaries Ramming attacks from these ships will inflicting terrible damage. The classic heavy infantry, with good armour and exceptional morale. |
|||||||||||||||||
120 | 750 | 750 | 85 | 825 | 5 | 42 | 39 | 11 | 57 | 93 | 75 | 55 | ||||||
146 |
Medium Ship / Melee Ship / (Emp_Rom_Legionaries_Two_Fire_Pots) Fire Pot Bireme - Legionaries Fire pots, hurled onto enemy decks, are a terrible threat to wooden ships. The classic heavy infantry, with good armour and exceptional morale. |
|||||||||||||||||
60 | 500 | 500 | 75 | 467 | 6 | 42 | 39 | 11 | 57 | 93 | 75 | 55 | ||||||
147 |
Medium Ship / Melee Ship / (Emp_Rom_Legionaries_Two) Assault Bireme - Legionaries With a ramming attack that can break an enemy hull, these ships are deadly weapons. The classic heavy infantry, with good armour and exceptional morale. |
|||||||||||||||||
60 | 450 | 450 | 70 | 467 | 6 | 42 | 39 | 11 | 57 | 93 | 75 | 55 | ||||||
148 |
Heavy Ship / Melee Ship / (Emp_Rom_Vet_Legionaries_Lft_Aft) Assault Hexareme - Veteran Legionaries These magnificent ships are both intimidating and extremely dangerous. All legionaries are effective fighters, veterans doubly so. |
|||||||||||||||||
160 | 1200 | 1200 | 95 | 1206 | 4 | 46 | 39 | 23 | 67 | 98 | 75 | 60 | ||||||
149 |
Heavy Ship / Melee Ship / (Emp_Rom_Vet_Legionaries_Six) Tower Hexareme - Veteran Legionaries From a shipboard tower, all enemies become little targets to be potted at will. All legionaries are effective fighters, veterans doubly so. |
|||||||||||||||||
160 | 1400 | 1400 | 100 | 1206 | 4 | 46 | 39 | 23 | 67 | 98 | 75 | 60 | ||||||
150 |
Heavy Ship / Melee Ship / (Rom_Evocati_Six_Lft_Aft) Tower Hexareme - Evocati Cohort From a shipboard tower, all enemies become little targets to be potted at will. All legionaries are effective fighters, veterans doubly so. |
|||||||||||||||||
160 | 1360 | 1360 | 130 | 1206 | 4 | 49 | 39 | 28 | 65 | 107 | 75 | 60 | ||||||
151 |
Heavy Ship / Melee Ship / (Rom_Evocati_Six) Assault Hexareme - Evocati Cohort These magnificent ships are both intimidating and extremely dangerous. All legionaries are effective fighters, veterans doubly so. |
|||||||||||||||||
160 | 1210 | 1210 | 130 | 1206 | 4 | 49 | 39 | 28 | 65 | 107 | 75 | 60 | ||||||
152 |
Medium Ship / Melee Ship / (Rom_Legionary_Cohort_Four) Assault Quadreme - Legionary Cohort Ramming attacks from these ships will inflicting terrible damage. The classic heavy infantry, with good armour and exceptional morale. |
|||||||||||||||||
120 | 770 | 770 | 100 | 825 | 5 | 44 | 39 | 11 | 55 | 107 | 75 | 55 | ||||||
153 |
Medium Ship / Melee Ship / (Rom_Legionary_Cohort_Two_Fire_Pots) Fire Pot Bireme - Legionary Cohort Fire pots, hurled onto enemy decks, are a terrible threat to wooden ships. The classic heavy infantry, with good armour and exceptional morale. |
|||||||||||||||||
60 | 490 | 490 | 70 | 467 | 6 | 44 | 39 | 11 | 55 | 107 | 75 | 55 | ||||||
154 |
Medium Ship / Melee Ship / (Rom_Legionary_Cohort_Two) Assault Bireme - Legionary Cohort With a ramming attack that can break an enemy hull, these ships are deadly weapons. The classic heavy infantry, with good armour and exceptional morale. |
|||||||||||||||||
60 | 440 | 440 | 70 | 467 | 6 | 44 | 39 | 11 | 55 | 107 | 75 | 55 | ||||||
Missile Ship | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
155 |
Medium Ship / Missile Ship / (Aux_Afr_Archers_Three) Missile Trireme - Auxiliary Sabaean Archers A large contingent of archers can make short work of enemy crews. An archer at home in desert sands is always useful. |
|||||||||||||||||
80 | 440 | 440 | 85 | 585 | 6 | 33 | 140 | 7 | 30 | 7 | 23 | 3 | 5 | 27 | 50 | 20 | ||
156 |
Medium Ship / Missile Ship / (Aux_Bri_Slingers_Three) Missile Trireme - Auxiliary Briton Slingers A large contingent of archers can make short work of enemy crews. A good slinger is worth his weight in slingshot, many times over. |
|||||||||||||||||
80 | 600 | 600 | 85 | 585 | 6 | 22 | 155 | 8 | 35 | 7 | 23 | 3 | 44 | 53 | 50 | 20 | ||
157 |
Medium Ship / Missile Ship / (Aux_Cel_Skirm_Three) Missile Trireme - Auxiliary Celtic Skirmishers A large contingent of archers can make short work of enemy crews. Even the humblest can serve Rome in times of need. |
|||||||||||||||||
80 | 440 | 440 | 85 | 585 | 6 | 28 | 70 | 8 | 18 | 7 | 23 | 3 | 35 | 62 | 50 | 20 | ||
158 |
Medium Ship / Missile Ship / (Aux_Dac_Bowmen_Three) Missile Trireme - Auxiliary Dacian Bowmen A large contingent of archers can make short work of enemy crews. Bowmen will always find a use, no matter their quality. |
|||||||||||||||||
80 | 440 | 440 | 85 | 585 | 6 | 33 | 140 | 7 | 30 | 7 | 23 | 3 | 5 | 27 | 50 | 20 | ||
159 |
Medium Ship / Missile Ship / (Aux_Eas_Javelinmen_Three) Missile Trireme - Auxiliary Eastern Javelinmen A large contingent of archers can make short work of enemy crews. These javelin-armed troops skirmish ahead of the main line, weakening the enemy's resolve. |
|||||||||||||||||
80 | 430 | 430 | 85 | 585 | 6 | 28 | 70 | 8 | 18 | 7 | 23 | 3 | 31 | 52 | 50 | 20 | ||
160 |
Medium Ship / Missile Ship / (Aux_Egy_Archers_Five) Missile Quinquereme - Auxiliary Egyptian Archers Archers can shoot down upon many enemies from the deck, doing terrible work in the process. Archers can strike down the enemies of Rome at a distance. |
|||||||||||||||||
140 | 700 | 700 | 115 | 1020 | 5 | 33 | 140 | 7 | 30 | 7 | 23 | 3 | 5 | 27 | 50 | 20 | ||
161 |
Medium Ship / Missile Ship / (Aux_Ger_Longbow_Hunters_Three) Missile Trireme - Auxiliary Longbow Hunters A large contingent of archers can make short work of enemy crews. An arrow shot in Rome's service is always a good thing. |
|||||||||||||||||
80 | 520 | 520 | 85 | 585 | 6 | 38 | 165 | 6 | 30 | 7 | 23 | 3 | 5 | 27 | 50 | 20 | ||
162 |
Medium Ship / Missile Ship / (Aux_Gre_Cretan_Archers_Five) Missile Quinquereme - Auxiliary Cretan Archers Archers can shoot down upon many enemies from the deck, doing terrible work in the process. Give a Cretan a bow, and he will conquer in the name of Rome. |
|||||||||||||||||
140 | 1060 | 1060 | 115 | 1020 | 5 | 38 | 145 | 8 | 30 | 11 | 23 | 5 | 8 | 27 | 70 | 45 | ||
163 |
Medium Ship / Missile Ship / (Aux_Gre_Peltasts_Five) Missile Quinquereme - Auxiliary Peltasts Archers can shoot down upon many enemies from the deck, doing terrible work in the process. A good Roman commander knows the value of skirmishers. |
|||||||||||||||||
140 | 930 | 930 | 115 | 1020 | 5 | 28 | 70 | 8 | 18 | 20 | 38 | 8 | 61 | 82 | 60 | 30 | ||
164 |
Medium Ship / Missile Ship / (Aux_Gre_Rhodian_Slingers_Five) Missile Quinquereme - Auxiliary Rhodian Slingers Archers can shoot down upon many enemies from the deck, doing terrible work in the process. Few can match the deadly accuracy of the men of Rhodes. |
|||||||||||||||||
140 | 1070 | 1070 | 115 | 1020 | 5 | 24 | 155 | 9 | 35 | 11 | 23 | 5 | 45 | 27 | 60 | 45 | ||
165 |
Medium Ship / Missile Ship / (Aux_Ibe_Balearic_Slingers_Three) Missile Trireme - Auxiliary Balearic Slingers A large contingent of archers can make short work of enemy crews. If a target can be seen, the sling stone is already on its way. |
|||||||||||||||||
80 | 650 | 650 | 85 | 585 | 6 | 24 | 155 | 9 | 35 | 9 | 23 | 4 | 45 | 53 | 55 | 35 | ||
166 |
Medium Ship / Missile Ship / (Aux_Ibe_Slingers_Three) Missile Trireme - Auxiliary Iberian Slingers A large contingent of archers can make short work of enemy crews. An Iberian stone cast for Rome can be as deadly as any other. |
|||||||||||||||||
80 | 500 | 500 | 85 | 585 | 6 | 20 | 155 | 7 | 35 | 8 | 23 | 6 | 45 | 53 | 50 | 30 | ||
167 |
Medium Ship / Missile Ship / (Aux_Num_Javelinmen_Three) Missile Trireme - Auxiliary Numidian Javelinmen A large contingent of archers can make short work of enemy crews. These skirmishers can harass an enemy battle line, or keep enemy skirmishers at bay. |
|||||||||||||||||
80 | 550 | 550 | 85 | 585 | 6 | 28 | 70 | 9 | 18 | 8 | 23 | 4 | 33 | 52 | 50 | 30 | ||
168 |
Medium Ship / Missile Ship / (Aux_Per_Archers_Three) Missile Trireme - Auxiliary Persian Archers A large contingent of archers can make short work of enemy crews. Deadly archers remain deadly, even when they wear another's colours. |
|||||||||||||||||
80 | 510 | 510 | 85 | 585 | 6 | 35 | 145 | 7 | 30 | 8 | 23 | 4 | 6 | 27 | 50 | 20 | ||
169 |
Medium Ship / Missile Ship / (Aux_Thr_Peltasts_Three) Missile Trireme - Auxiliary Thracian Peltasts A large contingent of archers can make short work of enemy crews. Light infantrymen, able to move swiftly to counter the enemy, are a useful tool for a Roman general. |
|||||||||||||||||
80 | 600 | 600 | 85 | 585 | 6 | 32 | 70 | 10 | 18 | 9 | 32 | 4 | 32 | 52 | 55 | 30 | ||
170 |
Medium Ship / Missile Ship / (Rom_Leves_One_Halfer) Raiding Hemiolia - Leves These swift, manoeuvrable ships are a useful scouting force for any admiral. Even a poor man can throw a javelin with skill. |
|||||||||||||||||
80 | 330 | 330 | 70 | 402 | 6 | 28 | 70 | 7 | 18 | 5 | 23 | 3 | 31 | 52 | 50 | 20 | ||
171 |
Medium Ship / Missile Ship / (Rom_Leves_Three_Scorpio) Scorpion Trireme - Leves Deadly accurate dart-throwers give enemies pause. Even a poor man can throw a javelin with skill. |
|||||||||||||||||
80 | 510 | 510 | 85 | 585 | 6 | 28 | 70 | 7 | 18 | 5 | 23 | 3 | 31 | 52 | 50 | 20 | ||
172 |
Medium Ship / Missile Ship / (Rom_Leves_Three) Missile Trireme - Leves A large contingent of archers can make short work of enemy crews. Even a poor man can throw a javelin with skill. |
|||||||||||||||||
80 | 450 | 450 | 85 | 585 | 6 | 28 | 70 | 7 | 18 | 5 | 23 | 3 | 31 | 52 | 50 | 20 | ||
173 |
Medium Ship / Missile Ship / (Rom_Leves_Two_Halfer) Pursuit Trihemiolia - Leves Fast, relatively powerful pursuit ships, well able to hunt down pirates and other seagoing scum. Even a poor man can throw a javelin with skill. |
|||||||||||||||||
100 | 440 | 440 | 70 | 566 | 7 | 28 | 70 | 7 | 18 | 5 | 23 | 3 | 31 | 52 | 50 | 20 | ||
174 |
Medium Ship / Missile Ship / (Rom_Velites_Five) Missile Quinquereme - Velites Archers can shoot down upon many enemies from the deck, doing terrible work in the process. These javelin-armed skirmishers are fast moving and lightly armoured. |
|||||||||||||||||
140 | 710 | 710 | 115 | 1020 | 5 | 28 | 70 | 8 | 18 | 7 | 23 | 3 | 31 | 52 | 50 | 20 | ||
Artillery Ship | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
175 |
Medium Ship / Artillery Ship / (Rom_Ballista_Five) Light Artillery Quinquereme - Roman Ballista (Ship) Ballista bolts or stones are a powerful tool for destroying an enemy's will to resist. Ballistae can shoot with deadly accuracy over surprising distances. |
|||||||||||||||||
40 | 620 | 620 | 115 | 1020 | 5 | 180 | 420 | 3 | 9 | 23 | 5 | 8 | 57 | 60 | 35 | |||
176 |
Medium Ship / Artillery Ship / (Rom_Onager_Five) Artillery Quinquereme - Roman Onager (Ship) With deck-mounted artillery pieces, these ships can rain down destruction on the enemy. The kick of the wild ass can bring down cities and kings. |
|||||||||||||||||
40 | 630 | 630 | 115 | 1020 | 5 | 200 | 350 | 3 | 9 | 23 | 5 | 8 | 57 | 60 | 35 |