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Natarin Mamlaktha NabataMamlaktha Nabata Spear Infantry

Natarin

(Nabataean Bodyguard Infantry)

These men are personally loyal to the man who supports their military upkeep - the king. They serve as temple guardsmen, perform a host of ceremonial duties and act as escorts to the monarch. On the battlefield, they are considered to be an elite retinue because they are superb melee warriors, fiercely loyal to their king and trained for the most difficult assaults and confrontations.

The thureos, a large oval-shaped shield, became common throughout the Hellenistic world from the 3rd century BC. Made from wood covered in hide, it differed from the earlier Greek hoplon in having a central handgrip, which was protected by a vertical spine running the length of the shield. This in turn could be further reinforced by the addition of a wide metal strip that protected the grip and the user’s hand. Inspired by the sub-rectangular and oval shields of the Celts, possibly through contact with the migrating Galatians, its usage seems to have spread through the Illyrian and Thracian tribes before it was adopted by the Greeks. Although large, the thureos was light in comparison to the traditional hoplon, and was adopted by heavily-armoured peltasts. Named after their shields, 'thureophoroi' could fight as common peltasts, skirmishing with javelins, but could also form up with their larger shields and longer spears in a similar fashion to a phalanx. The versatile and useful design of the thureos meant it was used by many armies, including the auxiliaries and cavalry of the later Roman Legions.

Natarin

Unit Name

Natarin

Main Unit Key

nab_noble_inf

Land Unit Key

nab_noble_inf

Naval Unit Key

pel_transport

Soldiers

200

Category

Melee Infantry

Class

Spear Infantry

Custom Battle Cost

1150

Recruitment Cost

1150

Upkeep Cost

230

Melee Attack

36

Weapon Damage

9

├ Melee Weapon

spear4

├ Weapon Damage

9

├ Weapon Deadliness

0

├ Armour Piercing

No

├ Bonus vs. Cavalry

4

├ Bonus vs. Elephants

10

└ Bonus vs Infantry

0

Charge Bonus

11

Melee Defence

73

├ Base Defence

32

├ Shield

shield4

└ Shield Defence

41

Armour

14

├ Armour

arm8

├ Armour Defence

14

└ Shield Armour

0

Health

20

├ Man Entity

heavy_medium

├ Man Health

20

└ Bonus Hit Points

0

Base Morale

65

Abilities

Natarin
  • Stamina (low)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
  • Phalanx
    The unit enters a defensive formation that increases frontal defense but the unit's movement speed and attack are reduced

Attributes

  • Expert Charge Defence
    This unit’s melee attack and damage are increased against charging enemies.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Natarin
  • Good attack
  • Average defence
  • Average damage but low armour penetration
  • Normal morale
Requires Buildings
Natarin Lv. 0 Alexandria (Occupied)
Alexandria (Occupied)
(dei_main_city_ALEXANDRIA_3)
Level 2
Alexandria (Occupied)
Alexandria (Occupied)
(dei_main_city_ALEXANDRIA_4)
Level 3
Antioch (Occupied)
Antioch (Occupied)
(dei_main_city_ANTIOCH_3)
Level 2
Antioch (Occupied)
Antioch (Occupied)
(dei_main_city_ANTIOCH_4)
Level 3
Athens (Occupied)
Athens (Occupied)
(dei_main_city_ATHENS_3)
Level 2
Athens (Occupied)
Athens (Occupied)
(dei_main_city_ATHENS_4)
Level 3
Qart-Hadasht (Occupied)
Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_3)
Level 2
Qart-Hadasht (Occupied)
Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_4)
Level 3
Hierapytna (Occupied)
Hierapytna (Occupied)
(dei_main_city_KNOSSOS_3)
Level 2
Hierapytna (Occupied)
Hierapytna (Occupied)
(dei_main_city_KNOSSOS_4)
Level 3
Massalia (Occupied)
Massalia (Occupied)
(dei_main_city_MASSILIA_3)
Level 2
Massalia (Occupied)
Massalia (Occupied)
(dei_main_city_MASSILIA_4)
Level 3
Pella (Occupied)
Pella (Occupied)
(dei_main_city_PELLA_3)
Level 2
Pella (Occupied)
Pella (Occupied)
(dei_main_city_PELLA_4)
Level 3
Pergamon (Occupied)
Pergamon (Occupied)
(dei_main_city_PERGAMON_3)
Level 2
Pergamon (Occupied)
Pergamon (Occupied)
(dei_main_city_PERGAMON_4)
Level 3
Roma (Occupied)
Roma (Occupied)
(dei_main_city_ROME_3)
Level 2
Roma (Occupied)
Roma (Occupied)
(dei_main_city_ROME_4)
Level 3
Syracuse (Occupied)
Syracuse (Occupied)
(dei_main_city_SYRACUSE_3)
Level 2
Syracuse (Occupied)
Syracuse (Occupied)
(dei_main_city_SYRACUSE_4)
Level 3
Rhodos (Occupied)
Rhodos (Occupied)
(dei_minor_city_RHODES_3)
Level 2
Rhodos (Occupied)
Rhodos (Occupied)
(dei_minor_city_RHODES_4)
Level 3
Sparta (Occupied)
Sparta (Occupied)
(dei_minor_city_SPARTA_3)
Level 2
Sparta (Occupied)
Sparta (Occupied)
(dei_minor_city_SPARTA_4)
Level 3
Eastern Kerta
Eastern Kerta
(rom_EASTERN_city_major_3)
Level 2
Eastern Karka
Eastern Karka
(rom_EASTERN_city_major_4)
Level 3
Infantry Tents
Infantry Tents
(rom_EASTERN_levy_light_2)
Level 1
Infantry Quarters
Infantry Quarters
(rom_EASTERN_levy_light_3)
Level 2
Natarin Lv. 1 Hamspah Barracks
Hamspah Barracks
(rom_EASTERN_levy_light_4)
Level 3
Faction Availability
Grand Campaign
Imperator Augustus