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Mezukenoi ArevaciArevaci Melee Infantry

Mezukenoi

(Celtiberian Swordsmen)

These men, supported by the revenues from trade and the lands they have won for themselves, have the leisure time required to enable them to train to a standard which the Romans and Carthaginians would describe as "professional." Armed with the feared "Spanish sword," a fistful of javelins and a circular shield, these determined warriors pepper the enemy with projectiles before launching a spirited charge intended to immediately break the enemy's lines.

While Celts often lacked the formal organisations and tactics of their more 'civilised' opponents, they did have extremely able metalworkers, and long experience as mercenaries. In battle, they were not outmatched on an individual level by Romans or Greeks. Celts often favoured the spear in battle. It is a simple weapon, and a typical Celtic warrior might carry several into a fight: lighter javelins to hurl at the enemy on the approach or charge, and sometimes an iron-tipped spear for close combat. Some spears were crafted with barbed tips to cause further damage as they were pulled from wounds. Spears were also convenient for displaying trophies, in the shape of rotting enemy heads. This bloody appearance by the Celts, and a ferocious appetite for battle, was often enough to un-man opponents. Celtic warriors would send a chorus of chants, taunts and insults aimed towards foes, and blow their unearthly-sounding 'carnyx' battle horns. The whole display was intended to frighten foes, and put the warriors into the right frame of mind for battle.

Mezukenoi

Unit Name

Mezukenoi

Main Unit Key

Ibe_Arevakos_Medium_Inf

Land Unit Key

Ibe_Arevakos_Medium_Inf

Naval Unit Key

barbarian_transport

Soldiers

300

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

811

Recruitment Cost

811

Upkeep Cost

162

Missile Damage

14

├ Missile Weapon

prec4

├ Projectile

prec4

├ Missile Damage

12

├ Missile Ap Damage

2

└ Base Reload Time

6

Accuracy

5

Range

80

Reload

0

Shots Per Minute

10

Ammunition

2

Melee Attack

34

Weapon Damage

11

├ Melee Weapon

bsword2

├ Weapon Damage

11

├ Weapon Deadliness

0

├ Armour Piercing

No

├ Bonus vs. Cavalry

0

├ Bonus vs. Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

15

Melee Defence

56

├ Base Defence

19

├ Shield

shield3

└ Shield Defence

37

Armour

8

├ Armour

arm4

├ Armour Defence

8

└ Shield Armour

0

Health

20

├ Man Entity

medium_medium

├ Man Health

20

└ Bonus Hit Points

0

Base Morale

45

Abilities

Mezukenoi
  • Stamina (low)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.

Attributes

  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Guerrilla Deployment
    This unit can deploy outside of the deployment zone.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Mezukenoi
  • Very good attack
  • Average defence
  • Average damage but low armour penetration
  • Good morale
Requires Buildings
Mezukenoi Lv. 0 Warrior Lodge
Warrior Lodge
(rom_BARBARIAN_artisans_major_1)
Level 0
Meeting Ground
Meeting Ground
(rom_BARBARIAN_artisans_major_bronze_2)
Level 1
Proving Grounds
Proving Grounds
(rom_BARBARIAN_artisans_major_bronze_3)
Level 2
Mezukenoi Lv. 1 Hall of Champions
Hall of Champions
(rom_BARBARIAN_artisans_major_bronze_4)
Level 3