menu
HomeHome / Divide et Impera / Mamlaktha Nabata / Units / Farasin Khafif
Farasin Khafif Mamlaktha NabataMamlaktha Nabata Melee Cavalry

Farasin Khafif

(Nabataean Medium Cavalry)

These lightly armed men are not much to look at, clad in simple attire and armed with the most rudimentary axes and shields, but they are far more capable soldiers than they seem at first glance. Exceedingly loyal to their lords, they are much more reliable than their Eastern levy counterparts, and their experience in years of both tribal skirmishing and warfare has made them into warriors of surprising merit and skill.

The Arabian peninsula was not a state, but a land occupied by inter-related tribes and powerful families. The nomadic Bedouin raised sheep and traded goods across the desert, while farmers were settled around the oases. The camel helped the nomadic tribes to grow in power, and the variety of tribes produced many different fighting styles but infantry remained important in Arab armies. Unarmoured slingers were fast and effective skirmishers, and Arabs also prided themselves on their close-combat skills. Traditionally, they fought as raiders looking for loot rather than conquest. Raids or 'razzias' brought honour to victorious warriors, as well as livestock and goods for their tribes. Conflicts were usually small in scale and casualties were largely avoided as a fighting retreat in the face of great odds was not considered shameful. After the conquest of Egypt, Rome had to cross the Arabian Peninsula in order to secure the lucrative trade with India, but the Romans never fully conquered the desert or the desert peoples.

Farasin Khafif

Unit Name

Farasin Khafif

Main Unit Key

nab_early_cav

Land Unit Key

nab_early_cav

Naval Unit Key

pel_transport

Soldiers

120

Category

Cavalry

Class

Melee Cavalry

Custom Battle Cost

1364

Recruitment Cost

1364

Upkeep Cost

273

Missile Damage

12

├ Missile Weapon

prec2

├ Projectile

prec2

├ Missile Damage

12

├ Missile Ap Damage

0

└ Base Reload Time

10

Accuracy

5

Range

80

Reload

0

Shots Per Minute

6

Ammunition

4

Melee Attack

33

Weapon Damage

11

├ Melee Weapon

axe2

├ Weapon Damage

11

├ Weapon Deadliness

0

├ Armour Piercing

Yes

├ Bonus vs. Cavalry

0

├ Bonus vs. Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

24

Melee Defence

44

├ Base Defence

18

├ Shield

cshield2

└ Shield Defence

26

Armour

2

├ Armour

carm0

├ Armour Defence

2

└ Shield Armour

0

Health

20

├ Man Entity

light_medium

├ Man Health

20

├ Bonus Hit Points

0

├ Mount

rome_numidian_horse_sword_shield_l

├ Mount Entity

rome_horse_light

└ Mount Health

0

Base Morale

50

Abilities

Farasin Khafif
  • Stamina (average)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
  • Flying Wedge
    The unit assumes a wedge formation that increases charge speed and bonus

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Farasin Khafif
  • Good attack
  • Average defence
  • Low damage but average armour penetration
  • Average morale
Requires Buildings
Farasin Khafif Lv. 0 Heavy Horse Studs
Heavy Horse Studs
(rom_EASTERN_stables_heavy_2)
Level 1
Royal Stables
Royal Stables
(rom_EASTERN_stables_heavy_3)
Level 2
Farasin Khafif Lv. 1 Nisean Stables
Nisean Stables
(rom_EASTERN_stables_heavy_4)
Level 3
Faction Availability
Grand Campaign
Imperator Augustus