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HomeHome / Divide et Impera / Syrakousai (Hannibal at the Gates) / Units / Sikelioi Hippakontistai
Sikelioi Hippakontistai Syrakousai (Hannibal at the Gates)Syrakousai (Hannibal at the Gates) Missile Cavalry

Sikelioi Hippakontistai

(Sicilian Horsemen)

Native Sicilian riders skilled in the use of the javelin as well as in the art of scouting.

Taranto, in Magna Graecia, has a rich history. Founded in 706BC as Taras, it began as the home of the Partheniae, Spartans exiled due to their impure bloodlines. Fortunately, the colony was able to breed superb warhorses, and so its warriors duly grew in reputation. Tarantine cavalry could be combined well with a slow-moving phalanx, providing a rapid and flexible defensive screen for the hoplites’ exposed flanks. Their suitability for such a role, in addition to a growing need for mercenaries in the armies of the Hellenistic world, saw that the Tarantines were much sought after. By the 3rd century BC there was some evidence to suggest that they no longer came exclusively from Taranto itself, the word 'Tarantine' referring more to the unit’s tactics and weaponry rather than its geographic origins.

Sikelioi Hippakontistai

Unit Name

Sikelioi Hippakontistai

Main Unit Key

Syr_Sicilian_Horsemen

Land Unit Key

Syr_Sicilian_Horsemen

Naval Unit Key

pel_transport

Soldiers

120

Category

Cavalry

Class

Missile Cavalry

Custom Battle Cost

1189

Recruitment Cost

1189

Upkeep Cost

238

Missile Damage

14

├ Missile Weapon

javelin2

├ Projectile

javelin2

├ Missile Damage

14

├ Missile Ap Damage

0

└ Base Reload Time

9

Accuracy

5

Range

85

Reload

23

Shots Per Minute

9

Ammunition

5

Melee Attack

26

Weapon Damage

10

├ Melee Weapon

gsword2

├ Weapon Damage

10

├ Weapon Deadliness

0

├ Armour Piercing

No

├ Bonus vs. Cavalry

0

├ Bonus vs. Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

20

Melee Defence

39

├ Base Defence

13

├ Shield

cshield2

└ Shield Defence

26

Armour

8

├ Armour

carm3

├ Armour Defence

8

└ Shield Armour

0

Health

20

├ Man Entity

medium_medium

├ Man Health

20

├ Bonus Hit Points

0

├ Mount

rome_hellenic_horse_sword_shield_l

├ Mount Entity

rome_horse_light

└ Mount Health

0

Base Morale

45

Abilities

Sikelioi Hippakontistai
  • Stamina (good)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
  • Concentrate Fire
    The unit fires its missiles towards a spot causing damage to everyone in the area of effect

Attributes

  • Parthian Shot
    This unit can fire all around and not just in-front of itself.
  • Fire Whilst Moving
    This unit can fire when mounted and moving.
  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Fire Whilst Moving
    This unit can fire when mounted and moving.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Sikelioi Hippakontistai
  • Short range
  • Fast rate of fire
  • Fast moving
  • Very good damage and armour penetration
  • Large shield
  • Very weak in melee
  • Poor morale
Requires Buildings
Sikelioi Hippakontistai Lv. 0 Muster Field
Muster Field
(rom_HELLENIC_military_main_1)
Level 0
Holosideros Barracks
Holosideros Barracks
(rom_HELLENIC_military_main_heavy_2)
Level 1
Hoplite Barracks
Hoplite Barracks
(rom_HELLENIC_military_main_heavy_3)
Level 2
Sikelioi Hippakontistai Lv. 1 Royal Barracks
Royal Barracks
(rom_HELLENIC_military_main_heavy_4)
Level 3