menu
HomeHome / Divide et Impera / Massalia / Units / Local Town Guard
Local Town Guard MassaliaMassalia Spear Infantry

Local Town Guard

These spear-armed garrison troops are also riot squad and firemen.

Before Rome controlled the whole of Italy it shared the peninsula with others, such as the Etruscans and Samnites. These various petty kingdoms, cities and tribes often fought each other, but also united against common external threats. It was as the Etruscans waned and Greek influence fell away that the Romans began steadily accumulating land and power. After three wars against the Samnites, Rome finally became the dominant power in Italy, and extracted pledges of loyalty and military aid from the 'Socii Latini', its Latin allies. There were further rebellions against Rome’s dominance, the most significant being the Allied War of 90-88BC, when many of the Socii turned on Rome. Clearly, this gave the Romans pause, as the peace settlement after was surprisingly generous: it gave the Socii the right of full Roman citizenship, giving them a stake in Rome's continued survival and effectively uniting the whole of Italy under their rule.

Local Town Guard

Unit Name

Local Town Guard

Main Unit Key

GAR_Ita_Town_Guard_Foreign

Land Unit Key

GAR_Ita_Town_Guard_Foreign

Naval Unit Key

pel_transport

Soldiers

200

Category

Melee Infantry

Class

Spear Infantry

Custom Battle Cost

472

Recruitment Cost

450

Upkeep Cost

100

Melee Attack

14

Weapon Damage

9

├ Melee Weapon

spear2

├ Weapon Damage

9

├ Weapon Deadliness

0

├ Armour Piercing

No

├ Bonus vs. Cavalry

3

├ Bonus vs. Elephants

10

└ Bonus vs Infantry

0

Charge Bonus

10

Melee Defence

65

├ Base Defence

13

├ Shield

shield5

└ Shield Defence

52

Armour

3

├ Armour

arm1

├ Armour Defence

3

└ Shield Armour

0

Health

20

├ Man Entity

medium_medium

├ Man Health

20

└ Bonus Hit Points

0

Base Morale

35

Abilities

Local Town Guard
  • Stamina (average)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.

Attributes

  • Expert Charge Defence
    This unit’s melee attack and damage are increased against charging enemies.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Local Town Guard
  • Good defensive unit
  • Low damage but average armour penetration
  • Average attack
  • Normal morale
Garrison Buildings
Local Town Guard x 2 Roma (Occupied)
Roma (Occupied)
(dei_main_city_ROME_1)
Level 0
Roma (Occupied)
Roma (Occupied)
(dei_main_city_ROME_3)
Level 2
Fortified Roma (Occupied)
Fortified Roma (Occupied)
(dei_main_city_ROME_3_fort)
Level 2
Commercial Roma (Occupied)
Commercial Roma (Occupied)
(dei_main_city_ROME_3_trade)
Level 2
Roma (Occupied)
Roma (Occupied)
(dei_main_city_ROME_4)
Level 3
Fortified Roma (Occupied)
Fortified Roma (Occupied)
(dei_main_city_ROME_4_fort)
Level 3
Commercial Roma (Occupied)
Commercial Roma (Occupied)
(dei_main_city_ROME_4_trade)
Level 3
Local Town Guard x 3 Roma (Occupied)
Roma (Occupied)
(dei_main_city_ROME_2)
Level 1
Faction Availability
Grand Campaign



Samnite Wars
Caesar in Gaul
Hannibal at the Gates
Imperator Augustus
Macedonian Wars