Ala I Ulpia Dromedariorum
(Auxiliary Camel Riders)Camel riders, recruited from the eastern desert provinces and equipped in Roman fashion, are a deadly force against other cavalry and easily endure in the most arid climates.
Camels, both dromedaries and Bactrians, were used by the eastern empires of the ancient world. Their pungent natural odour disorientated and frightened horses, and made sure they were valued as light shock cavalry. Over time, their use spread west across northern Africa and, reputedly, there was a detachment in Emperor Claudius’ conquest of far Britannia. Like other light cavalry they carried spears, and sometimes javelins, to harass and chase off enemy light cavalry, infantry and skirmishers. Their real strength came from the qualities of their camels, which allowed them to patrol arid areas. Historically, the first recorded use of camels in battle was between Shalmaneser III of Assyria and the 'Twelve Kings at Qarqar' in 853BC. Widespread use does not seem to have begun until much later, as demonstrated by the hasty formation of camel corps by Cyrus the Great for the Battle of Thymbra in 547BC.
Unit Name Ala I Ulpia Dromedariorum |
Main Unit Key Aux_Cav_Camel |
Land Unit Key Aux_Cav_Camel |
Naval Unit Key pel_transport |
Soldiers 100 |
Category Cavalry |
Class Melee Cavalry |
Custom Battle Cost 1502 |
Recruitment Cost 1502 |
Upkeep Cost 300 |
16 |
├ Missile Weapon prec3 |
├ Projectile prec3 |
├ Missile Damage 14 |
├ Missile Ap Damage 2 |
└ Base Reload Time 10 |
Accuracy 5 |
Range 75 |
Reload 0 |
Shots Per Minute 6 |
Ammunition 1 |
Melee Attack 26 |
9 |
├ Melee Weapon cspear3 |
├ Weapon Damage 9 |
├ Weapon Deadliness 0 |
├ Armour Piercing No |
├ Bonus vs. Cavalry 2 |
├ Bonus vs. Elephants 2 |
└ Bonus vs Infantry 0 |
Charge Bonus 20 |
52 |
├ Base Defence 21 |
├ Shield cshield3 |
└ Shield Defence 31 |
10 |
├ Armour carm4 |
├ Armour Defence 10 |
└ Shield Armour 0 |
30 |
├ Man Entity medium_medium |
├ Man Health 20 |
├ Bonus Hit Points 0 |
├ Mount roman_camel_spear |
├ Mount Entity rome_camel_spr |
└ Mount Health 10 |
Base Morale 45 |
Abilities
Ala I Ulpia Dromedariorum- Stamina (low)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat. - Flying Wedge
The unit assumes a wedge formation that increases charge speed and bonus
Attributes
- Fire Whilst Moving
This unit can fire when mounted and moving. - Hide (forest)
This unit can hide in forests until enemy units get too close. - Resistant to Heat
This unit tires less quickly in the desert. - Scare (horses)
This unit gives a morale penalty to enemy horses.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Good attack
- Average defence
- Low damage but average armour penetration
- Average morale
Recuitment Requirement | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Maximum Number | 2 | |||||||||||||||||
Unit Resouces | DEI_Arabia | |||||||||||||||||
Grand Campaign Regions
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Requires Buildings | ||||||||||||||||||
Lv. 0 |
Auxiliary Barracks
(rom_ROMAN_military_main_aux_3) Level 2 |
|||||||||||||||||
Lv. 1 |
Auxiliary Garrison
(rom_ROMAN_military_main_aux_4) Level 3 |
Faction Availability | |
---|---|
Grand Campaign | |
Samnite Wars | |
Caesar in Gaul | |
Hannibal at the Gates | |
Imperator Augustus |
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