Eporedes
(Celtic Noble Cavalry)These highly skilled and valued nobles are equipped with a spear and a longsword, kept in reserve to deliver the fatal blow, charging and then fighting in melee. They would probaly not dismount, to allow them the ability to quickly flee and charge again, in the same manner as the noble charioteers of some Celtic tribes.
The Celts held horses in high regard; they were prestige possessions, and revered for their strength and vitality. As a result Celtic cavalry, like that of many armies, was the preserve of the wealthy nobility. Developments in saddle technology gave horsemen a firm seat without the need for stirrups: four pommels held the rider's thighs and this, in turn, allowed greater movement when using a sword or spear. With this improvement, cavalry tactics emerged and two-man chariots declined; they were no longer the only fast-moving strike force. Some cavalrymen carried long swords and, in the same fashion as traditional chariot riders, were given to dismounting and fighting on foot. Celtic horsemen became a much sought-after mercenary force and, over the centuries, served in the Carthaginian, Egyptian and Roman armies.
Unit Name Eporedes |
Main Unit Key cel_tyl_heavy_cav |
Land Unit Key cel_tyl_heavy_cav |
Naval Unit Key barbarian_transport_small |
Soldiers 100 |
Category Cavalry |
Class Melee Cavalry |
Custom Battle Cost 1869 |
Recruitment Cost 1869 |
Upkeep Cost 374 |
Melee Attack 36 |
9 |
├ Melee Weapon cspear3 |
├ Weapon Damage 9 |
├ Weapon Deadliness 0 |
├ Armour Piercing No |
├ Bonus vs. Cavalry 2 |
├ Bonus vs. Elephants 2 |
└ Bonus vs Infantry 0 |
Charge Bonus 28 |
52 |
├ Base Defence 21 |
├ Shield cshield3 |
└ Shield Defence 31 |
12 |
├ Armour carm6 |
├ Armour Defence 12 |
└ Shield Armour 0 |
20 |
├ Man Entity medium_heavy |
├ Man Health 20 |
├ Bonus Hit Points 0 |
├ Mount rome_celtic_horse_spear_shield_m |
├ Mount Entity rome_horse_medium_spr |
└ Mount Health 0 |
Base Morale 60 |
Abilities
Eporedes- Stamina (low)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat. - Flying Wedge
The unit assumes a wedge formation that increases charge speed and bonus
Attributes
- Fire Whilst Moving
This unit can fire when mounted and moving. - Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Light Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Good attack
- Average defence
- Low damage but average armour penetration
- Average morale
Faction Availability | |
---|---|
Grand Campaign | |
Imperator Augustus |