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Excinges ScordisciScordisci Melee Infantry

Excinges

(Celtic Light Infantry)

These light troops are called "those who march out" of the main army. They are brave and well-equipped, but not heavily armoured, because agility is the key of their tactics. They march on the wings of the main battleline, ready to take quick flanking manoeuvers, ambushes, and other tactical moves.

The longsword was a weapon of high worth and status within the Celtic community. A warrior had to prove himself in battle many times before he was permitted to wield one. The two-handed longsword was first developed during the 8th century BC, but fell from favour before re-emerging around 450BC. It is possible that Celtic ironwork was significantly behind that of the Romans, as apparently their longswords bent very easily and had to be straightened against the ground. On the other hand, since Celtic ironworking was several centuries old, some believe that Roman accounts of this practice mistook this practise, and it was actually a ritual to 'decommission' defeated, dishonoured or damaged weapons.

Excinges

Unit Name

Excinges

Main Unit Key

cel_tyl_light_swordsmen

Land Unit Key

cel_tyl_light_swordsmen

Naval Unit Key

barbarian_transport

Soldiers

300

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

570

Recruitment Cost

570

Upkeep Cost

114

Missile Damage

11

├ Missile Weapon

prec1

├ Projectile

prec1

├ Missile Damage

11

├ Missile Ap Damage

0

└ Base Reload Time

10

Accuracy

5

Range

80

Reload

0

Shots Per Minute

6

Ammunition

2

Melee Attack

32

Weapon Damage

11

├ Melee Weapon

axe2

├ Weapon Damage

11

├ Weapon Deadliness

0

├ Armour Piercing

Yes

├ Bonus vs. Cavalry

0

├ Bonus vs. Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

17

Melee Defence

71

├ Base Defence

19

├ Shield

shield5

└ Shield Defence

52

Armour

3

├ Armour

arm1

├ Armour Defence

3

└ Shield Armour

0

Health

20

├ Man Entity

medium_light

├ Man Health

20

└ Bonus Hit Points

0

Base Morale

45

Abilities

Excinges
  • Stamina (average)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Excinges
  • Good attack
  • Average defence
  • Average damage but low armour penetration
  • Normal morale
Requires Buildings
Excinges Lv. 0 Meeting Ground
Meeting Ground
(rom_BARBARIAN_artisans_major_bronze_2)
Level 1
Proving Grounds
Proving Grounds
(rom_BARBARIAN_artisans_major_bronze_3)
Level 2
Excinges Lv. 1 Hall of Champions
Hall of Champions
(rom_BARBARIAN_artisans_major_bronze_4)
Level 3
Faction Availability
Grand Campaign
Imperator Augustus