Aursa Uaezdaettae
(Aorsoi Noble Cavalry)Metal armour is still beyond the means of most Aorsoi nobles; they must be content with either polished horn or hardened leather. Of course, true to steppe traditions, Aorsoi nobles have not forsaken the composite bow and against heavier enemies their skill as bowmen serves them very well.
The Saka, as they were called by the Persians, were a steppe people who lived and died by their horsemanship. As in all warrior societies, the heaviest armour was reserved for use by the nobility of the tribes, and Saka nobility could be deadly indeed. As a people, they showed little inclination to bow to any outsider. In 512BC, King Darius the Great attempted to subdue the Saka, and marched into their steppe lands. It did him little good. The tribes avoided open battle, and raided whenever and wherever they pleased. Alexander the Great, almost two centuries later, eventually lured the Saka into battle at Jaxartes in 329BC. Even though Alexander won, he recognised that he could not tame them and released all his Saka prisoners in exchange for an oath to end their depredations. The Saka kept their word.
Unit Name Aursa Uaezdaettae |
Main Unit Key Ste_Saka_Noble_Armour_Lancers |
Land Unit Key Ste_Saka_Noble_Armour_Lancers |
Naval Unit Key barbarian_transport |
Soldiers 120 |
Category Cavalry |
Class Shock Cavalry |
Custom Battle Cost 2359 |
Recruitment Cost 2359 |
Upkeep Cost 472 |
11 |
├ Missile Weapon cbow3 |
├ Projectile cbow3 |
├ Missile Damage 11 |
├ Missile Ap Damage 0 |
└ Base Reload Time 13 |
Accuracy 15 |
Range 160 |
Reload 0 |
Shots Per Minute 5 |
Ammunition 10 |
Melee Attack 40 |
9 |
├ Melee Weapon alance3 |
├ Weapon Damage 9 |
├ Weapon Deadliness 0 |
├ Armour Piercing Yes |
├ Bonus vs. Cavalry 0 |
├ Bonus vs. Elephants 0 |
└ Bonus vs Infantry 2 |
Charge Bonus 35 |
48 |
├ Base Defence 32 |
├ Shield none |
└ Shield Defence 16 |
24 |
├ Armour carm12 |
├ Armour Defence 24 |
└ Shield Armour 0 |
20 |
├ Man Entity heavy_heavy |
├ Man Health 20 |
├ Bonus Hit Points 0 |
├ Mount saka_horse_half_cataphract |
├ Mount Entity rome_horse_heavy_shock |
└ Mount Health 0 |
Base Morale 60 |
Abilities
Aursa Uaezdaettae- Stamina (poor)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat. - Flying Wedge
The unit assumes a wedge formation that increases charge speed and bonus
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Hide (forest)
This unit can hide in forests until enemy units get too close. - Fire Whilst Moving
This unit can fire when mounted and moving. - Parthian Shot
This unit can fire all around and not just in-front of itself. - Resistant to Cold
This unit tires less quickly in snow.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good charge
- Low damage but average armour penetration
- Heavily armoured
- Slowest cavalry
- Good morale
Requires Buildings | |
---|---|
Lv. 0 |
Warlord's Hold
(rom_BARBARIAN_commons_administration_3) Level 2 |
Lv. 1 |
Great Hall
(rom_BARBARIAN_commons_administration_4) Level 3 |
Faction Availability | |
---|---|
Grand Campaign | |
Imperator Augustus |