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HomeHome / Divide et Impera / Rauxsa-alanna / Units / Skytho-Sauromatai Hippopeltastai
Skytho-Sauromatai Hippopeltastai Rauxsa-alannaRauxsa-alanna Missile Cavalry

Skytho-Sauromatai Hippopeltastai

(Scytho-Sarmatian Mounted Peltasts)

Although the horse archer is the backbone of any nomadic army, mounted javelineers are used as well, mostly in close quarters on rough terrain, in ambushes and night raids. Scythian and Sarmatian heavy mounted skirmishers carry large shields, a bunch of javelins, and leather and scale armour. They are skilled and can also fight dismounted with various weapons, but the most common are the sagaris battle-axe and the akinakes.

Cavalry skirmishers relied on the speed of their mounts to close quickly with an enemy, attack, and then withdraw before any counterattack. This was the main role of cavalry in supporting hoplites, harassing enemy phalanxes and skirmishers and only pursuing foes already on the run. Most used javelins, and some attacked using the 'Cantabrian circle', where riders would circle in front of an enemy, taking it in turns to throw their javelins before galloping to the rear again. A few skirmishing riders carried swords and small shields to use if forced into a melee. Thracian cavalrymen often strapped their crescent-shaped pelte shield to their backs, giving them a little protection when they withdrew, a habit that sensible neighbours would have copied.

Skytho-Sauromatai Hippopeltastai

Unit Name

Skytho-Sauromatai Hippopeltastai

Main Unit Key

Scy_reform_mounted_peltasts

Land Unit Key

Scy_reform_mounted_peltasts

Naval Unit Key

barbarian_transport

Soldiers

120

Category

Cavalry

Class

Missile Cavalry

Custom Battle Cost

1968

Recruitment Cost

1968

Upkeep Cost

394

Missile Damage

15

├ Missile Weapon

javelin3

├ Projectile

javelin3

├ Missile Damage

15

├ Missile Ap Damage

0

└ Base Reload Time

9

Accuracy

20

Range

90

Reload

20

Shots Per Minute

8

Ammunition

7

Melee Attack

32

Weapon Damage

11

├ Melee Weapon

axe2

├ Weapon Damage

11

├ Weapon Deadliness

0

├ Armour Piercing

Yes

├ Bonus vs. Cavalry

0

├ Bonus vs. Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

24

Melee Defence

50

├ Base Defence

19

├ Shield

cshield3

└ Shield Defence

31

Armour

16

├ Armour

carm8

├ Armour Defence

16

└ Shield Armour

0

Health

20

├ Man Entity

medium_light

├ Man Health

20

├ Bonus Hit Points

0

├ Mount

rome_hellenic_horse_sword_shield_l

├ Mount Entity

rome_horse_light

└ Mount Health

0

Base Morale

45

Abilities

Skytho-Sauromatai Hippopeltastai
  • Stamina (low)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
  • Cantabrian Circle
    The unit fires whilst riding in a circle that increases reload skill
  • Concentrate Fire
    The unit fires its missiles towards a spot causing damage to everyone in the area of effect

Attributes

  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Fire Whilst Moving
    This unit can fire when mounted and moving.
  • Parthian Shot
    This unit can fire all around and not just in-front of itself.
  • Resistant to Cold
    This unit tires less quickly in snow.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Skytho-Sauromatai Hippopeltastai
  • Short range
  • Fast rate of fire
  • Fast moving
  • Very good damage and armour penetration
  • Large shield
  • Very weak in melee
  • Poor morale
Requires Buildings
Skytho-Sauromatai Hippopeltastai Lv. 0 Horse Pens
Horse Pens
(rom_BARBARIAN_enclosure_stables_2)
Level 1
Stables
Stables
(rom_BARBARIAN_enclosure_stables_3)
Level 2
Skytho-Sauromatai Hippopeltastai Lv. 1 Horse Ranch
Horse Ranch
(rom_BARBARIAN_enclosure_stables_4)
Level 3