Ambactes
(Celtic Chosen Bodyguards)These really impressive warriors are in fact clients and bodyguards, chosen by and attached to a noble. In general terms, the Ambactes are chosen from the best in the warrior class and attached, possibly to the death, to their master, benefitting from his wealth. They are probably the very first in the warrior class to dream about buying chainmail.
The longsword was a weapon of high worth and status within the Celtic community. A warrior had to prove himself in battle many times before he was permitted to wield one. The two-handed longsword was first developed during the 8th century BC, but fell from favour before re-emerging around 450BC. It is possible that Celtic ironwork was significantly behind that of the Romans, as apparently their longswords bent very easily and had to be straightened against the ground. On the other hand, since Celtic ironworking was several centuries old, some believe that Roman accounts of this practice mistook this practise, and it was actually a ritual to 'decommission' defeated, dishonoured or damaged weapons.
Unit Name Ambactes |
Main Unit Key cel_tyl_footguards |
Land Unit Key cel_tyl_footguards |
Naval Unit Key barbarian_transport |
Soldiers 200 |
Category Melee Infantry |
Class Hoplite/Pike Infantry |
Custom Battle Cost 1078 |
Recruitment Cost 1078 |
Upkeep Cost 216 |
Melee Attack 36 |
9 |
├ Melee Weapon spear3 |
├ Weapon Damage 9 |
├ Weapon Deadliness 0 |
├ Armour Piercing No |
├ Bonus vs. Cavalry 4 |
├ Bonus vs. Elephants 10 |
└ Bonus vs Infantry 0 |
Charge Bonus 18 |
77 |
├ Base Defence 25 |
├ Shield shield5 |
└ Shield Defence 52 |
12 |
├ Armour arm7 |
├ Armour Defence 12 |
└ Shield Armour 0 |
20 |
├ Man Entity hoplite_medium |
├ Man Health 20 |
└ Bonus Hit Points 0 |
Base Morale 65 |
Abilities
Ambactes- Stamina (low)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat. - Phalanx
The unit enters a defensive formation that increases frontal defense but the unit's movement speed and attack are reduced
Attributes
- Expert Charge Defence
This unit’s melee attack and damage are increased against charging enemies. - Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Good attack
- Average defence
- Average damage but low armour penetration
- Normal morale
Requires Buildings | |
---|---|
Lv. 0 |
Proving Grounds
(rom_BARBARIAN_artisans_major_bronze_3) Level 2 |
Lv. 1 |
Hall of Champions
(rom_BARBARIAN_artisans_major_bronze_4) Level 3 |
Faction Availability | |
---|---|
Grand Campaign | |
Imperator Augustus |