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Auxiliary Infantry Lepidus' Rome (Imperator Augustus)Lepidus' Rome (Imperator Augustus) Spear Infantry

Auxiliary Infantry

Able soldiers, well schooled in war, and eager to serve Rome.

Auxiliaries supplemented the Legions of the late Republic and Principate and were recruited from non-citizens, usually provincial volunteers or from allied kingdoms. With the pressures of war requiring increasing numbers, especially in the aftermath of the Social War of 91-88BC, recruitment from Rome’s expanding provinces became a necessity. To limit the risk of rebellion, auxiliary units were recruited from a single province but always stationed far from home. Auxiliaries could be infantry, cavalry or specialists such as archers, and retained their own cultural identities and equipment. Being stationed in Roman provinces, under Roman rule, had an inevitable Romanising effect on auxiliaries, as did the rewards of service: land and citizenship. Some units eventually had 'Civium Romanorum' as a title, meaning they were Roman citizens. From as early as Caesar’s Gallic campaigns auxiliaries accounted for nearly all Roman cavalry, and during the 2nd century AD auxiliary numbers actually exceeded those of the Legions.

Auxiliary Infantry

Unit Name

Auxiliary Infantry

Main Unit Key

Aux_Infantry

Land Unit Key

Aux_Infantry

Naval Unit Key

roman_transport

Soldiers

160

Category

Melee Infantry

Class

Spear Infantry

Custom Battle Cost

440

Recruitment Cost

440

Upkeep Cost

75

Melee Attack

16

Weapon Damage

29

├ Melee Weapon

rome_spear

├ Melee Damage Base

19

├ Melee Damage Ap

10

├ Armour Piercing

No

├ Bonus vs. Large

15

├ Bonus vs Elephants

16

└ Bonus vs Infantry

0

Charge Bonus

16

Melee Defence

71

├ Base Defence

34

├ Shield

oval

└ Shield Defence

37

Armour

90

├ Armour

mail

├ Armour Defence

57

└ Shield Armour

33

Health

65

├ Man Entity

rome_infantry_heavy

├ Man Health

55

└ Bonus Hit Points

10

Base Morale

45

Abilities

Auxiliary Infantry
  • Rapid Advance
    Improved unit movement speed over an extended period.
    Speed, acceleration, charge speed
    Exertion: fatigue

Attributes

  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Auxiliary Infantry
  • Good defensive unit
  • Low damage but average armour penetration
  • Average attack
  • Normal morale
Requires Buildings
Auxiliary Infantry Lv. 0 Auxiliary Camp
Auxiliary Camp
(rome_military_aux_2)
Level 1
Auxiliary Barracks
Auxiliary Barracks
(rome_military_aux_3)
Level 2
Auxiliary Infantry Lv. 1 Auxiliary Garrison
Auxiliary Garrison
(rome_military_aux_4)
Level 3