Nakharar Hippeis
(Nakharar Cavalry)Wealthy cavalry trained from birth to be soldiers, these ferocious warriors carry the finest iron armour that Armenia can produce.
Macedonian Companion cavalry, known in Greek as the hetairoi, were the foremost shock troops of their age. Originally formed from the Macedonian nobility, esteemed friends and companions of their kings, these elite horsemen evolved under Philip II and Alexander the Great into a highly disciplined and formidable force with the adoption of the wedge formation that increased not only their manoeuvrability, but also their impact. Eventually their numbers were extended to include not just nobles, but in fact anyone who had been a friend to the king. Early Greek cavalry had been limited to skirmishing scouts and archers, as square formations of heavy cavalry up until this point were difficult to direct and wheel. However, the adoption of the wedge formation enabled the companions to exploit weak points or break the flanks of enemy infantry with precision. To achieve this they were armed with the 'xyston', a fearsome double-ended lance, designed to counter-balance itself and be reversible should one end break, plus a straight sword or curved kopis for close-quarters fighting. Armour took the form of a shaped bronze corselet, with optional greaves, and an open Boeotian helmet, which afforded some protection without hampering vision. The horse itself was unarmoured. The rider sat on a blanket, as neither saddle nor stirrups were used at this time.
Unit Name Nakharar Hippeis |
Main Unit Key Arm_Nakharar_Cavalry |
Land Unit Key Arm_Nakharar_Cavalry |
Naval Unit Key pel_transport |
Soldiers 120 |
Category Cavalry |
Class Melee Cavalry |
Custom Battle Cost 2470 |
Recruitment Cost 2470 |
Upkeep Cost 494 |
16 |
├ Missile Weapon prec3 |
├ Projectile prec3 |
├ Missile Damage 14 |
├ Missile Ap Damage 2 |
└ Base Reload Time 10 |
Accuracy 5 |
Range 75 |
Reload 0 |
Shots Per Minute 6 |
Ammunition 1 |
Melee Attack 48 |
9 |
├ Melee Weapon cspear4 |
├ Weapon Damage 9 |
├ Weapon Deadliness 0 |
├ Armour Piercing No |
├ Bonus vs. Cavalry 2 |
├ Bonus vs. Elephants 2 |
└ Bonus vs Infantry 0 |
Charge Bonus 33 |
47 |
├ Base Defence 26 |
├ Shield cshield1 |
└ Shield Defence 21 |
26 |
├ Armour carm13 |
├ Armour Defence 26 |
└ Shield Armour 0 |
20 |
├ Man Entity heavy_heavy |
├ Man Health 20 |
├ Bonus Hit Points 0 |
├ Mount cataphract_half_horse_armenian |
├ Mount Entity rome_horse_spc_cataphract_half |
└ Mount Health 0 |
Base Morale 65 |
Abilities
Nakharar Hippeis- Stamina (poor)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat. - Flying Wedge
The unit assumes a wedge formation that increases charge speed and bonus
Attributes
- Fire Whilst Moving
This unit can fire when mounted and moving. - Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Hide (forest)
This unit can hide in forests until enemy units get too close. - Resistant to Heat
This unit tires less quickly in the desert.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good attack
- Average defence
- Low damage but average armour penetration
- Good morale
Requires Buildings | |
---|---|
Lv. 0 |
Royal Stables
(rom_EASTERN_stables_heavy_3) Level 2 |
Lv. 1 |
Nisean Stables
(rom_EASTERN_stables_heavy_4) Level 3 |
Faction Availability | |
---|---|
Grand Campaign | |
Imperator Augustus |