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Katuekuauiroi Arjos ArevaciArevaci Melee Cavalry

Katuekuauiroi Arjos

(Celtiberian General's Bodyguard)

Selected from among the ranks of the regular Katuekuauiroi, these men are an elite corps. Their bravery, loyalty and ferocity cannot be equalled. These Katuekuauiroi live, breathe and drink the heroic mantra; that it is better to enjoy a heroic and glorious death at a young age, than to suffer to live to be an old and forgotten man.

The exact origins of the Dacians are something of a mystery. Dacian lands were centred around the Carpathian Mountains but, unlike their Thracian neighbours, they seldom got involved in the conflicts of others. The Dacians fought almost entirely on foot, and usually looked to their Sarmatian allies when serious cavalry were needed. Many Dacian infantry fought as peltasts, equipped with javelins, short swords and oval shields, but they also fielded archers. However, the Dacians were most feared because of a weapon called the 'falx', which they used with deadly, limb-lopping skill. A two-handed sword with a forward-curving blade, a falx could cut a man in two from the top of his head to his breastbone. This weapon was so effective that the Romans improved their legionary armour to cope with it. The brow-ridge on later legionary helmets was there to stop a blow from a falx. Rome’s eventual victory in the Dacian Wars (AD101-106), celebrated by Trajan’s Column, finally dealt with the warlike Dacian tribes once and for all.

Katuekuauiroi Arjos

Unit Name

Katuekuauiroi Arjos

Main Unit Key

Ibe_Arevakos_Lancers

Land Unit Key

Ibe_Arevakos_Lancers

Naval Unit Key

barbarian_transport_small

Soldiers

100

Category

Cavalry

Class

Melee Cavalry

Custom Battle Cost

1899

Recruitment Cost

1899

Upkeep Cost

380

Missile Damage

14

├ Missile Weapon

prec4

├ Projectile

prec4

├ Missile Damage

12

├ Missile Ap Damage

2

└ Base Reload Time

6

Accuracy

5

Range

80

Reload

0

Shots Per Minute

10

Ammunition

2

Melee Attack

34

Weapon Damage

9

├ Melee Weapon

cspear4

├ Weapon Damage

9

├ Weapon Deadliness

0

├ Armour Piercing

No

├ Bonus vs. Cavalry

2

├ Bonus vs. Elephants

2

└ Bonus vs Infantry

0

Charge Bonus

35

Melee Defence

41

├ Base Defence

20

├ Shield

cshield1

└ Shield Defence

21

Armour

16

├ Armour

carm8

├ Armour Defence

16

└ Shield Armour

0

Health

20

├ Man Entity

heavy_medium

├ Man Health

20

├ Bonus Hit Points

0

├ Mount

rome_iberian_horse_spear_shield_h

├ Mount Entity

rome_horse_heavy

└ Mount Health

0

Base Morale

65

Abilities

Katuekuauiroi Arjos
  • Stamina (poor)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
  • Flying Wedge
    The unit assumes a wedge formation that increases charge speed and bonus

Attributes

  • Fire Whilst Moving
    This unit can fire when mounted and moving.
  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Light Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Katuekuauiroi Arjos
  • Good attack
  • Average defence
  • Low damage but average armour penetration
  • Average morale