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Tskhenenjephi KolkhisKolkhis Missile Cavalry

Tskhenenjephi

(Colchian Medium Cavalry)

These soldiers are armed with javelins and a deadly Tabar axe for the clash of battle. While unable to stand up to a charge of Parthian cataphracts or shatter a Seleucid phalanx, they can hold their own against medium and light cavalry, or break lighter infantry.

Numidian tribesmen were raised with horses from an early age, riding bareback without a bridle and controlling their horses by tapping the beasts between the ears with a stick. Numidian cavalry were supremely agile, skirmishing with assured expertise before swinging around to escape as rapidly as they had arrived. Wearing only a thin tunic, they carried javelins and small wicker shields. At Cannae, the highpoint of Carthaginian military success, Hannibal’s right wing consisted of 3,500 Numidian cavalrymen. The Numidians attacked the Romans' allied cavalry and chased them from the field before returning to smash into the rear of the Roman lines. Considered the elite of the Carthaginian army during the Second Punic War, the Numidians' defection before the Battle of Zama arguably led to Scipio’s victory over Hannibal in the final stages of the conflict.

Tskhenenjephi

Unit Name

Tskhenenjephi

Main Unit Key

col_skirmisher_cav

Land Unit Key

col_skirmisher_cav

Naval Unit Key

pel_transport

Soldiers

120

Category

Cavalry

Class

Missile Cavalry

Custom Battle Cost

1750

Recruitment Cost

1750

Upkeep Cost

350

Missile Damage

15

├ Missile Weapon

javelin3

├ Projectile

javelin3

├ Missile Damage

15

├ Missile Ap Damage

0

└ Base Reload Time

9

Accuracy

15

Range

90

Reload

20

Shots Per Minute

8

Ammunition

5

Melee Attack

34

Weapon Damage

11

├ Melee Weapon

axe2

├ Weapon Damage

11

├ Weapon Deadliness

0

├ Armour Piercing

Yes

├ Bonus vs. Cavalry

0

├ Bonus vs. Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

21

Melee Defence

42

├ Base Defence

21

├ Shield

cshield1

└ Shield Defence

21

Armour

12

├ Armour

carm6

├ Armour Defence

12

└ Shield Armour

0

Health

20

├ Man Entity

medium_medium

├ Man Health

20

├ Bonus Hit Points

0

├ Mount

rome_hellenic_horse_sword_shield_l

├ Mount Entity

rome_horse_light

└ Mount Health

0

Base Morale

50

Abilities

Tskhenenjephi
  • Stamina (good)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
  • Cantabrian Circle
    The unit fires whilst riding in a circle that increases reload skill

Attributes

  • Parthian Shot
    This unit can fire all around and not just in-front of itself.
  • Fire Whilst Moving
    This unit can fire when mounted and moving.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Fire Whilst Moving
    This unit can fire when mounted and moving.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Tskhenenjephi
  • Short range
  • Fast rate of fire
  • Fast moving
  • Very good damage and armour penetration
  • Large shield
  • Very weak in melee
  • Poor morale
Requires Buildings
Tskhenenjephi Lv. 0 Holosideros Barracks
Holosideros Barracks
(rom_HELLENIC_military_main_heavy_2)
Level 1
Hoplite Barracks
Hoplite Barracks
(rom_HELLENIC_military_main_heavy_3)
Level 2
Tskhenenjephi Lv. 1 Royal Barracks
Royal Barracks
(rom_HELLENIC_military_main_heavy_4)
Level 3
Faction Availability
Grand Campaign