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Parasim Assilim QarthadastimQarthadastim Shock Cavalry

Parasim Assilim

(Carthaginian Noble Cavalry)

These men are the social elite of Carthage, and capable of shattering enemy lines with a powerful charge.

Carthaginian citizens were rarely called to military service because their armies were mostly legions of mercenaries and levied troops. Only men from the wealthiest and most powerful families, such as Hannibal Barca and his brothers, got the opportunity to serve. The army was, in many ways, their family’s private army rather than belonging to Carthage. Modelled after Macedon’s revered Companion cavalry, the noble horsemen of Carthage were a drilled and disciplined force that rode the finest African and Spanish horses. In the 3rd century BC they were rightly considered to be amongst some of the finest heavy cavalry in the world.

Parasim Assilim

Unit Name

Parasim Assilim

Main Unit Key

Car_Noble_Cav

Land Unit Key

Car_Noble_Cav

Naval Unit Key

pel_transport

Soldiers

100

Category

Cavalry

Class

Shock Cavalry

Custom Battle Cost

2178

Recruitment Cost

2178

Upkeep Cost

436

Melee Attack

33

Weapon Damage

9

├ Melee Weapon

lance3

├ Weapon Damage

9

├ Weapon Deadliness

0

├ Armour Piercing

No

├ Bonus vs. Cavalry

0

├ Bonus vs. Elephants

0

└ Bonus vs Infantry

2

Charge Bonus

32

Melee Defence

48

├ Base Defence

32

├ Shield

none

└ Shield Defence

16

Armour

22

├ Armour

carm11

├ Armour Defence

22

└ Shield Armour

0

Health

20

├ Man Entity

heavy_heavy

├ Man Health

20

├ Bonus Hit Points

0

├ Mount

carthaginian_elite_horse

├ Mount Entity

rome_horse_very_heavy

└ Mount Health

0

Base Morale

55

Abilities

Parasim Assilim
  • Flying Wedge
    The unit assumes a wedge formation that increases charge speed and bonus
  • Stamina (poor)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.

Attributes

  • Fire Whilst Moving
    This unit can fire when mounted and moving.
  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Parasim Assilim
  • Very good charge
  • Low damage but average armour penetration
  • Weak in prolonged melee
  • Good morale
Requires Buildings
Parasim Assilim Lv. 0 Qart-Hadasht
Qart-Hadasht
(dei_main_city_CARTHAGE_2)
Level 1
Qart-Hadasht
Qart-Hadasht
(dei_main_city_CARTHAGE_3)
Level 2
Fortified Qart-Hadasht
Fortified Qart-Hadasht
(dei_main_city_CARTHAGE_3_fort)
Level 2
Commercial Qart-Hadasht
Commercial Qart-Hadasht
(dei_main_city_CARTHAGE_3_trade)
Level 2
Hoplite Barracks
Hoplite Barracks
(rom_HELLENIC_military_main_heavy_3)
Level 2
Parasim Assilim Lv. 1 Qart-Hadasht
Qart-Hadasht
(dei_main_city_CARTHAGE_4)
Level 3
Fortified Qart-Hadasht
Fortified Qart-Hadasht
(dei_main_city_CARTHAGE_4_fort)
Level 3
Commercial Qart-Hadasht
Commercial Qart-Hadasht
(dei_main_city_CARTHAGE_4_trade)
Level 3
Royal Barracks
Royal Barracks
(rom_HELLENIC_military_main_heavy_4)
Level 3