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Komatai Sphendonetai GetaeGetae Missile Infantry

Komatai Sphendonetai

(Dacian Slingers)

These skirmishers are a valuable addition to any Dacian army and can perform superbly in rough terrain. They carry no armour to speak of, except small round shields, and are armed with slings and a dagger. They are usually very young men and their role is merely to try and force the enemy into acting rashly; however, troops lacking armour can still pay dearly facing when them.

Slingers were common in ancient armies. Slings are ancient weapons, dating back to Palaeolithic times. In comparison to bows, they were easy to make and had a greater effective range. Constructed from braided flax, hemp or rushes, a sling has a cradle where the shot is placed. One end has a finger-loop, while the other has a knot or strip giving a firm handhold. The slinger puts his middle finger through the loop and holds the knotted end with his thumb and forefinger. After whirling the shot in the sling it is released with a flick of the wrist. Quick to fire and reload, the sling was widely hated by those on the receiving end. Shot varied from stones collected in rivers to shaped lumps of clay and lead; lead shot could fly over 400 metres. Such missiles were sometimes inscribed with comments such as “Catch!” or “Take that!” Shot was difficult to see in flight, and although it lacked the penetrating power of an arrow it could easily break bone or stave-in armour at short ranges. Famously, the Roman Consul Paullus was killed by a slinger early in the disastrous Battle of Cannae.

Komatai Sphendonetai

Unit Name

Komatai Sphendonetai

Main Unit Key

Dac_Slingers

Land Unit Key

Dac_Slingers

Naval Unit Key

barbarian_transport

Soldiers

175

Category

Missile Infantry

Class

Missile Infantry

Custom Battle Cost

429

Recruitment Cost

429

Upkeep Cost

86

Missile Damage

5

├ Missile Weapon

sling1

├ Projectile

sling1

├ Missile Damage

4

├ Missile Ap Damage

1

└ Base Reload Time

14

Accuracy

5

Range

165

Reload

13

Shots Per Minute

5

Ammunition

20

Melee Attack

22

Weapon Damage

11

├ Melee Weapon

axe1

├ Weapon Damage

11

├ Weapon Deadliness

0

├ Armour Piercing

Yes

├ Bonus vs. Cavalry

0

├ Bonus vs. Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

10

Melee Defence

36

├ Base Defence

10

├ Shield

shield1

└ Shield Defence

26

Armour

1

├ Armour

arm0

├ Armour Defence

1

└ Shield Armour

0

Health

20

├ Man Entity

light_light

├ Man Health

20

└ Bonus Hit Points

0

Base Morale

35

Abilities

Komatai Sphendonetai
  • Stamina (excellent)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
  • Concentrate Fire
    The unit fires its missiles towards a spot causing damage to everyone in the area of effect

Attributes

  • Improved Stamina
    This unit type has an improvement on the base stamina stat.
  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.
  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Komatai Sphendonetai
  • Very long range
  • Average rate of fire
  • Low damage but average armour penetration
  • Very weak in melee
  • Very poor morale
Requires Buildings
Komatai Sphendonetai Lv. 0 Warrior Lodge
Warrior Lodge
(rom_BARBARIAN_artisans_major_1)
Level 0
Meeting Ground
Meeting Ground
(rom_BARBARIAN_artisans_major_bronze_2)
Level 1
Proving Grounds
Proving Grounds
(rom_BARBARIAN_artisans_major_bronze_3)
Level 2
Loremaster's Hut
Loremaster's Hut
(rom_BARBARIAN_enclosure_research_2)
Level 1
Bards' Grove
Bards' Grove
(rom_BARBARIAN_enclosure_research_3)
Level 2
Horse Pens
Horse Pens
(rom_BARBARIAN_enclosure_stables_2)
Level 1
Stables
Stables
(rom_BARBARIAN_enclosure_stables_3)
Level 2
Komatai Sphendonetai Lv. 1 Hall of Champions
Hall of Champions
(rom_BARBARIAN_artisans_major_bronze_4)
Level 3
Bardic Circle
Bardic Circle
(rom_BARBARIAN_enclosure_research_4)
Level 3
Horse Ranch
Horse Ranch
(rom_BARBARIAN_enclosure_stables_4)
Level 3