Hellenes Kataphraktoi
(Hellenic Cataphracts)These incredibly heavy cavalry can turn the tide of battle with their thunderous charge!
The Iranians and Persians pioneered armoured cavalry and the Seleucids were the first western, Hellenised power to see their merit for battle. Antiochus III, 223-187BC, used cataphracts to great effect at Panium in 200BC. His Egyptian enemies, led by Skopas of Aetolia, placed cavalry on the army's flanks to shield the infantry in the centre. A single charge from Antiochus’ cataphracts entirely scattered the Egyptian horse, exposing the Egyptian infantry's flanks and rear. They were unable to defend themselves against the next mighty charge; the entire Egyptian army broke, and Skopas fled to Sidon. This retreat marked the end of Ptolemaic rule in Judea.
Unit Name Hellenes Kataphraktoi |
Main Unit Key Gre_Hellenic_Cataphracts |
Land Unit Key Gre_Hellenic_Cataphracts |
Naval Unit Key pel_transport |
Soldiers 100 |
Category Cavalry |
Class Shock Cavalry |
Custom Battle Cost 2482 |
Recruitment Cost 2482 |
Upkeep Cost 496 |
Melee Attack 45 |
9 |
├ Melee Weapon lance4 |
├ Weapon Damage 9 |
├ Weapon Deadliness 0 |
├ Armour Piercing No |
├ Bonus vs. Cavalry 0 |
├ Bonus vs. Elephants 0 |
└ Bonus vs Infantry 2 |
Charge Bonus 39 |
48 |
├ Base Defence 32 |
├ Shield none |
└ Shield Defence 16 |
24 |
├ Armour carm12 |
├ Armour Defence 24 |
└ Shield Armour 0 |
20 |
├ Man Entity heavy_heavy |
├ Man Health 20 |
├ Bonus Hit Points 0 |
├ Mount cataphract_horse_greek |
├ Mount Entity rome_horse_spc_cataphract |
└ Mount Health 0 |
Base Morale 65 |
Abilities
Hellenes Kataphraktoi- Stamina (poor)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat. - Flying Wedge
The unit assumes a wedge formation that increases charge speed and bonus
Attributes
- Fire Whilst Moving
This unit can fire when mounted and moving. - Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good charge
- Low damage but average armour penetration
- Weak in prolonged melee
- Good morale
Faction Availability | |
---|---|
Grand Campaign | |
Macedonian Wars |