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Cateramuniti LusotannanLusotannan Missile Infantry

Cateramuniti

(Lusitani Levy Skirmishers)

The Cateramuniti are the most common skirmishers in any Lusitanian force. Used to harass and antagonise the enemy with showers of iron-tipped javelins, they weave to and fro, avoiding direct hand-to-hand combat whenever possible. These warbands are the lightest and among the most 'annoying' harassment troops in Iberia. They cause many casualties, before retreating back into the night or hills, and attacking again the following day.

As far as the Celts were concerned, the best way to kill a man was in hand-to-hand combat. The Celts thought there was great value in personal bravery and there was no honour in killing from a distance. Even so, slingers, javelinmen and archers still had their place on the battlefield. It was often the only way that some Celts could go to war: Celtic warriors paid for their own equipment, so only the wealthy could afford, or had the right to carry, fine armour and weapons. Skirmishers were usually the poor: freemen who served as clients to the noble class. While they could never hope to achieve the same status as their noble masters, they could still prove their worth in the cut and thrust of battle.

Cateramuniti

Unit Name

Cateramuniti

Main Unit Key

Ibe_Lusotannan_Skirm

Land Unit Key

Ibe_Lusotannan_Skirm

Naval Unit Key

barbarian_transport

Soldiers

175

Category

Missile Infantry

Class

Missile Infantry

Custom Battle Cost

370

Recruitment Cost

370

Upkeep Cost

74

Missile Damage

15

├ Missile Weapon

javelin3

├ Projectile

javelin3

├ Missile Damage

15

├ Missile Ap Damage

0

└ Base Reload Time

9

Accuracy

10

Range

90

Reload

16

Shots Per Minute

8

Ammunition

5

Melee Attack

24

Weapon Damage

11

├ Melee Weapon

axe1

├ Weapon Damage

11

├ Weapon Deadliness

0

├ Armour Piercing

Yes

├ Bonus vs. Cavalry

0

├ Bonus vs. Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

12

Melee Defence

29

├ Base Defence

13

├ Shield

none

└ Shield Defence

16

Armour

1

├ Armour

arm0

├ Armour Defence

1

└ Shield Armour

0

Health

20

├ Man Entity

light_light

├ Man Health

20

└ Bonus Hit Points

0

Base Morale

35

Abilities

Cateramuniti
  • Stamina (excellent)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
  • Concentrate Fire
    The unit fires its missiles towards a spot causing damage to everyone in the area of effect

Attributes

  • Improved Stamina
    This unit type has an improvement on the base stamina stat.
  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.
  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Cateramuniti
  • Short range
  • Fast rate of fire
  • Very good damage and armour penetration
  • Very weak in melee
  • Very poor morale
Requires Buildings
Cateramuniti Lv. 0 Warrior Lodge
Warrior Lodge
(rom_BARBARIAN_artisans_major_1)
Level 0
Meeting Ground
Meeting Ground
(rom_BARBARIAN_artisans_major_bronze_2)
Level 1
Proving Grounds
Proving Grounds
(rom_BARBARIAN_artisans_major_bronze_3)
Level 2
Loremaster's Hut
Loremaster's Hut
(rom_BARBARIAN_enclosure_research_2)
Level 1
Bards' Grove
Bards' Grove
(rom_BARBARIAN_enclosure_research_3)
Level 2
Horse Pens
Horse Pens
(rom_BARBARIAN_enclosure_stables_2)
Level 1
Stables
Stables
(rom_BARBARIAN_enclosure_stables_3)
Level 2
Cateramuniti Lv. 1 Hall of Champions
Hall of Champions
(rom_BARBARIAN_artisans_major_bronze_4)
Level 3
Bardic Circle
Bardic Circle
(rom_BARBARIAN_enclosure_research_4)
Level 3
Horse Ranch
Horse Ranch
(rom_BARBARIAN_enclosure_stables_4)
Level 3