Yukhuna Ysaninu Purma
(Yuezhi Noble Cavalry)These mounted nobles are lightly armoured medium cavalry, able to skirmish with their bows and mount a desperate charge with their lances. They wield their bows with skill, and handle their lances well.
The Sarmatians were a western group of steppe peoples, and occupied the area north of the Black Sea, bordering Dacian and Germanic lands. They roamed this region as they pleased, and had a fierce reputation as cavalrymen almost without equal. They were feared by the Greeks, and often worked as mercenaries or allied themselves to the Dacians. The Sarmatians were always horse archers, but their cavalry gradually adopted heavier and heavier armour as the centuries passed, eventually wearing as much armour as the famed cataphracts of the east. Even the horses wore full suits of scale armour. The riders kept their fearsome bows even as they became magnificent shock cavalry. With each man carrying a kontos, a long two-handed lance, they could smash through almost any enemy foolish enough to stand against them.
Unit Name Yukhuna Ysaninu Purma |
Main Unit Key Ste_Sarmatian_Royal_Lancers |
Land Unit Key Ste_Sarmatian_Royal_Lancers |
Naval Unit Key barbarian_transport |
Soldiers 120 |
Category Cavalry |
Class Missile Cavalry |
Custom Battle Cost 1234 |
Recruitment Cost 1234 |
Upkeep Cost 247 |
11 |
├ Missile Weapon cbow3 |
├ Projectile cbow3 |
├ Missile Damage 11 |
├ Missile Ap Damage 0 |
└ Base Reload Time 13 |
Accuracy 20 |
Range 160 |
Reload 0 |
Shots Per Minute 5 |
Ammunition 15 |
Melee Attack 34 |
9 |
├ Melee Weapon lance3 |
├ Weapon Damage 9 |
├ Weapon Deadliness 0 |
├ Armour Piercing No |
├ Bonus vs. Cavalry 0 |
├ Bonus vs. Elephants 0 |
└ Bonus vs Infantry 2 |
Charge Bonus 33 |
42 |
├ Base Defence 26 |
├ Shield none |
└ Shield Defence 16 |
6 |
├ Armour carm2 |
├ Armour Defence 6 |
└ Shield Armour 0 |
20 |
├ Man Entity heavy_medium |
├ Man Health 20 |
├ Bonus Hit Points 0 |
├ Mount rome_scythian_horse_spear_shield_l |
├ Mount Entity rome_horse_light_spr |
└ Mount Health 0 |
Base Morale 60 |
Abilities
Yukhuna Ysaninu Purma- Stamina (poor)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat. - Flying Wedge
The unit assumes a wedge formation that increases charge speed and bonus - Concentrate Fire
The unit fires its missiles towards a spot causing damage to everyone in the area of effect
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Hide (forest)
This unit can hide in forests until enemy units get too close. - Fire Whilst Moving
This unit can fire when mounted and moving. - Parthian Shot
This unit can fire all around and not just in-front of itself. - Resistant to Cold
This unit tires less quickly in snow.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Long range
- Fast rate of fire
- Fast moving
- Good damage but low armour penetration
- Very weak in melee
- Poor morale
Requires Buildings | |
---|---|
Lv. 0 |
Warlord's Hold
(rom_BARBARIAN_commons_administration_3) Level 2 |
Lv. 1 |
Great Hall
(rom_BARBARIAN_commons_administration_4) Level 3 |
Faction Availability | |
---|---|
Grand Campaign |