Remi Mairepos (Romanized)
(Belgae Heavy Cavalry)The Remi are famed horsemen; their Mairepos (Mar-ep-os; “Great Horses”) are able to smash infantry. Brave, unrelenting, and powerful, they can ride over opposition and rout numerically superior enemies. Their equipment is good quality, and their skills are unquestionable.
The Celts held horses in high regard; they were prestige possessions, and revered for their strength and vitality. As a result Celtic cavalry, like that of many armies, was the preserve of the wealthy nobility. Developments in saddle technology gave horsemen a firm seat without the need for stirrups: four pommels held the rider's thighs and this, in turn, allowed greater movement when using a sword or spear. With this improvement, cavalry tactics emerged and two-man chariots declined; they were no longer the only fast-moving strike force. Some cavalrymen carried long swords and, in the same fashion as traditional chariot riders, were given to dismounting and fighting on foot. Celtic horsemen became a much sought-after mercenary force and, over the centuries, served in the Carthaginian, Egyptian and Roman armies.
Unit Name Remi Mairepos (Romanized) |
Main Unit Key AOR_4_Belgae_Heavy_Cavalry_RomAux |
Land Unit Key AOR_4_Belgae_Heavy_Cavalry_RomAux |
Naval Unit Key barbarian_transport_small |
Soldiers 100 |
Category Cavalry |
Class Melee Cavalry |
Custom Battle Cost 2012 |
Recruitment Cost 2012 |
Upkeep Cost 402 |
Melee Attack 36 |
9 |
├ Melee Weapon cspear3 |
├ Weapon Damage 9 |
├ Weapon Deadliness 0 |
├ Armour Piercing No |
├ Bonus vs. Cavalry 2 |
├ Bonus vs. Elephants 2 |
└ Bonus vs Infantry 0 |
Charge Bonus 28 |
55 |
├ Base Defence 24 |
├ Shield cshield3 |
└ Shield Defence 31 |
16 |
├ Armour carm8 |
├ Armour Defence 16 |
└ Shield Armour 0 |
20 |
├ Man Entity heavy_heavy |
├ Man Health 20 |
├ Bonus Hit Points 0 |
├ Mount rome_celtic_horse_spear_shield_h |
├ Mount Entity rome_horse_heavy_spr |
└ Mount Health 0 |
Base Morale 55 |
Abilities
Remi Mairepos (Romanized)- Stamina (low)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat. - Flying Wedge
The unit assumes a wedge formation that increases charge speed and bonus
Attributes
- Fire Whilst Moving
This unit can fire when mounted and moving. - Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Light Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Good attack
- Average defence
- Low damage but average armour penetration
- Average morale
Recuitment Requirement | ||||||||
---|---|---|---|---|---|---|---|---|
Maximum Number | 6 | |||||||
Unit Resouces | Auxilia_Gallic | |||||||
Hannibal at the Gates Regions
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Faction Availability | |
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Grand Campaign | |
Samnite Wars | |
Caesar in Gaul | |
Hannibal at the Gates | |
Imperator Augustus |
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