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HomeHome / Radious Total War Mod / Dacia (Imperator Augustus) / Units / Dacian Heavy Skirmishers
Dacian Heavy Skirmishers Dacia (Imperator Augustus)Dacia (Imperator Augustus) Missile Infantry

Dacian Heavy Skirmishers

These elite skirmishers both harass and melee with equal skill.

The Getae were a confederation of 'barbarian' tribes who settled near the Danube River in what are now parts of present-day Romania and Bulgaria. Whether they were ethnically Dacian or Thracian remains uncertain, as both the Greeks and the Romans drew opposite conclusions on the matter. The Greeks were the first to encounter them, as early as the 7th century BC, stating that the Getae were 'the noblest as well as the most just of all the Thracian tribes'. However, the Romans later concluded they were a people of Dacian origin. Whatever their etymology, the Getae were a formidable battlefield opponent for any civilised or tribal force. They were also first class raiders, famed for their hit-and-run guerrilla tactics and oft employed for that purpose by the regional powers of the time. Eventually, despite their military skills and undoubted bravery, the Getae fell foul of the greatest warrior of the age; at the end of the 4th century BC, Alexander the Great suppressed them at the beginning his legendary Persian expedition. However, after the collapse of Macedon's empire and a period of consolidation, Getae influence and control was again widespread throughout the Balkans and as far as the Black Sea coast, reaching its fullest extent during the 3rd century BC. The Getae remained influential until their defeat by the Roman general Crassus the Younger almost 200 years later, at which point their territory was absorbed into Rome's growing empire.

Dacian Heavy Skirmishers

Unit Name

Dacian Heavy Skirmishers

Main Unit Key

Dac_Heavy_Skirm

Land Unit Key

Dac_Heavy_Skirm

Naval Unit Key

barbarian_transport

Soldiers

120

Category

Missile Infantry

Class

Missile Infantry

Custom Battle Cost

550

Recruitment Cost

550

Upkeep Cost

80

Missile Damage

28

├ Missile Weapon

rome_javelin

├ Projectile

javelin_normal

├ Missile Damage

15

├ Missile Ap Damage

13

└ Base Reload Time

9

Accuracy

15

Range

70

Reload

13

Shots Per Minute

8

Ammunition

18

Melee Attack

18

Weapon Damage

36

├ Melee Weapon

rome_celtic_longsword

├ Melee Damage Base

32

├ Melee Damage Ap

4

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

5

Charge Bonus

12

Melee Defence

45

├ Base Defence

15

├ Shield

celtic_missile

└ Shield Defence

30

Armour

82

├ Armour

leather

├ Armour Defence

47

└ Shield Armour

35

Health

55

├ Man Entity

rome_infantry_light

├ Man Health

50

└ Bonus Hit Points

5

Base Morale

45

Abilities

Dacian Heavy Skirmishers
  • Quick Reload
    Improved reloading for an extended time.
    Shots per minute
    Exertion: fatigue

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Dacian Heavy Skirmishers
  • Short range
  • Fast rate of fire
  • Very good damage and armour penetration
  • Very weak in melee
  • Very poor morale
Recuitment Requirement
Required Technology Infantry Chainmail Cost 150 Upgrade From Dacian Skirmishers
Requires Buildings
Dacian Heavy Skirmishers Lv. 0 Carpenter
Carpenter
(barb_craftsmen_wood_3)
Level 2
Dacian Heavy Skirmishers Lv. 1 Builder's Hall
Builder's Hall
(barb_craftsmen_wood_4)
Level 3
Garrison Buildings
Dacian Heavy Skirmishers x 1 Farmstead (Amber Shore)
Farmstead (Amber Shore)
(barb_amber_1)
Level 0
Village (Amber Collector)
Village (Amber Collector)
(barb_amber_2)
Level 1
Town (Amber Trader)
Town (Amber Trader)
(barb_amber_3)
Level 2
Pagus (Amber Road)
Pagus (Amber Road)
(barb_amber_4)
Level 3
Fortified Settlement
Fortified Settlement
(barb_city_2)
Level 1
Hundred
Hundred
(barb_city_3)
Level 2
Craftsman's House
Craftsman's House
(barb_craftsmen_1)
Level 0
Clay Pit
Clay Pit
(barb_craftsmen_pot_2)
Level 1
Woodworker
Woodworker
(barb_craftsmen_wood_2)
Level 1
Farmstead (Glassware)
Farmstead (Glassware)
(barb_glass_1)
Level 0
Village (Glass Blower)
Village (Glass Blower)
(barb_glass_2)
Level 1
Town (Glass Maker)
Town (Glass Maker)
(barb_glass_3)
Level 2
Pagus (Master Glass Maker)
Pagus (Master Glass Maker)
(barb_glass_4)
Level 3
Farmstead (Gold Mine)
Farmstead (Gold Mine)
(barb_gold_1)
Level 0
Village (Trench Mine)
Village (Trench Mine)
(barb_gold_2)
Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(barb_gold_3)
Level 2
Pagus (Sluiced Mine)
Pagus (Sluiced Mine)
(barb_gold_4)
Level 3
Farmstead (Grain Fields)
Farmstead (Grain Fields)
(barb_grain_1)
Level 0
Village (Grain Farms)
Village (Grain Farms)
(barb_grain_2)
Level 1
Town (Grain Irrigated Farm)
Town (Grain Irrigated Farm)
(barb_grain_3)
Level 2
Pagus (Grain Estate)
Pagus (Grain Estate)
(barb_grain_4)
Level 3
Farmstead (Horse Trainers)
Farmstead (Horse Trainers)
(barb_horse_1)
Level 0
Village (Horse Breeders)
Village (Horse Breeders)
(barb_horse_2)
Level 1
Pagus (Master Horse Breeders)
Pagus (Master Horse Breeders)
(barb_horse_3)
Level 2
Village (Shieldmaker)
Village (Shieldmaker)
(barb_iron_armour_2)
Level 1
Pagus (Armourer)
Pagus (Armourer)
(barb_iron_armour_3)
Level 2
Village (Blacksmith)
Village (Blacksmith)
(barb_iron_weapon_2)
Level 1
Pagus (Weaponsmith)
Pagus (Weaponsmith)
(barb_iron_weapon_3)
Level 2
Farmstead (Lead Mine)
Farmstead (Lead Mine)
(barb_lead_1)
Level 0
Village (Trench Mine)
Village (Trench Mine)
(barb_lead_2)
Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(barb_lead_3)
Level 2
Pagus (Sluiced Mine)
Pagus (Sluiced Mine)
(barb_lead_4)
Level 3
Farmstead (Tannery)
Farmstead (Tannery)
(barb_leather_1)
Level 0
Village (Open Air Tannery)
Village (Open Air Tannery)
(barb_leather_2)
Level 1
Town (Leather Workshop)
Town (Leather Workshop)
(barb_leather_3)
Level 2
Pagus (Master Leather Workshop)
Pagus (Master Leather Workshop)
(barb_leather_4)
Level 3
Farmstead (Loggers)
Farmstead (Loggers)
(barb_lumber_1)
Level 0
Village (Logging Camp)
Village (Logging Camp)
(barb_lumber_2)
Level 1
Town (Timber Yard)
Town (Timber Yard)
(barb_lumber_3)
Level 2
Pagus (Timber Trader)
Pagus (Timber Trader)
(barb_lumber_4)
Level 3
Farmstead (Marble Pit)
Farmstead (Marble Pit)
(barb_marble_1)
Level 0
Village (Marble Quarry)
Village (Marble Quarry)
(barb_marble_2)
Level 1
Town (Marble Cutter)
Town (Marble Cutter)
(barb_marble_3)
Level 2
Pagus (Marble Architect)
Pagus (Marble Architect)
(barb_marble_4)
Level 3
Farmstead (Olive Grove)
Farmstead (Olive Grove)
(barb_olive_1)
Level 0
Village (Olive Press)
Village (Olive Press)
(barb_olive_2)
Level 1
Town (Mola Olieria)
Town (Mola Olieria)
(barb_olive_3)
Level 2
Pagus (Olive Oil Trader)
Pagus (Olive Oil Trader)
(barb_olive_4)
Level 3
Farmstead (Murex Snail Farm)
Farmstead (Murex Snail Farm)
(barb_purple_dye_1)
Level 0
Village (Snail Vats)
Village (Snail Vats)
(barb_purple_dye_2)
Level 1
Town (Dye Works)
Town (Dye Works)
(barb_purple_dye_3)
Level 2
Pagus (Master Dye Works)
Pagus (Master Dye Works)
(barb_purple_dye_4)
Level 3
Farmstead (Silk Trader)
Farmstead (Silk Trader)
(barb_silk_1)
Level 0
Village (Silk Caravan)
Village (Silk Caravan)
(barb_silk_2)
Level 1
Town (Silk Market)
Town (Silk Market)
(barb_silk_3)
Level 2
Pagus (Silk Road)
Pagus (Silk Road)
(barb_silk_4)
Level 3
Village
Village
(barb_town_2)
Level 1
Town
Town
(barb_town_3)
Level 2
Farm Pagus
Farm Pagus
(barb_town_farm_4)
Level 3
Tribal Pagus
Tribal Pagus
(barb_town_tribal_4)
Level 3
Farmstead (Vineyard)
Farmstead (Vineyard)
(barb_wine_1)
Level 0
Village (Large Vineyard)
Village (Large Vineyard)
(barb_wine_2)
Level 1
Town (Winemaker)
Town (Winemaker)
(barb_wine_3)
Level 2
Pagus (Master Winemaker)
Pagus (Master Winemaker)
(barb_wine_4)
Level 3
Dacian Heavy Skirmishers x 2 Settlement
Settlement
(barb_city_1)
Level 0
Farmstead (Iron Workshop)
Farmstead (Iron Workshop)
(barb_iron_1)
Level 0
Farmstead
Farmstead
(barb_town_1)
Level 0